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Страница | Game design (Журнал · История) |
Ҡулланыусы | Victor falk (Счётчик правок· Наибольшее количество правок) |
Всего правок | 35 |
Малых правок | 2 (5.7%) |
(Ярым)автоматик төҙәтеүҙәр | 1 (2.9%) |
Откаченных правок | 0 (0%) |
atbe1 | 0.8 |
Өҫтәлгән (байт)2 | 5202 |
Удалено (байты) | -8 |
Малых правок
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2 (5.7%)
Немалых правок
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33 (94.3%)
(Ярым)автоматик төҙәтеүҙәр
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1 (2.9%)
Ручные правки
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34 (97.1%)
Откаченных правок
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0 (0%)
Неотмёненные редакции
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35 (100%)
1 Среднее время между правками (в днях)
2 Добавленный текст — любое положительное дополнение, которое не было отменено (яҡынса)
Дата | Ссылок | Размер | Описание правок |
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2014-05-04 23:03 | Изменение · Тарих | 4 | →War game design: Prussia |
2014-05-04 23:01 | Изменение · Тарих | 8 | →Booard games: copyedit |
2014-05-04 23:01 | Изменение · Тарих | 1 | copyedit |
2014-05-04 23:00 | Изменение · Тарих | 3 | →Card games: copyedit |
2014-05-04 23:00 | Изменение · Тарих | 109 | {{expand section}} |
2014-05-04 22:58 | Изменение · Тарих | 589 | ==War game design== The first military war games, or Kriegsspiel, were designed in Prussia in the XIXth century to train staff officers. They are also played as a hobby for entertainment. Modern war games are de |
2014-05-04 22:43 | Изменение · Тарих | 0 | →Video game design: |
2014-05-04 22:42 | Изменение · Тарих | 126 | ==Video game design== {{main|video game design}} An important aspect of video game design is Human-computer interaction |
2014-05-04 22:39 | Изменение · Тарих | 115 | ==Role-playing games== Gary Gygax designed the first role-playing game, ''Dungeons & Dragons'', in 1974. |
2014-05-04 22:36 | Изменение · Тарих | 217 | ==Casino games== The central aim of casino game design is to optimise the house advantage and maximise revenue from gamblers. |
2014-05-04 22:32 | Изменение · Тарих | 0 | ==Card games== The design of card games is constricted by the type of the deck of cards, like Tarot or the four-suited Latin decks. A sub-type of wargames are card-driven games. [[Magic: The Gath |
2014-05-04 22:30 | Изменение · Тарих | 334 | ==Card games== The design of card games is constricted by the type of the deck of cards, like Tarot or the Suit (cards) Latin decks. A sub-type of wargames are card-driven games. [[Magic: The Gath |
2014-05-04 22:13 | Изменение · Тарих | 602 | ==Booard games== Board games like mancala or chess are hundreds or thousands or years old; yet in the case of chess new variants are developed constantly, to focus on certain aspects of the game, or just for variation's sake. A |
2014-04-12 02:06 | Изменение · Тарих | 82 | →References: edit |
2014-04-12 01:57 | Изменение · Тарих | 563 | →References: edit |
2014-04-11 13:30 | Изменение · Тарих | 32 | {{game-stub}} {{design-stub}} |
2014-04-11 04:37 | Изменение · Тарих | 14 | →See also: rmv redlinks |
2014-04-11 02:48 | Изменение · Тарих | -4 | →References: edit |
2014-04-11 02:47 | Изменение · Тарих | 68 | cat |
2014-04-11 02:44 | Изменение · Тарих | 36 | war games |
2014-04-11 02:43 | Изменение · Тарих | 95 | →See also: *Board game design *Card game design *Role-playing game design *Video game design |
2014-04-11 02:40 | Изменение · Тарих | 112 | +wl |
2014-04-11 02:36 | Изменение · Тарих | 68 | {{For|Video game design}} |
2014-04-11 02:31 | Изменение · Тарих | 0 | Victor falk moved page User:Victor falk/Game design to Game design: stub per Talk:Video_game_design#Requested_move_03_April_2014 |
2014-04-10 17:23 | Изменение · Тарих | 183 | ref |
2014-04-10 17:12 | Изменение · Тарих | 232 | ref |
2014-04-10 17:06 | Изменение · Тарих | 269 | ref |
2014-04-10 16:54 | Изменение · Тарих | 17 | →References: edit |
2014-04-10 16:46 | Изменение · Тарих | -4 | →References: edit |
2014-04-10 16:45 | Изменение · Тарих | 535 | edit |
2014-04-10 16:12 | Изменение · Тарих | 122 | cat |
2014-04-10 16:06 | Изменение · Тарих | 218 | |
2014-04-10 16:03 | Изменение · Тарих | 68 | cat |
2014-04-10 16:01 | Изменение · Тарих | 331 | ref |
2014-04-08 09:13 | Изменение · Тарих | 49 | start |
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