Back Victor falkGame design • en.wikipedia.org

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Page Game design (Log · Page History)
User Victor falk (Edit Counter· Top Edits)
Total edits 35
Minor edits 2 (5.7%)
(Semi-)automated edits 1 (2.9%)
Reverted edits 0 (0%)
atbe1 0.8
Added (bytes)2 5,202
Deleted (bytes) -8
Minor edits · 2 (5.7%)
Major edits · 33 (94.3%)
(Semi-)automated edits · 1 (2.9%)
Manual edits · 34 (97.1%)
Reverted edits · 0 (0%)
Unreverted edits · 35 (100%)
1 Average time between edits (days)
2 Added text is any positive addition that wasn't reverted (approximate)
Date Links Size Edit summary
Diff · History 4 War game design: Prussia
Diff · History 8 Booard games: copyedit
Diff · History 1 copyedit
Diff · History 3 Card games: copyedit
Diff · History 109 {{expand section}}
Diff · History 589 ==War game design== The first military war games, or Kriegsspiel, were designed in Prussia in the XIXth century to train staff officers. They are also played as a hobby for entertainment. Modern war games are de
Diff · History 0 Video game design:
Diff · History 126 ==Video game design== {{main|video game design}} An important aspect of video game design is Human-computer interaction
Diff · History 115 ==Role-playing games== Gary Gygax designed the first role-playing game, ''Dungeons & Dragons'', in 1974.
Diff · History 217 ==Casino games== The central aim of casino game design is to optimise the house advantage and maximise revenue from gamblers.
Diff · History 0 ==Card games== The design of card games is constricted by the type of the deck of cards, like Tarot or the four-suited Latin decks. A sub-type of wargames are card-driven games. [[Magic: The Gath
Diff · History 334 ==Card games== The design of card games is constricted by the type of the deck of cards, like Tarot or the Suit (cards) Latin decks. A sub-type of wargames are card-driven games. [[Magic: The Gath
Diff · History 602 ==Booard games== Board games like mancala or chess are hundreds or thousands or years old; yet in the case of chess new variants are developed constantly, to focus on certain aspects of the game, or just for variation's sake. A
Diff · History 82 References: edit
Diff · History 563 References: edit
Diff · History 32 {{game-stub}} {{design-stub}}
Diff · History 14 See also: rmv redlinks
Diff · History -4 References: edit
Diff · History 68 cat
Diff · History 36 war games
Diff · History 95 See also: *Board game design *Card game design *Role-playing game design *Video game design
Diff · History 112 +wl
Diff · History 68 {{For|Video game design}}
Diff · History 0 Victor falk moved page User:Victor falk/Game design to Game design: stub per Talk:Video_game_design#Requested_move_03_April_2014
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Diff · History 17 References: edit
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Diff · History 49 start
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