Evoke Bunnit
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Evoke Bunnit | |
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Species | Bunnit |
Location | Location needed |
Base level | 38 - 40 |
Evoke Bunnits are Bunnit enemies in Torna ~ The Golden Country. They appear anytime in Gormott. More specifically, they can be found in the Hoary Weald.
Data[edit]
Enemy
Modifier | Base | Base (max) | |
---|---|---|---|
Level | — | 38 | 40 |
HP | ×1.352 | 93,828 | 101,873 |
Strength | ×0.962 | 285 | 299 |
Ether | ×1.066 | 316 | 331 |
Dexterity | ×1.43 | 193 | 200 |
Agility | ×0.748 | 100 | 104 |
Luck | ×0.936 | 135 | 142 |
Modifier | Base | Base (max) | |
---|---|---|---|
Level | — | 38 | 40 |
EXP | ×0.5 | 149 | 163 |
WP | ×1 | 21 | 22 |
SP | ×1 | 10 | 10 |
G | ×0.2 | 52 | 56 |
Crit rate | 5% |
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Element | ![]() |
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Physical defense | 0% |
Ether defense | 0% |
Block rate | 0% |
Block direction | None |
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Vulnerable |
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Vulnerable |
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Vulnerable |
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Vulnerable |
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Vulnerable |
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Vulnerable |
Name | Enraged |
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Effects |
|
Element | ![]() |
Type | Ground |
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Walk speed | 1.8m/s |
Run speed | 6m/s |
Battle speed | 5.4m/s |
Detection | Passive |
Nametag | Normal |
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Sturdiness bonus | 0 |
Model scale | 1.5x |
Family | Beast |
Genus | Bunnit |
Music | Battle!!/Torna |
Flags | Hyperaggressive: False Immovable: False Level-agnostic: False |
Arts[edit]
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
Art | Cooldown | Type | Element | Power | Hits | Range | Property | Debuff | Reaction(s) | Status | |
---|---|---|---|---|---|---|---|---|---|---|---|
※ | (auto-attack) | 1.5s | Physical | ![]() |
100 | 1 | Opponent, single target up to 5m away | none | none | none | Increases damage dealt from the back by 200%. |
※ | Leg Breaker | 12s | Physical | ![]() |
150 | 1 | Opponent, circle around user of 6m radius | none | none | Topple | none |
※ | Raid Strike | 8s | Physical | ![]() |
250 | 3 | Opponent, single target up to 5m away | none | none | none | none |
※ | Hard Dig | 20s | Ether | ![]() |
250 | 5 | Opponent, line 8m long by 2m wide | none | none | Break | none |
Drops[edit]
Some drops may be guaranteed the first time this enemy is killed. They are noted by the FTG (first-time guarantee) column.
Item | Rate | FTG |
---|---|---|
![]() ![]() |
14.0% | ╳ |
![]() ![]() |
8.4% | ╳ |
![]() ![]() |
5.6% | ╳ |
![]() ![]() |
6.0% | ╳ |
![]() ![]() |
6.0% | ╳ |
![]() ![]() |
50.0% | ╳ |
![]() ![]() |
50.0% | ╳ |