Knockback (XC2)
- For other articles titled "Knockback", see Knockback (disambiguation).
Knockback is a reaction in Xenoblade Chronicles 2 and Torna ~ The Golden Country. An attack that inflicts knockback causes its target to be physically pushed away from the attacker, interrupting their current action and preventing them from acting for approximately a second. Knockback can knock its target off an edge if there is no barrier in the way, and is therefore dangerous around cliffs and thin walkways. It is essentially a weaker form of blowdown.
There are six levels of knockback, which impact targets differently based on their sturdiness against reactions. The relative power of each knockback level is as follows (in unclear internal units).
Level | Sturdiness 0 | Sturdiness 1 | Sturdiness 2 | Sturdiness 3 |
---|---|---|---|---|
1 | 99 | 90 | 81 | 72 |
2 | 117 | 108 | 99 | 90 |
3 | 135 | 126 | 117 | 108 |
4 | 153 | 144 | 135 | 126 |
5 | 171 | 162 | 153 | 144 |
6 | 189 | 180 | 171 | 162 |
Knockback cannot be inflicted on targets suffering from Topple, Launch, or Smash. Enemies with the "Immovable" property are immune to knockback. Finishing a Blade Combo with the Wind element (enacting Seal Blowdown) does not prevent Knockback from being inflicted upon the party.
Knockback, like the other reactions, is not guaranteed to be inflicted. The chance of a Knockback occurring is given by the reaction infliction formula.
List of attacks that can inflict knockback[edit]
By party members[edit]
Xenoblade Chronicles 2[edit]
Driver Arts[edit]
Art | User | Weapon | Description |
---|---|---|---|
Hydro Blast | Rex | Catalyst Scimitar | AOE / Knockback |
Giant Straight | Rex | Rockrending Gauntlets | Knockback |
Hurricane Punch | Rex | Sword Tonfa | Knockback |
Hammerhead | Nia | Shield Hammer | Knockback |
Raptor Beat | Nia | Knuckle Claws | Knockback / Side atk↑ |
Buffalo Beat | Nia | Rockrending Gauntlets | Knockback / Aggro up |
Universal Beat | Nia | Sword Tonfa | Knockback / Aggro up |
Beam Thrust | Nia | Monado | Back attack↑/ Knockback |
Dynamic Spark Sword | Zeke | Big Bang Edge | Knockback / Front atk↑ |
Triumphal Axe | Zeke | Greataxe | AOE / Knockback |
Blowback Cannon | Zeke | Ether Cannon | AOE / Knockback |
Stark Artillery | Zeke | Decimation Cannon | AOE / Knockback |
Nemesis Beat | Zeke | Monado | Machines↑ / Knockback |
Booming Buster | Tora | Mech Arms | AOE / Knockback |
Chakra Burst | Malos | Sword Tonfa | AOE / Knockback |
Specials[edit]
Special | Lv. | Gender | Weapon | Effect | Type | Dmg (Lv1) | Dmg (Max) | Hit mod | Critical mod |
---|---|---|---|---|---|---|---|---|---|
War Swing | Brute | Greataxe | Adds a 60-100% chance of dealing a guard-annulling attack. | Physical | 450 | 612 | +0% | +25% | |
Megaton Charge | Brute | Greataxe | none | Physical | 495 (+500) | +100% | +60% | ||
Shield Charge | Male | Shield Hammer | Increases damage dealt from the front by 60-100%. | Physical | 400 | 544 | +0% | +0% | |
Irresistible Rush | Male | Shield Hammer | Increases damage dealt to toppled enemies by 120%. | Physical | 450 (+500) | +100% | +20% | ||
Multi-Raid | Male | Chroma Katana | Increases damage dealt to enemies targeting user by 60-100%. | Physical | 400 | 544 | +0% | +0% | |
Flying Knuckle | Male | Knuckle Claws | Spawns a small HP Potion on hit, with a 60-100% chance to spawn 2. | Physical | 240 | 384 | +0% | +0% | |
Incredible Beat | Brute | Knuckle Claws | Spawns a small HP Potion on hit, with a 100% chance to spawn 2. | Physical | 495 (+500) | +100% | +20% | ||
Savage Chakram | Animal | Twin Rings | Spawns a small HP Potion on hit, with a 100% chance to spawn 2. | Ether | 450 (+500) | +100% | +20% |
Special | Lv. | Blade | Effect | Type | Dmg (Lv1) | Dmg (Max) | Hit mod | Critical mod |
---|---|---|---|---|---|---|---|---|
Ray of Punishment | Mythra | Increases damage dealt to toppled enemies by 100-150%. | Ether | 360 | 576 | +0% | +0% | |
Dark Maelstrom | Dromarch | Spawns a small HP Potion on hit, with a 100% chance to spawn 2. | Physical | 1100 (+500) | +100% | +20% | ||
Noponic Storm | Poppi α | Determined via Poppiswap | Ether | 400 | 580 | +0% | +0% | |
Jet Biter | Poppi α | Determined via Poppiswap | Physical | 500 (+500) | +100% | +20% | ||
Merciful Heart | Catalyst | Spawns a small HP Potion on hit, with a 60-100% chance to spawn 2. | Ether | 420 | 609 | +0% | +0% | |
Breaking Wave | Aegaeon | Increases critical damage by 25-85%. | Physical | 400 | 609 | +0% | +25% | |
Sea God's Tidal Wave | Aegaeon | Increases damage dealt to enemies targeting user by 100%. | Physical | 500 (+500) | +100% | +40% | ||
Tough Break | Godfrey | Increases damage dealt to enemies targeting user by 60-100%. | Physical | 300 | 480 | +0% | +0% | |
Demon Quadrant | Perceval | Adds 3% chance to incapacitate enemy (fails on bosses and uniques). | Physical | 500 (+500) | +100% | +50% | ||
Innocent Teardrop | Gorg | Increases Affinity by 60-100 when using a Special. | Ether | 300 | 480 | +0% | +0% | |
Open Wide! | Boreas | Absorbs 60-100% of critical damage dealt as HP. | Physical | 300 | 528 | +0% | +0% | |
Gobble Gobble! | Boreas | When landing a hit, restores 50% of damage dealt to the whole party. | Ether | 500 (+500) | +100% | +20% | ||
Geyser Spring | Praxis | Adds a 60-100% chance of dealing a guard-annulling attack. | Ether | 400 | 609 | +25% | +0% | |
Torrential Pain | Praxis | Increases damage dealt from the side by 150%. | Physical | 400 (+500) | +100% | +40% | ||
Sweet Emotion | Kora | Spawns a small HP Potion on hit, with a 100% chance to spawn 2. | Ether | 500 (+500) | +100% | +20% | ||
Ursine Phantasm | Ursula | When landing a hit, restores 50% of damage dealt to the whole party. | Ether | 550 (+500) | +100% | +20% | ||
Going Ballistic | Newt | none | Physical | 575 (+500) | +100% | +40% | ||
Dessert Bomb | Sheba | Increases damage dealt by 100-150% when HP is 90-90% or higher. | Ether | 270 | 432 | +0% | +0% | |
Mortal Storm | Adenine | Adds a 60-100% chance of dealing a guard-annulling attack. | Physical | 550 | 748 | +50% | +50% | |
Blast of Fresh Air | Finch | Increases Affinity by 60-100 when using a Special. | Ether | 315 | 504 | +0% | +0% | |
Lacerator | Obrona | Increases damage dealt by 150% when HP is 90% or higher. | Ether | 575 (+500) | +100% | +40% | ||
Berserk March | Cressidus | Increases aggro drawn from Specials by 60-100%. | Physical | 440 | 725 | +0% | +50% | |
Star Crusher | Cressidus | Increases critical damage by 85%. | Ether | 575 (+500) | +100% | +40% | ||
ECHIDNA | T-elos | Increases critical damage by 25-85%. | Physical | 330 | 528 | +0% | +25% | |
Buster Mirage | Poppibuster | Increases damage dealt to enemies targeting user by 60-100%. | Physical | 500 | 850 | +0% | +25% | |
Buster Impact | Poppibuster | Adds a 100% chance of dealing a guard-annulling attack. | Ether | 975 (+500) | +100% | +20% | ||
Butterfly Step | Fiora | When landing a hit, restores 50% of damage dealt to the whole party. | Physical | 825 (+500) | +100% | +40% | ||
Fuga Daemonum | Corvin | When landing a hit, restores 6-10% of damage dealt to the whole party. | Ether | 390 | 768 | +25% | +25% | |
Lacerna Noctis | Corvin | On using Special, has 60-100% chance to purge enemy rage status. | Ether | 640 | 1102 | +50% | +50% | |
Evello Mortem Tyrannis | Corvin | Adds a 100% chance of dealing a guard-annulling attack. | Physical | 1250 (+500) | +100% | +40% | ||
Go! Lucky Star! | Crossette | Adds a 60-100% chance of dealing a guard-annulling attack. | Ether | 500 | 850 | +25% | +100% | |
Go! Miracle Star! | Crossette | Increases critical damage by 85%. | Ether | 805 (+500) | +100% | +60% | ||
Full Metal Jaguar | Elma | Adds a 100% chance of dealing a guard-annulling attack. | Ether | 1013 (+500) | +100% | +60% |
Blade Combos[edit]
See Blade Combo#Tree for the route leading to each combo stage.
Combo | Element | Level | Damage | Damage (from enemies) | Reaction |
---|---|---|---|---|---|
Cyclone | Wind | II | 170% | 21.3% | Knockback (level 5) |
Dead of Winter | Wind | III | 255% | 38.3% | Knockback (level 1) |
Sandstorm | Earth | III | 234% | 34.0% | Knockback (level 4) |
Torna ~ The Golden Country[edit]
Vanguard/Rearguard Arts[edit]
Art | User | Weapon | Description |
---|---|---|---|
Fury Wave | Addam | Greatsword | |
Mighty Gust | Haze | Crosier | Knockback |
Radiance Bomb | Mythra | Aegis Sword |
Specials[edit]
Special | Lv. | Character | Effect | Type | Dmg (Lv1) | Dmg (Max) | Hit mod | Critical mod |
---|---|---|---|---|---|---|---|---|
Sword Blossom | Addam | none | Physical | 240 | 384 | +0% | +0% | |
Soul Burst | Addam | none | Physical | 400 | 544 | +0% | +0% | |
Shield Rondo | Hugo | none | Physical | 240 | 384 | +0% | +0% | |
Ice Revolution | Jin | Increases damage dealt to higher-level enemies by 60-100%. | Physical | 400 | 544 | +0% | +25% | |
Midnight Sun | Jin | Adds a 100% chance of dealing a guard-annulling attack. | Ether | 1270 (+500) | +100% | +40% | ||
Celadon Whirlwind | Haze | When landing a hit, restores 6-10% of damage dealt to the whole party. | Ether | 400 | 544 | +0% | +0% | |
Hadron Impact | Mythra | Increases critical damage by 85%. | Physical | 1270 (+500) | +100% | +60% | ||
Sea God's Tidal Wave | Aegaeon | Increases damage dealt to enemies targeting user by 100%. | Ether | 1210 (+500) | +100% | +40% |
Blade Combos[edit]
Non-Critical Routes do not inflict knockback. See Blade Combo#List of Critical Routes for the route leading to each combo stage.
Combo | Element | Level | Damage | Damage (from enemies) | Reaction |
---|---|---|---|---|---|
Cyclone | Wind | II | 170% | 21.3% | Knockback (level 5) |
Dead of Winter | Wind | III | 255% | 38.3% | Knockback (level 1) |
Sandstorm | Earth | III | 234% | 34.0% | Knockback (level 4) |
By enemies[edit]
Art | Target | Property | Debuff | Reaction(s) | Status | Enemies |
---|---|---|---|---|---|---|
(auto-attack) | Opponent, single target up to 50m away | none | none | Knockback (level 4) | none | |
(auto-attack) | Opponent, single target up to 200m away | none | none | Knockback (level 4) | Drains 100% of one Party Gauge block. | |
(auto-attack) | Opponent, single target up to 8m away | Block | none | Knockback (level 1) | none | |
Assault Spear | Opponent, single target up to 15m away | none | none | Knockback (level 2) | none | |
Berserker Fang | Opponent, single target up to 15m away | none | none | Knockback (level 2), Blowdown (level 3) | none | |
Bladeless Blade | Opponent, line 20m long by 4m wide | Evade | undefined [18] | Knockback (level 1), Knockback (level 1), Knockback (level 1), Blowdown (level 2), Blowdown (level 2), Blowdown (level 2), Blowdown (level 2), Blowdown (level 2), Blowdown (level 2), Blowdown (level 2), Blowdown (level 2), Blowdown (level 2) | none | |
Blaster | Opponent, line 10m long by 3m wide | none | none | Knockback (level 2), Knockback (level 2), Knockback (level 2) | none |
|
Blaster | Opponent, line 12m long by 3m wide | Block | none | Knockback (level 1), Knockback (level 1), Knockback (level 1) | none | |
Blaze | Opponent, line 10m long by 5m wide | none | none | Knockback (level 4) | none | |
Bouncy Hammer | Opponent, line 8m long by 2m wide | Self-Break | none | Knockback (level 1) (forced) | none |
|
Colossus Charge | Opponent, line 12m long by 2m wide | none | none | Knockback (level 1) | none | |
Counter Puh-Punch | Opponent, single target up to 6m away | none | none | Knockback (level 4) | none | |
Dragon Roar | Opponent, line 20m long by 6m wide | none | none | Knockback (level 2) | none | |
Drop Kick | Opponent, single target up to 8m away | none | none | Knockback (level 3) (forced) | none | |
Dyna Flare | Opponent, line 30m long by 4m wide | none | none | Knockback (level 2) | none | |
Dynamic Spark Sword | Opponent, single target up to 8m away | none | none | Knockback (level 1), Knockback (level 1), Knockback (level 4) | none | |
Executioner | Opponent, single target up to 20m away | none | none | Knockback (level 1), Knockback (level 1) | none | |
Flash of Steel | Opponent, single target up to 8m away | none | none | Knockback (level 4) | none | |
Geyser Spring | Opponent, line 15m long by 2m wide | none | none | Knockback (level 3) | none | |
Heavenly Disrupt | Opponent, single target up to 10m away | none | none | Knockback (level 3), Self-knockback, Topple, Launch, Smash (forced) | none | |
Heavenly Disrupt | Opponent, single target up to 10m away | none | none | Knockback (level 3), Self-knockback, Topple, Launch, Smash (forced) | none | |
Heavenly Disrupt | Opponent, single target up to 10m away | none | none | Knockback (level 3), Self-knockback, Topple, Launch, Smash (forced) | none | |
Hellfire | Opponent, single target up to 8m away | none | none | Knockback (level 2) | none | |
Helm Bash | Opponent, single target up to 10m away | none | none | Knockback (level 1) | none | |
Horn Dive | Opponent, single target up to 8m away | none | none | Knockback (level 2) | Increases damage dealt from the back by 100%. |
|
Horn Dive | Opponent, single target up to 8m away | none | none | Knockback (level 2) | Increases damage dealt from the back by 100%. | |
Impulse Claw | Opponent, single target up to 12m away | none | none | Knockback (level 4) | Increases damage dealt from the back by 100%. | |
Komodo Fire | Opponent, single target up to 25m away | none | none | Knockback (level 4) | none | |
Last Fencer | Opponent, single target up to 8m away | none | none | Knockback (level 1) | Lose 20% of own max HP. | |
Leonine Shaker | Opponent, line 12m long by 5m wide | none | none | Knockback (level 2), Knockback (level 2), Knockback (level 2), Knockback (level 2), Break | none | |
Mach Punch | Opponent, single target up to 8m away | none | none | Knockback (level 2) | none | |
Mach Punch | Opponent, single target up to 8m away | none | none | Knockback (level 2) | none | |
Moonsault Sword | Opponent, single target up to 6m away | none | none | Knockback (level 1), Knockback (level 1) | none | |
Ogre Uppercut | Opponent, single target up to 15m away | none | none | Knockback (level 1), Knockback (level 2) | none | |
Overkill Headbutt | Opponent, single target up to 6m away | none | none | Knockback (level 1) | none | |
Power Rays | Opponent, single target up to 10m away | none | none | Knockback (level 1), Blowdown (level 2) | none | |
Radiance | Opponent, single target up to 8m away | none | none | Knockback (level 1) | none | |
Rhino Storm | Opponent, rear-facing line 12m long by 6m wide | none | none | Knockback (level 3) | none | |
Rock Dunk | Opponent, circle around user of 15m radius | Self-Launch | none | Knockback (level 2) | none |
|
Rocket Kick | Opponent, single target up to 8m away | none | none | Knockback (level 2) | none | |
Round Slam | Opponent, single target up to 10m away | none | none | Knockback (level 1) | none |
|
Scrap Drill | Opponent, single target up to 15m away | none | none | Knockback (level 1), Knockback (level 1), Knockback (level 1) | none |
|
Scrap Drill | Opponent, single target up to 15m away | none | none | Knockback (level 1), Knockback (level 1), Knockback (level 1) | none | |
Scrap Drill | Opponent, single target up to 15m away | none | none | Knockback (level 1), Knockback (level 1), Knockback (level 1) | none |
|
Security Kick | Opponent, single target up to 6m away | none | none | Knockback (level 1) | none | |
Security Kick | Opponent, single target up to 6m away | none | none | Knockback (level 3) | none |
|
Serpentine Blow | Opponent, circle around user of 12m radius | Self-Launch | none | Knockback (level 2) | none | |
Serpentine Blow | Opponent, circle around user of 8m radius | Self-Launch | none | Knockback (level 2) | none | |
Spiky Guard | Opponent, circle around user of 6m radius | Block | none | Knockback (level 1) | none |
|
Spiky Guard | Opponent, circle around user of 6m radius | Block | Shackle Driver | Knockback (level 1) | none | |
Spiky Hammer | Opponent, circle around user of 10m radius | Self-Break | none | Knockback (level 1), Knockback (level 1), Knockback (level 1) | none |
|
Spiky Hammer | Opponent, circle around user of 10m radius | Self-Break | Shackle Driver | Knockback (level 1), Knockback (level 1), Knockback (level 1) | none | |
Spinning Boy | Opponent, circle around user of 10m radius | Block | none | Knockback (level 4) | none |
|
Spinning Boy | Opponent, circle around user of 8m radius | none | none | Knockback (level 1), Knockback (level 1), Knockback (level 1) | none | |
Striker Edge | Opponent, single target up to 8m away | none | none | Knockback (level 1) | Increases damage dealt from the back by 200%. | |
Striker Edge | Opponent, single target up to 8m away | none | none | Knockback (level 1) | Increases damage dealt from the back by 200%. | |
Sword Strike | Opponent, single target up to 8m away | none | none | Knockback (level 2) | none | |
Sword Strike | Opponent, single target up to 8m away | none | none | Knockback (level 1), Knockback (level 2) | none | |
Topspin | Opponent, line 10m long by 3m wide | none | none | Knockback (level 1), Knockback (level 1), Knockback (level 1), Knockback (level 1), Knockback (level 1), Knockback (level 1), Knockback (level 1) | none | |
Ultraslash | Opponent, single target up to 10m away | none | none | Knockback (level 3), Knockback (level 1) | none |
In other languages[edit]
Statuses in Xenoblade Chronicles 2 and Torna ~ The Golden Country
| |
---|---|
Reactions | Break • Topple • Launch • Smash • Knockback • Blowdown |
Blade Arts | Absorb Damage • Accuracy Up • Arts Plus • Back Attack Up • Critical Up • Debuff Cancel • Draw Aggro • Nullify Reaction • Recharge Boost |
Debuffs | Doom • Nullify Heal • Shackle Blade • Shackle Driver • Stench • Taunt |
Other | Affinity Down • Awakening • Damage barrier • Enraged • Monado Armor • Rage Strike • Super Strength |