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Super Smash Bros. Ultimate

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Super Smash Bros. Ultimate
Smash Ultimate Box Art.png
North American box art of Super Smash Bros. Ultimate.
Details
Developer(s) Bandai Namco
Sora Ltd.
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Release date(s) December 7th, 2018 (all regions)
Platform(s) Nintendo Switch
Supported languages Japanese, American English, British English, Canadian French, European French, Italian, German, Latin American Spanish, European Spanish, Dutch, Russian, Korean, Traditional Chinese, Simplified Chinese
Rating(s) ESRB: Everyone 10+
PEGI: 12+
CERO: All Ages
Game chronology
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Super Smash Bros. Ultimate is the fifth (sixth if the 3DS and Wii U versions of Super Smash Bros. for Nintendo 3DS / Wii U are counted separately) entry in the Super Smash Bros. series of platform fighting games, released on December 7th, 2018 for the Nintendo Switch. It was first announced under the pending title Super Smash Bros. for Nintendo Switch on March 8th, 2018 during a Nintendo Direct, then revealed on June 12th, 2018 during Nintendo's E3 presentation.

Fighters[edit]

Super Smash Bros. Ultimate features every fighter from all older games in the series.

The game features a total of 86 fighters (Pokémon Trainer and Pyra & Mythra count as two total; number includes Echo Fighters), out of which 23 are newcomers to the series.

The eight starting fighters from the original Super Smash Bros. are starter characters (denoted by a *) with the rest being unlockable or downloadable. However, the unlocking conditions are easier and faster compared to previous games.

Veterans

Base game Newcomers

Downloadable fighters

Kirby (as a fighter)[edit]

Kirby in Super Smash Bros. Ultimate.
SmashWiki has more information about this subject here.

Kirby returns as a series veteran. Being part of the 'Perfect Attendance Crew', Kirby is among the starting eight fighters who do not need to be unlocked first. In addition, Kirby is also the first character available in the Adventure Mode - World of Light, as he was the only one to survive Galeem's initial attack.

Kirby retains his essential attributes from for 3DS/Wii U as a lightweight and versatile fighter with 6 jumps and the ability to copy the moves of his opponents, although some of his moves and physics were changed. Despite this, he is the only fighter from his series who did not have his Final Smash changed, once again using the Ultra Sword.

Moveset[edit]

Most of Kirby's attacks were retained from his appearance in for 3DS/Wii U with few tweaks, most of which were to his attributes and frame data. The following lists off each of Kirby's moves:

Standard Ground[edit]

  • Neutral - Kirby jabs his opponent rapidly, similar to Vulcan Jab. Once released, he finishes with a Smash Punch that has decent knockback.
  • Forward tilt - Kirby does a spinning kick forward - with decent range. This can be angled up or down.
  • Up tilt - Kirby kicks upward behind him, covering his head in an arc.
  • Down tilt - Known officially as 'Squish Kick', Kirby kicks forward while crouching, sweeping the floor. May trip opponents.
  • Dash attack - Returning from Melee, Kirby combusts in flame and flies forward, similar to the Burning ability, though he does not travel past ledges.
  • Forward smash - Kirby does a strong kick as he steps forward which can be angled. Based on Spin Kick.
  • Up smash - Kirby performs a bicycle kick, doing a back-flip in the process.
  • Down smash - Kirby spins with his feet out, hitting on both sides.

Standard Aerial[edit]

  • Neutral aerial - Kirby performs the 'Twinkle Star' move, spinning with arms and feet extended outward.
  • Forward aerial - Kirby kicks forward three times in succession, with the last hit dealing the most knockback.
  • Back aerial - Kirby kicks out with both feet behind, dealing a quick hit with very high knockback.
  • Up aerial - Kirby flip-kicks upward in midair, mirroring his up-smash, though with much less power.
  • Down aerial - Kirby drills with both feet downward, which can be used to send foes down with a meteor smash. The start-up of the move is rather slow.

Throws[edit]

  • Forward - Kirby flips with his opponent in the air, then pile-drives them into the ground. Based on the Pile Driver move.
  • Back - Kirby performs a backward suplex on his enemy. Based on the Backdrop ability.
  • Up - Kirby flies up off-screen with his foe, then crashes back down. This move is based on the Air Drop technique.
  • Down - Kirby throws his opponent to the ground and pummels them with his feet, similar to the Quick Stamping technique.

Special[edit]

Kirby using Final Cutter
  • Inhale - Kirby inhales, which will allow him to swallow up fighters who are close-by (within range of a grab). From there, Kirby can either spit them back out as a temporary Star Bullet, or 'swallow' them to copy their neutral special move (and gain a hat based on the fighter swallowed). Kirby can discard this move by taunting or will lose it if he is hit by a strong attack (at random). Kirby can also inhale and spit back projectiles thrown at him, or swallow them to heal himself.
  • Hammer Flip - Kirby pulls out his hammer and swings it. Kirby can also hold the hammer and charge it instead. He can move and jump while charging, but the hammer will hurt him if held for too long. Swinging it will cause good damage and knockback. The hammer is not as strong in the air, but will swing around twice in return.
  • Final Cutter - Based on the last hit of the Cutter combo, Kirby takes out a blade, rises into the air, then crashes back down, releasing a shock wave on landing. Kirby can use this move to gain some height when recovering and can grab the ledge with it, but it can be easy to intercept. When falling downward, Kirby can send his opponent flying downward with the blade if timed right.
  • Stone - Kirby transforms into stone and crashes downward. He is invulnerable to all but the very strongest attacks and grabs while in this form and will damage opponents he collides with while falling. He gains a bit of super armor while initiating the move.

Final Smash[edit]

  • Ultra Sword - Kirby wields a gigantic sword and slashes it. Opponents who get struck will be trapped, as Kirby then slashes several times with the sword from varying directions, finishing off with one last big strike that will send the opponents flying.

Gallery[edit]

Meta Knight (as a fighter)[edit]

Meta Knight in Super Smash Bros. Ultimate.
SmashWiki has more information about this subject here.

Meta Knight returns in this title, as an unlockable fighter. Some of his color changes resemble Galacta Knight and Dark Meta Knight. Like his previous incarnation, he is a highly mobile aerial fighter with 6 jumps and special moves which can all assist further in his recovery. He gains a new Final Smash in this title known as Darkness Illusion.

Unlock requirements[edit]

  • Complete Classic Mode with a character in Link's unlock tree, being the fourth character unlocked after Simon.
  • After a VS. match, a Mob Smash, a Spirit Board match, or after exiting World of Light, a new challenger will appear in a specific order, with a wait time of 10 minutes per fighter. Meta Knight is the 38th fighter to be unlocked after Diddy Kong.
  • To unlock Meta Knight for World of Light, the player must defeat his puppet fighter in the Mysterious Dimension, found in the Dark Realm.

Moveset[edit]

Most of Meta Knight's attacks were retained from his appearance in for 3DS/Wii U, with few tweaks. A great deal of them were made up for the Smash series, though some bear reference to his moves in the Kirby series, particularly from Meta Knightmare Ultra. Meta Knight's attacks are as follows:

Standard Ground[edit]

  • Neutral - Meta Knight begins rapidly slashing about with his sword, finishing with a small uppercut.
  • Forward tilt - Meta Knight can perform up to three distinct slashes in front of him.
  • Up tilt - Meta Knight stabs straight upward, in a similar vain to the Master ability.
  • Down tilt - Meta Knight stabs forward close to the ground. Has deceptive range and can trip opponents.
  • Dash attack - Meta Knight kicks forward, coming to a stop afterward.
  • Forward smash - Meta Knight pulls back, then releases an extremely quick swipe with his sword. Slow to start-up, but releases instantly after charging.
  • Up smash - Meta Knight swipes three times upward with his sword in rapid succession. The last hit will launch.
  • Down smash - Meta Knight slashes in front, then behind himself in quick succession.

Standard Aerial[edit]

  • Neutral aerial - Meta Knight spins in a circle with his sword out, similarly to Sword Kirby's spinning maneuver.
  • Forward aerial - Meta Knight slashes three times with his sword in front of him.
  • Back aerial - Meta Knight slashes three times behind himself, with the last hit being more powerful.
  • Up aerial - Meta Knight makes one very quick slash above his head. He can do this many times without landing.
  • Down aerial - Meta Knight slashes below himself quickly.

Throws[edit]

  • Forward - Meta Knight kicks his opponent forward.
  • Back - Meta Knight warps behind his opponent, then slashes them away.
  • Up - Meta Knight flies up with his opponent off-screen, then crashes back down, similarly to Kirby's up-throw.
  • Down - Meta Knight tosses his opponent to the ground, then stomps them repeatedly, similarly to Kirby's down throw.

Specials[edit]

Meta Knight flying off the skies using Shuttle Loop
  • Mach Tornado - Meta Knight spins around, creating a vortex that will launch foes if it connects. The move travels a great distance horizontally and can be mashed to greatly increase the vertical distance it covers, similar to Dr. Cyclone, though Meta Knight cannot act again afterward until he lands. This move is similar to the Tornado ability.
  • Drill Rush - Meta Knight winds up, then spins forward in the air like a drill. He can be steered while doing this.
  • Shuttle Loop - Meta Knight does an extremely quick loop in the air, being able to stab the opponent twice. Very similar to its namesake from Kirby's Return to Dream Land, Kirby: Planet Robobot and Kirby Star Allies.
  • Dimensional Cape - Meta Knight disappears behind his cape for a moment, then reappears somewhere close by. He also has the option to quickly attack upon reappearing if the player holds down the Special Attack button.

All of Meta Knight's special moves leave him helpless after use.

Final Smash[edit]

  • Darkness Illusion - Meta Knight gains an extra pair of wings and poses in the air sending a shockwave around himself. Anyone caught in this field will be trapped, and Meta Knight will follow up by slashing them repeatedly with lightning-quick dives at the top of the stage before sending them flying with one last great hit.

Gallery[edit]

King Dedede (as a fighter)[edit]

King Dedede in Super Smash Bros. Ultimate.
SmashWiki has more information about this subject here.

King Dedede returns in this title, as an unlockable fighter. His moveset appears relatively unchanged, but he now has the ability to inhale his Gordos after tossing them, then spit them back out again. Like Kirby in Ultimate, Dedede can inhale and spit opponent's projectiles.

King Dedede's old Final Smash, Dedede Burst, has been replaced by a new Final Smash called Dede-Rush, now involving tossing one opponent into a boxing ring, then attacking them as Masked Dedede.

Unlock requirements[edit]

  • Complete Classic Mode with a character in DK's unlock tree, being the fourth character unlocked after Rosalina.
  • After a VS. match, a Mob Smash, a Spirit Board, or after exiting World of Light, a new challenger will appear in a specific order, with a wait time of 10 minutes. King Dedede is the 30th fighter to be unlocked after Roy.
  • To unlock King Dedede for World of Light, the player must go to the Light Realm, complete a Gourmet Race minigame by collecting 11 foods and then defeat his puppet fighter.

Moveset[edit]

King Dedede's attacks were mostly retained from his appearance in for 3DS/Wii U, though some were changed. His attacks are mostly made up for the Smash series, though a few bear reference to his moves in the Kirby series. King Dedede's attacks are as follows:

Standard Ground[edit]

  • Neutral - King Dedede swipes up to two times with his hammer, proceeds into a spinning hammer move which acts as a rapid jab, then finishes with an upswing.
  • Forward tilt - King Dedede thrusts his hammer forward and spins it. This move has a very good range.
  • Up tilt - King Dedede thrusts his head upward, covering a surprising amount of space. His upper body becomes intangible by attacks during this.
  • Down tilt - King Dedede quickly rolls over the ground.
  • Dash attack - King Dedede trips and falls on his face, in a move with a slow start-up but great knockback. This move is based on his Head Slide attack from the Kirby series.
  • Forward smash - King Dedede lifts his hammer up slowly, then sends it crashing down in front of him, dealing huge knockback if it connects.
  • Up smash - King Dedede swipes his hammer over his head in an arc.
  • Down smash - King Dedede spins his hammer around himself on the floor, hitting one side, then the other.

Standard Aerial[edit]

King Dedede's neutral aerial
  • Neutral aerial - King Dedede puffs up and extends his limbs, hitting foes that make contact.
  • Forward aerial - King Dedede swings his hammer downwards in front of himself.
  • Back aerial - King Dedede swings his hammer horizontally behind himself.
  • Up aerial - King Dedede thrusts his hammer upward, spinning it like a drill.
  • Down aerial - King Dedede swings his hammer downwards beneath himself. Has a meteor effect if timed just right.

Throws[edit]

  • Forward - King Dedede smacks his opponent with the hammer, sending them forward.
  • Back - King Dedede tosses his opponent behind then smacks them with his hammer.
  • Up - King Dedede tosses his opponent into the air by jabbing them with his hands.
  • Down - King Dedede lifts his opponent and slams them into the ground.

Special[edit]

King Dedede inhaling a Bob-omb (not a good idea)
  • Inhale - King Dedede inhales, sucking in opponents who are fairly close to him. He cannot swallow like Kirby, but he can spit them out as a Star Bullet which deals more damage and goes further. He can also inhale and spit back projectiles.
  • Gordo Throw - King Dedede pulls out a Gordo and shoots it at his opponent with his hammer. Tilting the stick determines how the Gordo travels. It can be knocked around by most attacks. It can also stick to walls.
  • Super Dedede Jump - Based on his jump attack from the Kirby series, King Dedede rises high into the air, then comes crashing back down, causing Dropped Stars to appear on each side of him when he lands. It can be used for recovery, but cannot grab ledges on the way down unless canceled. The move has super armor at the start-up point.
  • Jet Hammer - Based on his Jet Hammer as Masked Dedede, King Dedede's hammer sprouts an engine, and begins charging up. King Dedede can then release a powerful hammer swipe. It will start hurting him if he charges too long, though. However, if King Dedede is already above 100%, he won't get hurt by overcharging the move. He gains a bit of super armor at the beginning of the swing.

Final Smash[edit]

  • Dede-rush - King Dedede does a quick hammer swipe which can catch a single opponent (though it will do minor damage to anyone else close-by). That opponent is tossed into a caged boxing ring where they are barraged by missiles and then struck by a huge spinning attack by Masked Dedede using his jet hammer. This last blow breaks the cage and causes the opponent to get sent flying.

Gallery[edit]

Stages[edit]

Super Smash Bros. Ultimate has 115 stages, over 90 of which are returning ones from previous titles. See all stages on the official website list.

All stages are available from the beginning. In addition, all stages have a Battlefield form (Battlefield-like layout) and Ω form (Final Destination-like layout).

New to the series is a stage option called Stage Morph. When this is enabled, two stages can be selected together, and they will automatically switch midbattle after a certain amount of time.

Kirby stages[edit]

All Kirby series stages from older titles have returned. These include the following in chronological order:

Kirby music[edit]

In this title, stages of a series can play all music tracks from the same series.

The Kirby series has 38 music tracks: 32 available at the start and 6 unlockable (the five Kirby's Dream Land tracks are now counted as a single "Kirby Retro Medley"). All of these tracks can be played on Battlefield, Big Battlefield, Small Battlefield, Final Destination, Dream Land (64), Green Greens, Halberd, Dream Land GB and The Great Cave Offensive. The following lists every Kirby music track:

Playlist No. Track Source Type Availability Notes  
1 Green Greens (Melee) Kirby's Dream Land Remix (Melee) Starter
2 Green Greens (for 3DS / Wii U) Kirby's Dream Land Remix (for 3DS / Wii U) Starter
3 Kirby Retro Medley Kirby's Dream Land Original Starter Medley: "Green Greens", "Castle Lololo", "Float Islands", "Bubbly Clouds", "Mt. Dedede".
(Newly added in Ultimate, though all of the original tracks were available in for 3DS)
4 King Dedede's Theme (Brawl) Kirby's Dream Land Remix (Brawl) Starter This track plays during King Dedede's Classic Mode staff credits roll.
5 King Dedede's Theme (for 3DS / Wii U) Kirby's Dream Land Remix (for 3DS / Wii U) Starter Briefly incorporates the "Done In" jingle before looping.
6 Staff Credits - Kirby's Dream Land Kirby's Dream Land / Kirby Super Star Remix (Ultimate) Starter Medley: "A New Wind for Tomorrow" and "Milky Way Wishes: Staff Credits".
This track plays during Kirby's Classic Mode staff credits roll (newly added in Ultimate).
7 Boss Theme Medley - Kirby Series Kirby Series Remix (Brawl) Unlockable (Vault: Shop) Medley: "Boss (Kirby's Adventure)", "Boss (Kirby's Dream Land 2)", "Boss Battle (Kirby Super Star)", "Room Guarder", "Mid-Boss Battle" and "Boss Battle (Kirby: Squeak Squad)".
8 Ice Cream Island Kirby's Adventure Remix (for 3DS / Wii U) Starter Medley: "Ice Cream Island", "Boss (Kirby's Adventure)", "Sparkling Stars", "Kirby Dance".
9 Butter Building (Brawl) Kirby's Adventure Remix (Brawl) Starter Medley: "Butter Building", "Green Greens", "Welcome to Dream Land".
10 Butter Building (for 3DS / Wii U) Kirby's Adventure Remix (for 3DS / Wii U) Starter Medley: "Butter Building", "Vegetable Valley", "Ice Cream Island".
11 Gourmet Race (Brawl) Kirby Super Star Remix (Brawl) Starter
12 Gourmet Race (64) Kirby Super Star Remix (64) Starter Known as "Dream Land" in previous titles.
13 Gourmet Race (Melee) Kirby Super Star Remix (Melee) Starter Known as "The Fountain of Dreams" in previous titles.
14 The Great Cave Offensive Kirby Super Star Remix (for 3DS / Wii U) Starter Medley: "Crystal Area", "Underground Tree Area".
15 Meta Knight's Revenge Kirby Super Star Remix (Brawl) Starter Medley: "Boarding the Halberd", "Havoc Aboard the Halberd".
This track also plays during Meta Knight's Classic Mode staff credits roll.
16 Vs. Marx Kirby Super Star Remix (Brawl) Unlockable (Vault: Shop) Medley: "Vs. Marx", "Kirby's Triumphant Return".
This track also plays during the Marx boss battle.
17 Planet Popstar Kirby 64: The Crystal Shards Original Starter
18 0² Battle Kirby 64: The Crystal Shards Remix (Brawl) Starter
19 Forest Stage Kirby Air Ride Original Unlockable (Adventure Mode: chest) Remix of the theme from Kirby's Adventure.
20 Celestial Valley Kirby Air Ride Original Starter
21 Frozen Hillside Kirby Air Ride Original Starter
22 City Trial Kirby Air Ride Remix (Ultimate) Starter (Newly added in Ultimate)
23 The Legendary Air Ride Machine Kirby Air Ride Remix (Brawl) Starter
24 Forest/Nature Area Kirby & The Amazing Mirror Remix (for 3DS / Wii U) Starter Medley: "Forest/Nature Area", "Flame/Lava Area".
25 Squeak Squad Theme Kirby: Squeak Squad Remix (Brawl) Starter Named "Mouse Attack Theme" in the European version.
26 The Adventure Begins Kirby's Return to Dream Land Original Starter
27 Through the Forest Kirby's Return to Dream Land Original Unlockable (Vault: Shop)
28 Sky Tower Kirby's Return to Dream Land Original Starter (Newly added in Ultimate)
29 Dangerous Dinner Kirby's Return to Dream Land Original Starter (Newly added in Ultimate)
30 CROWNED Kirby's Return to Dream Land Original Starter (Newly added in Ultimate)
31 Floral Fields Kirby: Triple Deluxe Original Starter
32 Fatal Blooms in Moonlight Kirby: Triple Deluxe Original Starter (Newly added in Ultimate)
33 The World to Win Kirby: Triple Deluxe Original Starter
34 CROWNED: Ver.2 Dedede's Drum Dash Deluxe Original Unlockable (Vault: Shop) Known as "C-R-O-W-N-E-D (Reprise)" in the original game (newly added in Ultimate).
35 Venturing into the Mechanized World Kirby: Planet Robobot Original Unlockable (Vault: Shop) (Newly added in Ultimate)
36 Pink Ball Activate! Kirby: Planet Robobot Original Starter (Newly added in Ultimate)
37 Kirby Battle Royale: Main Theme Kirby Battle Royale Original Starter (Newly added in Ultimate)
38 A Battle of Friends and Bonds 2 Kirby Star Allies Original Starter Boss battle theme for Yggy Woods, Goldon & Silvox, Kracko, Twin Kracko and Parallel Twin Kracko from Star Allies (Newly added in Ultimate).

Items[edit]

SmashWiki has more information about this subject here.

Kirby Items[edit]

A number of Kirby series items appear in this title. These are as follows:

Items[edit]

  • Bomber (new): It walks around the stage and may fall off the ledge like what it does in the Kirby series. When picked up, it will explode in 1.5 seconds. It deals more damage to fighters at the center of the explosion but won't damage the fighter who picked it up. It will explode willingly if left on its own or falls of a ledge
  • Dragoon Parts A, B, C.: If a fighter manages to gather all three pieces, the Dragoon is assembled, and the fighter is given one chance to aim it at the opponent. If successful, the shot deals massive damage and knockback.
  • Maxim Tomato : If a fighter eats it, it will heal 50% to the consumer.
  • Star Rod : Performing a side tilt or side smash attack causes a small Star Bullet to be fired out of the Star Rod.
  • Superspicy Curry : If a fighter consumes this item they will be able to constantly breathe fire for a while.
  • Warp Star : When a fighter grabs a Warp Star, they will be hoisted up into the air (and off-screen), and after a while crashes down relative to the location the launch point's origin. The point of the crash site can be adjusted by tilting the stick, and holding the shield button or attack button causes the flight to stall or speed up, respectively.

Assist Trophies[edit]

  • Chef Kawasaki (new): He grabs fighters with his ladle, and if successful, puts them into his Cook Pot and cooks them. Then, the cooked fighters are launched off the pot along with several food items produced. This resembles Cook Kirby, Kirby's Final Smash in Brawl. He may also instead throw plates at opponents if his ladle misses.
  • Knuckle Joe : Attacks using Vulcan Jab, Smash Punch, and Rising Break.
  • Nightmare : Nightmare's Power Orb appears first, then reveals his true identity, plunging the stage into darkness for a while.

Game Modes[edit]

Smash[edit]

Spirits[edit]

SmashWiki has more information about this subject here.

Spirits is the new mode in Super Smash Bros. Ultimate. In this mode, the player can collect spirits in the form of their official illustrations and use them in Spirit Battles.

Spirits can be equipped to a fighter, which function like stickers in Brawl. Spirits also replace the collectible trophies in previous titles. Spirits can be obtained in various ways, including Classic Mode, Adventure Mode, Spirit Board, Summon, Challenge rewards, and Vault's Shop.

Types of spirits[edit]

SmashWiki has more information about this subject here.

There are four kinds of spirits: primary, support, fighter and master. Their strength and rarity are ranked from low to high: Novice (1 star), Advanced (2 stars), Ace (3 Stars) and Legend (4 Stars).

  • Primary spirits enhance the fighter's strength (with an extra boost if the fighter and the primary spirit are the same series). They are divided into four types: Attack, Grab, Shield and Neutral. Types have an advantage against one another (except Neutral): Attack>Grab>Shield>Attack. Primary spirits have 0-3 slots to equip support spirits and gain additional skills. Some primary spirits have their own skill as well. Primary spirits can gain experience and level up. Some of them can be enhanced into new forms when reaching Lv. 99 the maximum level. An enhanced form has increased strength and a new skill, but their level will be reset to 1 after enhancement.
  • Support spirits give additional skills to the primary spirit. They cost 1 or more slots.
  • Fighter spirits feature the main fighters. They cannot be used in any battle, so they serve as collections only. They can be obtained via Classic Mode (game clear may reward the fighter's own fighter spirit) or Vault's Shop. The artwork consists of their appearance in Ultimate, as well as official artwork from another game.
  • Master spirits serve as NPCs who host facilities. They are obtained by defeating them in their respective Adventure Mode battles.

When the player starts a new save file of Super Smash Bros. Ultimate, a random Advanced primary spirit will be given.

Adventure Mode[edit]

SmashWiki has more information about this subject here.

The Adventure Mode of this title is called World of Light, and can be played by only one player. In this mode, all characters in the Super Smash Bros. universe, except Kirby, have lost their bodies and been turned into spirits by Galeem, Lord of Light. The player starts the game with Kirby and saves the spirits and the world.

A feature exclusive to World of Light is the Skill Tree, which can give fighters additional skills by investing Skill Spheres. While most of the spirits in the game are fought in World of Light, there are a few which are absent in it and can only be obtained via Spirit Board, Summon, etc.

Spirit Board[edit]

SmashWiki has more information about this subject here.

Spirit Board is a mode to obtain spirits outside of the Adventure Mode. It has a Target List with up to 10 random targets. Each target requires the player to defeat a fighter possessed by a spirit, with special rules like the Event matches in previous titles.

After defeating the possessed fighter, the player has to play a minigame to shoot the possessed fighter with a special gun. The possessed fighter has a rotating shield. If the gun hits the fighter, the player can obtain the spirit; if it hits the shield, the spirit is not obtained. However, broken shields will remain in rematches so the player will have a better chance to win next time. In addition, there are items that can destroy part of the shield or slow down its rotation.

Each target has a timer of 5 minutes to accept (except Legend spirits with 15 minutes), and when the time is over, they will be replaced by new random targets. When a target is finished, there will be a timer for respawning as well. There are items that can reshuffle or fill the targets.

List of Kirby series spirits[edit]

There are 59 Kirby series spirits in this title (No. 323-381 in Collection).

Fighter spirits[edit]
Collection No. Spirit Artwork Source  
323
KSSU Kirby artwork.png
Kirby
Kirby Super Star Ultra
324
KRtDL King Dedede 3.png
King Dedede
Kirby's Return to Dream Land
325
KPR Meta Knight artwork 2.png
Meta Knight
Kirby: Planet Robobot
Primary spirits[edit]
Collection No. Spirit Artwork Source Rank Type Skill Slot Notes  
335
KDL3 Gooey artwork.png
Gooey
Kirby's Dream Land 3 ★2 Advanced Neutral No 3
336
KDL3 Nago artwork.png
Nago
Kirby's Dream Land 3 ★1 Novice Grab No 2
339
KSSU Whispy Woods artwork.png
Whispy Woods
Kirby Super Star Ultra ★3 Ace Shield Fire Weakness 1
340
KNiDL Kracko Artwork.png
Kracko
Kirby: Nightmare in Dream Land ★2 Advanced Grab Electric Attack ↑ 3
341
KNiDL Power Orb artwork.png
Nightmare's Power Orb
Kirby: Nightmare in Dream Land ★2 Advanced Grab Can be enhanced into Nightmare Wizard at Lv. 99 2
342
KNiDL Nightmare artwork.png
Nightmare Wizard
Kirby: Nightmare in Dream Land ★4 Legend Grab Jam FS Charge (Final Smash Meter Charge) 2
343
KDL2 Dark Matter Spirit artwork.png
Dark Matter
Kirby's Dream Land 2 ★4 Legend Attack No 3 Swordsman Form.
344
KSSS Gryll artwork 2.png
Gryll
Kirby's Star Stacker (Super Famicom) ★1 Novice Grab No 1
345
KSS Dyna Blade Spirit artwork.png
Dyna Blade
Kirby Super Star ★4 Legend Shield Jump ↑ 2 Not fought in Adventure Mode. Can be summoned.
346
KSSU Heavy Lobster artwork.png
Heavy Lobster
Kirby Super Star Ultra ★2 Advanced Shield No 1 Not fought in Adventure Mode. May appear in Spirit Board.
347
KSS Marx Spirit artwork.png
Marx
Kirby Super Star ★2 Advanced Grab Can be enhanced into Marx (True Form) at Lv. 99 3 Obtained after defeating Marx in his Adventure Mode boss battle.
348
KSS True Marx Spirit artwork.png
Marx (True Form)
Kirby Super Star ★4 Legend Grab Magic Attack ↑ 3
351
KSqS Daroach Artwork 1.png
Daroach
Kirby: Squeak Squad ★3 Ace Attack Can be enhanced into Dark Daroach at Lv. 99 3 Not fought in Adventure Mode. Can be summoned.
352
Dark Daroach Spirit.png
Dark Daroach
Kirby: Squeak Squad ★4 Legend Attack Fire & Explosion Attack ↑ 3
353
KSSU Masked Dedede artwork.png
Masked Dedede
Kirby Super Star Ultra ★3 Ace Attack No 2 Not fought in Adventure Mode. Can be summoned.
354
KSSU Galacta Knight artwork.png
Galacta Knight
Kirby Super Star Ultra ★4 Legend Shield Sword Attack ↑ 0 Not fought in Adventure Mode. Can be summoned.
355
KRTDL Magolor.png
Magolor
Kirby's Return to Dream Land ★3 Ace Attack No 3
356
Landia Spirit.png
Landia
Kirby's Return to Dream Land ★2 Advanced Attack Jump ↑ 3 Can be summoned.
357
Queen Sectonia Spirit.png
Queen Sectonia
Kirby: Triple Deluxe ★3 Ace Grab No 2 Not fought in Adventure Mode. Can be summoned.
360
KSSU Waddle Dee artwork.png
Waddle Dee
Kirby Super Star Ultra ★2 Advanced Neutral Can be enhanced into Bandana Waddle Dee at Lv. 99 3
361
KRtDL Bandana Waddle Dee 1.png
Bandana Waddle Dee
Kirby's Return to Dream Land ★3 Ace Neutral Battering Items ↑ 3
362
KSS Waddle Doo Spirit artwork.png
Waddle Doo
Kirby Super Star ★1 Novice Attack No 1
364
KSS Poppy Bros Spirit artwork.png
Poppy Bros. Jr.
Kirby Super Star ★1 Novice Grab No 1
365
KSSU Gordo artwork.png
Gordo
Kirby Super Star Ultra ★2 Advanced Shield No 0
366
KSS Scarfy Spirit artwork.png
Scarfy
Kirby Super Star ★1 Novice Shield Can be enhanced into Angry Scarfy at Lv. 99 1
367
Angry Scarfy Spirit.png
Angry Scarfy
Kirby Air Ride ★2 Advanced Shield Unflinching Charged Smashes 1
372
KSSU Bonkers artwork.png
Bonkers
Kirby Super Star Ultra ★3 Ace Attack No 1
374
KSSU Meta-Knights artwork.png
Meta-Knights
Kirby Super Star Ultra ★3 Ace Neutral Sword Attack ↑ 3 One of the required Spirits to summon Galacta Knight.
375
KNiDL Mr Shine Mr Bright artwork.png
Mr. Shine and Mr. Bright
Kirby: Nightmare in Dream Land ★2 Advanced Neutral Fire Attack ↑ 3 Not fought in Adventure Mode. Can be summoned.
379
KSSU Knuckle Joe artwork.png
Knuckle Joe
Kirby Super Star Ultra ★3 Ace Attack Fist Attack ↑ 1
380
Prince Fluff KEY artwork.png
Prince Fluff
Kirby's Epic Yarn ★1 Novice Grab Weight ↓ 1
Support spirits[edit]
Collection No. Spirit Artwork Source Rank Cost Skill Notes  
326
KSSU Warp Star artwork.png
Warp Star
Kirby Super Star Ultra ★2 Advanced 1 Super Launch Star Equipped Not fought in Adventure Mode. May appear in Funky Kong's shop.
327
KNiDL Star Rod Kirby artwork.png
Star Rod
Kirby: Nightmare in Dream Land ★3 Ace 2 First-Strike Advantage
328
KRTDL Ultra Sword 1.png
Ultra Sword
Kirby's Return to Dream Land ★3 Ace 2 Chance of Double Final Smash Not fought in Adventure Mode. May appear in Sheldon's shop.
329
KPR Robobot artwork.png
Robobot Armor
Kirby: Planet Robobot ★2 Advanced 1 Weapon Attack ↑ May appear in Sheldon's shop.
330
Halberd Spirit.png
Halberd
Super Smash Bros. for Nintendo 3DS ★4 Legend 2 Armor Knight Not fought in Adventure Mode. May appear in Funky Kong's shop. The only support spirit with the Armor Knight skill.
331
KAR Dragoon.png
Dragoon
Kirby Air Ride ★4 Legend 1 Giant Killer Obtained by completing the Adventure Mode challenge "Win in all the battles." After that, it may appear in Spirit Board or Vault's Shop.
332
KDL3 Rick Walk artwork.png
Rick
Kirby's Dream Land 3 ★2 Advanced 1 Stats ↑ after Eating
333
KDL3 Kine artwork.png
Kine
Kirby's Dream Land 3 ★2 Advanced 1 Toss & Meteor
334
KDL3 Coo artwork 2.png
Coo
Kirby's Dream Land 3 ★2 Advanced 1 Air Defense ↑
337
KDL3 Pitch artwork.png
Pitch
Kirby's Dream Land 3 ★1 Novice 1 Unira Equipped May appear in Terry's shop.
338
KDL3 ChuChu artwork.png
ChuChu
Kirby's Dream Land 3 ★1 Novice 1 Super Leaf Equipped
349
KMA Moley artwork.png
Moley
Kirby Mass Attack ★1 Novice 1 Drill Equipped
350
Dark Mind Spirit.png
Dark Mind
Kirby & The Amazing Mirror ★3 Ace 2 Franklin Badge Equipped First Form.
358
KPR Susie artwork.png
Susie
Kirby: Planet Robobot ★2 Advanced 1 Beam Sword Equipped She is one of the spirits who can unlock the security gate of the Base in The Light Realm.
359
SSBU spirit The Three Mage-Sisters.png
The Three Mage-Sisters
Kirby Star Allies ★2 Advanced 1 Battering Items ↑
363
KSSU Bronto Burt artwork.png
Bronto Burt
Kirby Super Star Ultra ★1 Novice 1 Floaty Jumps
368
KSSU Rocky artwork.png
Rocky
Kirby Super Star Ultra ★1 Novice 2 Instadrop
369
KSSU Wheelie artwork.png
Wheelie
Kirby Super Star Ultra ★2 Advanced 1 Dash Attack ↑ Not fought in Adventure Mode. May appear in Funky Kong's shop.
370
KSSU Bomber artwork.png
Bomber
Kirby Super Star Ultra ★2 Advanced 1 Bomber Equipped
371
KSSU Bugzzy artwork.png
Bugzzy
Kirby Super Star Ultra ★2 Advanced 1 Strong Throw
373
KSSU Mr Frosty artwork.png
Mr. Frosty
Kirby Super Star Ultra ★1 Novice 1 Freezie Equipped
376
KSSU Plasma Wisp artwork.png
Plasma Wisp
Kirby Super Star Ultra ★1 Novice 2 Hothead Equipped
377
KSSU Tac artwork.png
Tac
Kirby Super Star Ultra ★2 Advanced 1 Item Gravitation
378
KSSU Chef Kawasaki artwork.png
Chef Kawasaki
Kirby Super Star Ultra ★3 Ace 2 Stats ↑↑ after Eating
381
SSBU spirit Elline.png
Elline
Kirby and the Rainbow Curse ★2 Advanced 1 Fairy Bottle Equipped Can be summoned.

Games & More[edit]

  • Classic Mode: In this title, every fighter's Classic Mode has their unique subtitles, routes, rules, and opponents. In general, each route has 6 fighter battles, the bonus stage, and the final round. (For some routes, the boss is not fought in the final round and others do not have a boss.) The Intensity level is still present with a few twists: It can start from 0.0 to 5.0 and will increase as the rounds go further (up to 9.9). Can be played by two players.
    • Kirby Route - Gourmet Clash: Kirby fights other gourmet fighters. In these six 1 VS 1 fighter battles, both sides start with 35% damage and many food items immediately spawn before the round starts. The boss fought at the end of the route is Marx.
    • Meta Knight Route - Two Sides of the Same Coin: Meta Knight fights both hero fighters and their villain doppelgängers in free-for-all battles, which refers to Meta Knight's role throughout the Kirby series. The bosses fought at the end of the route are Master Hand and Crazy Hand, regardless of difficulty.
    • King Dedede Route - Royal Rumble: King Dedede fights other royal fighters. The Japanese subtitle (おうってなぁに?) can translate to "What is a King?", an irony on Dedede being a self-proclaimed king. The boss fought at the end of the route is Master Hand. Crazy Hand might be fought alongside Master Hand if the difficulty increases high enough beforehand.
  • Training
  • Mob Smash (known as Multi-Man Smash in previous titles)

Online[edit]

  • Quickplay
  • Background Matchmaking
  • Battle Arenas
  • Spectate

Vault[edit]

Trivia[edit]

Gallery[edit]

Main article: Super Smash Bros. Ultimate/gallery

Video Gallery[edit]

Super Smash Bros. is coming to Nintendo Switch!
Kirby character introduction video
Meta Knight character introduction video
King Dedede character introduction video

Names in other languages[edit]

Language Name Meaning
Japanese 大乱闘だいらんとうスマッシュブラザーズ SPECIAL
Dairantō Sumasshu Burazāzu Supesharu
Great Fray Smash Brothers SPECIAL
Traditional Chinese 任天堂明星大亂鬥 特別版
rèn tiān táng míng xīng dà luàn dòu tè bié bǎn
Nintendo All-Star Great Fray Special Edition
Simplified Chinese 任天堂明星大乱斗 特别版
rèn tiān táng míng xīng dà luàn dòu tè bié bǎn
Dutch Super Smash Bros. Ultimate -
French Super Smash Bros. Ultimate -
German Super Smash Bros. Ultimate -
Italian Super Smash Bros. Ultimate -
Korean 슈퍼 스매시브라더스 얼티밋
Syupeo Seumaesi Beuradeoseu Eoltimit
Super Smash Brothers Ultimate
Portuguese Super Smash Bros. Ultimate -
Russian Super Smash Bros. Ultimate
-
Spanish Super Smash Bros. Ultimate -


External Links[edit]

References

  1. "I had envisioned a more serious tone for the story. Something with some misfortune like a single character escaping total annihilation of his squadron and then fighting back while rounding up his allies. Ultimately, we worked together and successfully organized our ideas into the storyline for The Subspace Emissary." –Masahiro Sakurai (Iwata Asks: Super Smash Bros. Brawl: Need for a Story)