The Serration mod increases the base damage of primary weapons (excluding shotguns) by 15% per rank, at a maximum of 165% at rank 10.
Stats[]
Rank | Effect | Cost | Conclave |
---|---|---|---|
0 | 15% | 4 | C20 |
1 | 30% | 5 | C20 |
2 | 45% | 6 | C23 |
3 | 60% | 7 | C27 |
4 | 75% | 8 | C30 |
5 | 90% | 9 | C33 |
6 | 105% | 10 | C37 |
7 | 120% | 11 | C40 |
8 | 135% | 12 | C43 |
9 | 150% | 13 | C47 |
10 | 165% | 14 | C50 |
Damaged:
Rank | Effect | Cost | Conclave |
---|---|---|---|
0 | 10% | 2 | C20 |
1 | 20% | 3 | C20 |
2 | 30% | 4 | C23 |
3 | 40% | 5 | C27 |
Notes[]
- Serration damage is applied before any other damage type. Therefore, every other damage increasing mod benefits from Serration e.g. A weapon with a base damage of 18 equipped with a rank 9 Serration mod (150%) would have a new base damage of 45.
- (18 + [18*150%]) = 45
- This new base damage will be what is used to calculate elemental damages.
- After level 5, upgrading this mod would be quite costly. so it is suggested to upgrade other mods at this time due to better c/p.
- Multiplicatively stacks with Faction Damage Mods for a maximum of +244.5% damage.
- Additively stacks with Heavy Caliber for a maximum of +330% damage.
- Stacks with Heavy Caliber and Faction Damage Mods for a total of +459% damage.
- Uses about 264 Rare Fusion Cores to upgrade from rank 0 to rank 10.
Gallery[]
Patch History[]
“Ah, have you come to make a donation to my newest 'enterprise'...?”
Patch history is needed. Click here for instructions.
See Also[]
- Hornet Strike, the Pistol counterpart of this mod.
- Point Blank, the Shotgun counterpart of this mod.
- Pressure Point, the Melee counterpart of this mod.
- Heavy Caliber, the Corrupted counterpart of this mod.