Stormbringer increases Electricity damage for Rifles by 15% per rank for a maximum of 90% at Rank 5.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +15% | 6 |
1 | +30% | 7 |
2 | +45% | 8 |
3 | +60% | 9 |
4 | +75% | 10 |
5 | +90% | 11 |
Rank | Effect | Cost |
---|---|---|
0 | +10% | 4 |
1 | +20% | 5 |
2 | +30% | 6 |
3 | +40% | 7 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Defense | Tier 2 Defense | B | 6.25% | 1 | 0.0625 | |
Spy | Tier 2 Spy | B | 5.56% | 1 | 0.0556 | |
Spy | Lua Spy | B | 7.49% | 1 | 0.0749 | |
The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Ballista | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Juno Dera MOA | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Kuva Ballista | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Lynx | 3% | 22.11% | 0.6633% | 151 | 1 | 0.006633 |
Narmer Ballista | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Narmer Dera MOA | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Orb Vallis - Enrichment Labs Enemies | 5% | 5.03% | 0.2515% | 398 | 1 | 0.002515 |
Sprag | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Tusk Ballista | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Ven'kra Tel | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Gallery[]
Elemental Damage Mods | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)