Enemy Sense is an Exilus mod that increases Enemy Radar radius.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +5m | 4 |
1 | +10m | 5 |
2 | +15m | 6 |
3 | +20m | 7 |
4 | +25m | 8 |
5 | +30m | 9 |
Rank | Effect | Cost |
---|---|---|
0 | +3m | 2 |
1 | +6m | 3 |
2 | +9m | 4 |
3 | +12m | 5 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Sabotage | Hive Sabotage Resource Caches | C | 15.49% | 1 | 0.1549 | |
Sabotage | Orokin Derelict Resource Caches | C | 3.76% | 1 | 0.0376 | |
The Circuit | Tier 6 The Circuit (Normal) | A | 1.03% | 1 | 0.0103 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 4 The Circuit (Normal) | A | 1.49% | 1 | 0.0149 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Flameblade | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Kuva Flameblade | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Narmer Flameblade | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Tusk Flameblade | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Tusk Predator | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- There is a flawed version of this mod with reduced effect and an unranked drain of 2.
- The mod still depicts a Shield Lancer armed with a Sicarus; as of Update 9.0 (2013-07-13) they are now armed with Vipers instead. It also depicts an old model of the Trooper wielding a Strun as opposed to a Sobek.
- The mod doesn't detect the opposing team in Conclave.
- This mod's effect and Enemy Radar's effect stack up for a total of 60m.
- Vigilante Pursuit is a slightly better version of Enemy Sense, providing a set mod bonus from the Vigilante set.
- Can be equipped alongside Enemy Sense.
Bugs[]
- Occasionally, other players and the rescue mission hostage will show up on the radar as red dots instead of their usual green when Enemy Sense is in effect. However, this appears to fix itself if the red-dotted player gets incapacitated and revived.
- The cryopod in Defense Missions may also be displayed by a red dot.
Gallery[]
Patch History[]
Update 34.0 (2023-10-18)
- Enemy Sense - new Max Rank Drain of 7
Update 17.0 (2015-07-31)
- Enemy Sense now considered an Exilus mod
See also[]
- Enemy Radar, the aura version of this mod.
- Stealth Drift, another Exilus mod that increases Enemy Radar.
- Animal Instinct, a Companion mod that provides both Enemy and Loot Radar.
- Mods
Warframe Exilus Mods | |
---|---|
Drift | Agility Drift • Coaction Drift • Cunning Drift Endurance Drift • Power Drift • Speed Drift • Stealth Drift |
Bullet Jump | Battering Maneuver • Piercing Step • Rending Turn Firewalker • Ice Spring • Lightning Dash • Toxic Flight • Proton Pulse |
Movement | Maglev • Mobilize • Patagium • Rush • Streamlined Form |
Resistance | Aviator • Sure Footed ( Primed) • Warm Coat |
Other Utility | Aero Vantage • Enemy Sense • Gale Kick • Handspring • Heavy Impact Kavat's Grace • Master Thief • Pain Threshold • Retribution Synth Reflex • Thief's Wit • Vigilante Pursuit • Preparation • Motus Signal |
Augments | Anchored Glide • Catapult • Conductor • Controlled Slide • Escape Velocity • Hysterical Assault • Ironclad Flight • Mesa's Waltz • Revealing Spores |
Peculiar | Peculiar Audience • Peculiar Bloom • Peculiar Growth |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)