Última edición, 13-01-2025 por JARVIII
ENERGÍA 75 TECLA 3 |
Caos Con una poderosa explosión psíquica, Nyx causa histeria masiva en el campo de batalla, confundiendo a los enemigos para atacarse entre sí. |
Fuerza:N/A | |
Duración:10 / 15 / 20 / 25 s | |||
Rango:15 / 20 / 22 / 25 m |
- Nyx causes enemies within 15 / 20 / 22 / 25 meters to perceive their allies as Tenno for 10 / 15 / 20 / 25 seconds. Affected enemies will indiscriminately attack whoever is closest for the duration.
- La duración se ve afectada por la duración de habilidad.
- Radius is affected por el rango de habilidad.
- Initially stuns enemies for a brief duration.
- Affected enemies are given raised Nivel de amenaza.
- Will stun Jefes but has no other effect on them.
- Halieto protector will discontinue to project shields and simply close up and fly around until the effect is over, and unaffected Halieto protector will not shield affected enemies.
- Sanadores Antiguo will still emit healing pulses but will not heal anything but themselves.
- Makes the auras of Eximus units negatively impact everyone within range, ally or enemy (for example, the aura of the Arctic Eximus will slow down anyone in range).
- An illusion of Nyx wielding a Braton is visible on affected units, reflecting how enemies perceive each other. Each illusion created by Nyx Prime wields a Braton Prime.
- If Chaos is cast upon a turret or camera, the illusion is upside-down.
- Unlike Control mental, enemies affected by Chaos will target Tenno if they are too close, and their attacks can still harm the team.
- Chaos can be ended prematurely by killing all affected enemies.
- Can be recast while active; however, enemies affected by Chaos cannot be stunned by additional casts.
- This ability will help you a LOT against large numbers of enemies, especially in the Orokin tilesets.
- Chaos halts the damage mitigation supplied by Sanadores Antiguo y Antiguos Corruptos, allowing the Tenno to dispatch of groups protected by those units without having to deal with the Ancients first.
Maximización es una forma de especialización: los mods pueden ser mezclados para dar lugar a valores que varían entre los límites de gama alta listados aquí. Haga clic en cualquier enlace de maximización para aprender cómo construirla.
- Maximizar la duración de habilidad increases duration to 70.5 seconds.
- Reduces radius to 8.5 meters.
- Maximizar la eficiencia de habilidad reduces cost to 18.75 energy.
- Reduces duration to 10 seconds.
- Reduces armor by 5%.
- Maximizar el rango de habilidad increases radius to 62.5 meters.
- Has no negative effect on this ability.
- Maximizar la fuerza de habilidad has no positive effect on this ability.
- Increases cost to 116.25 energy.
- Reduces duration to 18.125 seconds.