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Main menu medic
Now, let's go practice medicine.
~ Medic in Meet the Medic
Would you like a second opinion? YOU ARE ALSO UGLY!
~ Medic

Summary

What he lacks in compassion for the sick, respect for human dignity, and any sort of verifiable formal training in medicine, the Medic more than makes up for with a bottomless supply of giant needles and a trembling enthusiasm for plunging them into exposed flesh. Raised in Rottenburg, Germany during an era when the Hippocratic oath had been downgraded to an optional Hippocratic suggestion, the Medic considers healing a generally unintended side effect of satisfying his own morbid curiosity.

Powers and Stats

Tier: 9-A, higher with Power Ups | At least 9-A, 8-C with the Projectile Shield

Key: Gravel War | Robot War/Australium Chase

Name: Herberd Ludwig, Medic

Origin: Team Fortress 2

Gender: Male

Age: 50

Classification: Human, Medic, Doctor

Powers and Abilities:

Same as his base, but enhanced, minus Soul Manipulation Resistance, plus:

Attack Potency: Small Building level (Although his weapons are considerably weaker then his fellow mercenaries, he's still quite able to hold his own. Capable of harming Scout, who while injured, can survive Soldier's rockets, and this explosion. Can destroy Gray Mann's robots), higher with Power Ups | At least Small Building level (Stronger than before due to having Upgrades. Was able to stab TFC Heavy multiple times), Building level with the Projectile Shield (His Projectile Shield is capable of vaporizing robots like other weapons such as the Cow Mangler 5000)

Speed: Athletic Human movement with Subsonic to Subsonic+ reaction speed (Should at least be comparable to Sniper), higher with the Overdose

Lifting Strength: Class 5 (Comparable to other mercenaries)

Striking Strength: Small Building level (His bonesaw should be comparable to other melee weapons like Pyro's axe, additionally pushed a mega baboon heart into Heavy's chest cavity with enough force to snap a rib), higher with Power Ups | At least Small Building level (Stronger than before)

Durability: Small Building level (Can survive blasts from the Soldier's rockets. Slightly superior to Scout, who while injured, survived this explosion), higher with Power Ups | At least Small Building level (More durable than before. Comparable to Pyro, who possibly survived a building exploding), higher with the Projectile Shield

Stamina: Superhuman

Range: Standard Melee Range with Saws, up to Tens of meters with Syringe Guns and Crusader's Crossbow, Several Meters with Medi Gun

Standard Equipment: A full list of his equipment can be found here.

Intelligence: Extraordinary Genius (Invented devices such as the Medigun and Reaninator to revive dead teammates, a particle shield to block incoming enemy attacks, and collaborating with the Engineer was able to find and identify a monster in teleported bread under 70 hours. Managed to defy modern medicine and bring Sniper back to life, despite Sniper having been dead for 12 hours. Outsmarted the Devil, and somehow stole the souls of his teammates)

Weaknesses: His psychopathic tendencies can cause him to momentarily become more simpleminded and even hear voices in his head telling him to "kill them all".

Feats

Gallery

Notable Matchups

Victories:

Losses:

  • Kamen Rider Black Sun and Kamen Rider Shadow Moon (Kamen Rider) Black Sun and Shadow Moon's Profiles (This was a team fight between Black Sun and Shadow Moon against Medic & Heavy. Base Kamen Rider Black Sun, Base Kamen Rider Shadow Moon, Robot War/Australium Chase Medic and Heavy were used, speed is equalized, all characters have their standard equipment, the battle takes place in trenches and the combatant duos are 30 meters apart and out of sight from each other.)

Inconclusive:

Discussions

Discussion threads involving Medic (Team Fortress 2)
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