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Render- Jack Fenton

Summary

Father of Danny Fenton and Jazz Fenton, Jack Fenton is a scientist and ghost hunter. Alongside his wife Maddie Fenton, they created the first ghost portal that gave Vlad Plasmius his powers and later created the second portal that would give his son ghost powers as well.

Powers and Stats

Tier: Varies, usually 9-B, up to 2-A at his peak, higher with Fenton Works Technology | Varies, usually 9-B, up to 2-A at his peak, higher with Fenton Works Technology | Varies, usually 9-B, up to 2-A at his peak, higher with Fenton Works Technology | Varies, usually 9-B, up to 2-A at his peak, higher with Fenton Works Technology

Key: Season 1 | Season 2 | Season 3 | A Glitch in Time

Name: Jack Fenton

Origin: Danny Phantom

Gender: Male

Age: 40's

Classification: Human, Ghost Hunter, Inventor

Powers and Abilities:

  • Empowerment (Humans possess the same emotional energy as the humans from the past, this energy is shown capable of empowering an individual and is described as the ultimate power in the universe[3])

Resistances

Has access to all the gadgets and weapons of Fenton Works up to season 1 only. Below are a list of ones Jack himself has specifically used in season 1 and the powers and abilities they grant.

All previous powers and abilities

Has access to all the gadgets and weapons of Fenton Works up to season 2 only. Below are a list of ones Jack himself has specifically used in season 2 and the powers and abilities they grant.

  • Non-Physical Interaction (Spirits / Abstract Emotions - Many of the gadgets and weapons at Fenton Works are capable of interacting with ghosts and causing them actual harm)

All previous powers and abilities

Has access to all the gadgets and weapons of Fenton Works up to season 3. Below are a list of ones Jack himself has specifically used in season 3 and the powers and abilities they grant.

  • Non-Physical Interaction (Spirits / Abstract Emotions - Many of the gadgets and weapons at Fenton Works are capable of interacting with ghosts and causing them actual harm)

All previous powers and abilities

Has access to all the gadgets and weapons of Fenton Works up to season 3.

  • Non-Physical Interaction (Spirits / Abstract Emotions - Many of the gadgets and weapons at Fenton Works are capable of interacting with ghosts and causing them actual harm)

Attack Potency: Varies (Humans possess the same emotional energy as the humans from the past, this energy is shown capable of empowering an individual and is described as the ultimate power in the universe[3]. Ghosts feed off of these human emotions[3] to increase and sustain their power,[19] however, a sudden loss of these emotions can result in them becoming weaker, losing abilities, and even incapacitation.[19] Ghosts also have emotional drives, the loss of which can have the same effects as above,[3] however can grant them even greater power by gaining a new drive,[3] with their own emotions such as anger can also increase their power), usually Wall level (Superior to Tucker Foley, who along with Sam could kicked a door off it's hinges with a single kick, with Tucker himself being confident he could help Danny Phantom fight a possessed Dash, who could throw a football with this level of force and cause this level of destruction when slamming a football into the ground[20]. Comparable to other adult humans who can destroy brick walls[12][Note 1]), up to Multiverse level+ at his peak (Should be comparable to the humans of the past, who split the original world in two during their war with each other, creating the Ghost Zone and Human World in the process,[3] both of which are infinite in size and the Ghost Zone containing an infinite number of realms which included timestreams), higher with Fenton Works Technology (Fenton Works weapons are capable of harming ghosts such as Wulf[7], who are on the level of Danny Phantom, who at the time is powerful enough to contend with the Fright Knight[21])

Speed: Varies, usually Superhuman Travel Speed (Superior to his son, Danny Fenton, who outran various animal ghosts that would be at least as fast as their living counterparts[11]) with Hypersonic Combat and Reaction Speed (Superior to Tucker, who easily followed Danny Phantom moving at subsonic speed,[11] and who believed he could help Danny Phantom fight a possessed Dash, who caught up to a football that reached enough speed to catch fire[20]), up to Massively FTL+ Combat and Reaction Speed at his peak (Could react to attacks from Vlad Plasmius without issue and catch him off guard[22][Note 2])

Lifting Strength: Varies, usually Average Human, possibly higher (Superior to Tucker, who could free himself from a giant spiderweb[21]), higher at his peak (Grows more powerful when empowered by emotions), Class 5 with Fenton Works Technology (Weapons such as the Fenton Ghost Gloves allowed Jack Fenton to harm and manhandle ghosts as powerful as Vlad Plasmius[23])

Striking Strength: Varies, usually Wall level (Superior to Tucker Foley, who along with Sam could kicked a door off it's hinges with a single kick, which would be around level of power), up to Multiverse level+ at his peak (Capable of harming characters on his level with his physical strikes), higher with Fenton Works Technology (Weapons such as the Fenton Ghost Gloves allowed Jack Fenton to harm and manhandle ghosts as powerful as Vlad Plasmius[23])

Durability: Varies, usually Wall level (Comparable to his attack power, and should be comparable to other humans, who can survive being thrown across rooms and through tables and remain unharmed[2] that have withstood being stabbed by a tigers claws without serious injury[23]), up to Multiverse level+ at his peak (Survived a hit from Vlad Plasmius with no real injury although it was a backhand, though Vlad admitted he was going to kill him. Superior to the likes of Tucker Foley, who was completely unharmed by an accidental blast from Danny Phantom early in the series[20], even by the end of the season he could survive two blasts from a mind controlled Danny Phantom with no visible harm although it is unknown if Danny was using his full power or not[12]), higher with Fenton Works Technology (Weapons such as the Fenton Ghost Gloves allowed Jack Fenton to harm and manhandle ghosts as powerful as Vlad Plasmius without being harmed by the force of their own physical blows[23])

Attack Potency: Varies, usually Wall level (Same as before), up to Multiverse level+ at his peak (When using the Ecto-Skeleton which has a stated 100 times multiplier, Jack could overwhelm the Fright Knight and send him flying with a kick, which implies base Jack is at most only 100 times weaker than the Fright Knight[15]), higher with Fenton Works Technology (Fenton Works Technology like the Ghost Gloves and Ecto-Skeleton increase the users strength[8][15])

Speed: Varies, usually Superhuman Travel Speed (Superior to Tucker Foley, who was chased by a truck and outran a for some time before it was stopped[24]) with Hypersonic Combat and Reaction Speed (Same as before), up to Massively FTL+ Combat and Reaction Speed at his peak (Moved fast enough to save Vlad from a blast shot by the Fright Knight after it was fired[15]), higher with Fenton Works Technology (Equipment like the Ecto-Skeleton allowed Jack to easily overwhelm the Fright Knight in speed[15])

Lifting Strength: Varies, usually Average Human, possibly higher (Same as before), up to Class 5 at his peak (Moved stalled rollercoaster carts with a single hand[25]. At least comparable to Mr. Lancer, who is described as old and out of shape, yet could still move and lift large stone blocks[26][Note 3]), higher with Fenton Works Technology (Weapons such as the Fenton Ghost Gloves and the Ecto-Skeleton increases the users strength)

Striking Strength: Varies, usually Wall level m, up to Multiverse level+ at his peak (Same as before), higher with Fenton Works Technology like the Ghost Gloves and Ecto-Skeleton increase the users strength[8][15])

Durability: Varies, usually Wall level (Survived falling from the clouds[25], and should be comparable to Danny, who survived being struck by a ghost that also tore a large tree from the ground with the same strike yet received no injuries[26]), up to Multiverse level+ at his peak (Can withstand the force of his own attacks), higher with Fenton Works Technology (Same as before)

Attack Potency: Varies, usually Wall level (At least as strong as before and comparable to other humans who demolished an entire mansion with sludge hammers in a short time,[27] as well as others who can smash through brick walls[27]), up to Multiverse level+ at his peak (At least as strong as before, sent Skulker with a kick[28]), higher with Fenton Works Technology (Fenton Works weapons can harm creatures from Pandora's Box, who can withstand attacks from Danny Phantom without issue[18])

Speed: Varies, usually Superhuman Travel Speed with Hypersonic Combat and Reaction Speed (Same as before), up to Massively FTL+ Combat and Reaction Speed (Comparable to Sam, who crossed a decent distance and kicked Kitty before she, Ember McLain or Penelope Spectra could react[28])

Lifting Strength: Varies usually Average Human, possibly higher (Same as before), up to Class 5 at his peak (At least as strong as before, and dragged a giant monster, which was shown to be this large[28]), higher with Fenton Works Technology (Weapons such as the Fenton Ghost Gloves increases the users strength)

Striking Strength: Varies, usually Wall level, up to Multiverse level+ at his peak (Same as before), higher with Fenton Works Technology (While wearing the Fenton Peeler, Sam sent Kitty flying with a kick[28])

Durability: Varies, usually Wall level (Comparable to Danny Fenton, who survived a car exploding right next to him with only minor injuries[27]), up to Multiverse level+ at his peak (Same as before), higher with Fenton Works Technology (While wearing the Fenton Peeler Sam could survive a hit from Ember McLain, that sent her flying into a side of a building[28])

Attack Potency: Varies, usually Wall level, up to Multiverse level+ at his peak (Comparable to other humans such as Valerie Gray, who survived and managed to push through Phantom's Ghostly Wail[3], who had overshadowed Clockwork), higher with Fenton Works Technology (The energy blasts from the Fenton weapons could harm Phantom, who had merged with Clockwork[3])

Speed: Varies, usuallySuperhuman Travel Speed with Hypersonic Combat and Reaction Speed (Same as before), up to Massively FTL+ Combat and Reaction Speed at his peak (Comparable to Jazz, who could keep up with Valerie Gray's upgraded board[3] and Phantom in the final battle albeit barely for the later[3][Note 4])

Lifting Strength: Varies, usually Average Human, possibly higher, up to Class 5 at his peak (Same as before), higher with Fenton Works Technology (Weapons such as the Fenton Ghost Gloves increases the users strength)

Striking Strength: Varies, usually Wall level, up to Multiverse level+ at his peak (Same as before), higher with Fenton Works Technology (Weapons such as the Fenton Ghost Gloves increases the users strength)

Durability: Varies, usually Wall level (Same as before), up to Multiverse level+ at his peak (Survived a massive explosion wave from Phantom that tore through Danny Phantom's ecto shield, although was knocked unconscious, and should be comparable to other humans who survived Phantom's Ghostly Wail without serious injury[3]), higher with Fenton Works Technology (Same as before)


Stamina: Superhuman (Spent majority of the day constantly fighting off ghosts sent by Vlad Plasmius and showed no signs of fatigue[23])

Range: Standard Melee Range, Varies with Fenton Works Technology (Fenton Works gadgets and weapons have a wide variety of range, from various close combat weapons, and short to long ranged weapons)

Standard Equipment: Jumpsuit, Fenton Works Technology

  • Optional Equipment: Time Medallion (A Glitch in Time only)

Intelligence: Varies from Below Average to Extraordinary Genius (While shown to be quite dumb at times Jack still a decent ghost Hunter and has helped develop a portal to a different dimension known as the Ghost Zone. Also helped build all the gadgets, weapons, vehicles of Fenton Works and can operate them with no issue)

Weaknesses: Sometimes acts without thinking. Several Fenton Works gadgets and weapons only work on ghosts and have little to no effect on humans.

Notes: The reason Jack is currently scaling to ghosts is due to the fact that humans in Danny Phantom possess the same emotional energy as the humans of the past, and said energy is shown capable of empowering individuals. Jack along with several other humans have also been consistently shown capable of contending with ghosts without special equipment.

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. 1.0 1.1 Danny Phantom; Season 1; Episode 3; One of a Kind
  2. 2.0 2.1 2.2 2.3 Danny Phantom; Season 1; Episode 7; Bitter Reunions
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 Danny Phantom A Glitch in Time
  4. Danny Phantom; Season 1; Episode 2; Parental Bonding
  5. 5.0 5.1 Danny Phantom; Season 1; Episode 4; Attack of the Killer Garage Sale
  6. 6.0 6.1 Danny Phantom; Season 1; Episode 1; Mystery Meat
  7. 7.0 7.1 7.2 Danny Phantom; Season 1; Episode 15; Public Enemies
  8. 8.0 8.1 8.2 Danny Phantom; Season 1; Episode 5; Splitting Images
  9. Danny Phantom; Season 1; Episode 9; My Brother's Keeper
  10. Danny Phantom; Season 1; Episode 13; Fright Knight
  11. 11.0 11.1 11.2 11.3 Danny Phantom; Season 1; Episode 17; Maternal Instincts
  12. 12.0 12.1 12.2 Danny Phantom; Season 1; Episode 20; Control Freaks
  13. Danny Phantom; Season 2; Episode 8 - 9; The Ultimate Enemy
  14. Danny Phantom; Season 2; Episode 11; Secret Weapons
  15. 15.0 15.1 15.2 15.3 15.4 15.5 Danny Phantom; Season 2; Episode 4 - 5; Reign Storm
  16. Danny Phantom; Season 2; Episode 13; Micro-Management
  17. Danny Phantom; Season 3; Episode 5; Forever Phantom
  18. 18.0 18.1 Danny Phantom; Season 3; Episode 8; Boxed Up Fury
  19. 19.0 19.1 Danny Phantom; Season 1; Episode 11; Fanning the Flames
  20. 20.0 20.1 20.2 Danny Phantom; Season 1; Episode 6; What You Want
  21. 21.0 21.1 Danny Phantom; Season 1; Episode 13; Fright Night
  22. Danny Phantom; Season 1; Episode 19; Million Dollar Ghost
  23. 23.0 23.1 23.2 23.3 23.4 Danny Phantom; Season 1; Episode 19; The Million Dollar Ghost
  24. Danny Phantom; Season 2; Episode 1; Memory Blank
  25. 25.0 25.1 Danny Phantom; Season 2; Episode 6; Identity Crisis
  26. 26.0 26.1 Danny Phantom; Season 2; Episode 15; King Tuck
  27. 27.0 27.1 27.2 Danny Phantom; Season 3; Episode 1; Eye for an Eye
  28. 28.0 28.1 28.2 28.3 28.4 Danny Phantom; Season 3; Episode 3; Girls Night Out

Notes/Explanations

  1. Jack's 9-B ratings scale to 625.367671337 kilojoules
  2. Jack's Massively FTL+ speed ratings scale to 3.3 Trillion c
  3. Jack's Class 5 lifting strength ratings scale to 1080kg
  4. A Glitch in Time Jack's Massively FTL+ speed rating scales to 339.7 Trillion c

Discussions

Discussion threads involving Jack Fenton
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