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Devil Transformation is a stance used by Kazuya Mishima since Tekken Tag Tournament 2, enabling Kazuya to transform into Devil and gaining moves reminiscent of Devil's standalone appearances. Repeating the command when transformed will return Kazuya back to his human form. The animation for Devil Transformation would be reused for Roar of the Devil.

In Tekken 7, it can only be activated during Rage. In Season 2, the transformation gained Power Crush properties, and in Season 4, the transformation causes a shockwave that can knock an opponent down.

In Tekken 8, Devil Transformation now occurs automatically when activating Heat though all attacks consume Heat, and Kazuya will revert once Heat is finished.

During Devil Transformation[]

Tekken Tag Tournament 2[]

Move Command Hit Range Notes
Inferno DVK 1+2 (!) Replaces Acute Pain.
Devil Blaster DVK 3+4 (!)
Reverse Devil Blaster DVK 3+4,3+4 (!)
Twin Pistons DVK d/f+1,2 m,m Replaces Slaughter Hook, Slaughter High Kick, and Devastator
Air Inferno DVK u+1+2 (!)
Devil Fist DVK f, f+2 m Replaces Zankyosho
Heaven's Door DVK f,n,d,d/f+1,u/f
DVK f,n,d/f+1,u/f
m
Devil Twister DVK SS+2 m Tag Bufferable
Sorai Zanba DVK (with the opponent down) d+1+2 l

Tekken 7[]

Move Command Hit Range Notes
Inferno DVK 1+2 (!) Replaces Acute Pain.
Devil Blaster DVK 3+4 (!)
Reverse Devil Blaster DVK 3+4,3+4 (!)
Right Splits Kick DVK f+4 m +15 when hitting a Crouching opponent
Elkeid DVK f+1+2 m Replaces Glorious Demon God Fist
Twin Pistons DVK d/f+1,2 m,m Replaces Slicing Blade, Slaughter High Kick, and Devastator
Air Inferno DVK u+1+2 (!)
Devil Fist DVK f,f+2 m,! Replaces Zankyosho
Heaven's Door DVK f,n,d,d/f+1,u/f
DVK f,n,d/f+1,u/f
m
Electric Wind God Fist DVK f,n,d/f:2 m Changed from High to Mid
No longer pushes back on block
Spinning Demon to Left Hook to Dragon Uppercut DVK f,n,d,d/f+4,1~f,n,d,d/f+1
DVK f,n,d/f+4,1~f,n,d/f+1
l,m,m
Spinning Demon to Left Hook to Heaven's Door DVK f,n,d,d/f+4,1~f,n,d,d/f+1,u/f
DVK f,n,d/f+4,1~f,n,d/f+1,u/f
l,m,m
Devil Twister DVK SS+2 m
Sorai Zanba DVK (with the opponent down) d+1+2 l


Tekken 8[]

Move Command Hit Range Notes
Devil Break DVK 1,1,2,f h,h,m,Throw Throw only occurs when third hit lands
Devil Blaster DVK 3+4 !
Roar of the Devil DVK 1+4 m Power Crush
Tornado
Omega Crash DVK 2+3 m,throw Throw only occurs on hit
Heat Smash
Devil Impact DVK d/b+3+4 l Transitions to Crouch Dash with d/f
Inferno DVK u/b+1+2 h! Becomes unblockable
Air Inferno DVK u+1+2 h
Chaos Inferno DVK f,f+2 m,throw Enhances Devil Fist
Will not occur when used for Heat Dash
Throw only occurs when hitting a standing opponent from front
Damnation DVK f,n,d,d/f+1
DVK f,n,d/f+1
m,throw Enhances Dragon Uppercut
Tempest Blaster DVK f,n,d,d/f+3
DVK f,n,d/f+3
h,throw Enhances Hell Lancer
Throw only occurs when hitting opponent from front
Abyss Damnation DVK f,n,d,d/f+4,1,1
DVK f,n,d/f+4,1,1
l,m,m,throw Throw can be canceled inputting b during last hit
Devil Twister DVK SS+2 m
Grand Inferno DVK (with the opponent down) d/b+1+2 l

Transitions to Devil Transformation[]

Move Command Hit Range Notes
Rage Drive f,n,d,d/f+1+4,u/f
f,n,d/f+1+4,u/f
m,throw Introduced in Fated Retribution

Move Command Hit Range Notes
Heat Burst 2+3 m Attack can be cancelled with b,b
Slaughter Hook d/f+1,2 m,h
Goutsuiken d/b+1,2 m,m,m
Flash Tornado b+4 h Homing
Kumo Kiri b+1+2 m
Devil Fist f,f+2 m

Trivia[]

  • In Tekken 7, if the user is grabbed as they transform, but break the throw, Kazuya will automatically transform during the throw break animation.[1]
  • The ability to transform back into Kazuya from Tekken Tag Tournament 2 by repeating the transformation command is still present in Tekken 7 but since Rage is sacrificed in order to transform, undoing the transformation cannot be done outside of Practice Mode.

References[]

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