- "Ready! Spin Drive Smasher! (Ready! スピンドライブスマッシャー! Ready! Supin Doraibu Sumasshaa!?)"
- —Cammy (Street Fighter IV)
The Spin Drive Smasher (スピンドライブスマッシャー Supin Doraibu Sumasshaa?) is one of Cammy's special attacks, introduced in Super Street Fighter II Turbo. It often features as one of Super Combos, and is considered her signature move. The move is also used by Juli and Juni.
The move also appeared as Cammy's Super Art in Street Fighter × Tekken and Street Fighter 6.
Appearance | Function | Character | Input |
---|---|---|---|
Super Street Fighter II Turbo | Super Combo | Cammy | + |
Street Fighter Alpha series | Super Combo | Cammy Juli Juni |
+ + |
Marvel vs. Capcom series | Hyper Combo | Cammy | + |
Capcom vs. SNK series | Super Combo | Cammy | + |
Street Fighter IV series | Super Combo | Cammy | + |
Street Fighter × Tekken | Super Art | Cammy | + |
Street Fighter 6 | Super Art (Level 1) |
Cammy | + (Classic) or ++ (Modern) |
Cammy | 350 |
---|
Description[]
- "A forward-moving combination attack consisting of a Spiral Arrow followed by a Cannon Spike. It has invincibility on startup, making it useful for turning the tables."
- —Street Fighter 6
The user performs an enhanced Spiral Arrow, then ends with a Cannon Spike. In Street Fighter IV series, Cammy also adds in spinning kicks from an upside down position in between, finishing with a simple strong Cannon Spike. In Street Fighter × Tekken she finishes with a flying upward drill kick with both legs.
A more powerful version also acts as one of Cammy's Ultra Combos in the Street Fighter IV series.
In Street Fighter 6, Cammy performs a powerful roundhouse kick to launch her opponent into the air after successfully hitting the opponent with a multi-hitting Spiral Arrow before finishing them with a Cannon Spike.
Tactics[]
The main purpose of Spin Drive Smasher is to end combos while inflicting as much damage as possible. It can also be used to punish projectiles up close. While it is not as damaging as her Gyro Drive Smasher, it has a faster startup. In Street Fighter IV, it can be cancelled from the first hit of Quick Spin Knuckle or Heavy Spiral Arrow. While Cammy mainly uses her EX meter to enhance her Cannon Strike and Hooligan Combination, she can spend her entire meter to finish the round if her opponent is low on health.
In Street Fighter 6, Spin Drive Smasher is Cammy's Level 1 Super Art. It can be cancelled from most of Cammy's normals. She can also link it from her Lift Combination or from a held Heavy Spiral Arrow. While it doesn't inflict as much damage as her other Super Arts, Cammy can push her opponent toward the corner using Spin Drive Smasher. Even if this move doesn't finish off her opponent, it can still put Cammy in a position to maintain pressure and keep up her offensive gameplan.
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Juni's Move List | |
---|---|
Unique Attacks | Falling Arc |
Special Attacks | Spiral Arrow • Cannon Spike • Mach Slide • Cannon Strike • Psycho Shield • Hooligan Combination • Earth Direct |
Super Combos | Psycho Streak • Spin Drive Smasher |
Dramatic Battle Only | |
Special Attacks | Psycho Charge Alpha |
Super Combos | Psycho Roll • Death Cross Dance |
Juli's Move List | |
---|---|
Unique Attacks | Falling Arc |
Special Attacks | Sniping Arrow • Cannon Spike • Quick Spin Knuckle |
Super Combos | Reverse Shaft Breaker • Spin Drive Smasher |
Dramatic Battle Only | |
Special Attacks | Psycho Charge Beta • Psycho Charge Gamma |
Super Combos | Psycho Roll • Death Cross Dance |