Teravolt (Japanese: テラボルテージ, Hepburn: Teravoltage) is a Ability exclusive to Zekrom and Black Kyurem introduced in Generation V.
Description[]
Generations | Description |
---|---|
Generation V | Moves can be used regardless of Abilities. |
Generation VI | Moves can be used on the target regardless of its Abilities. |
Generation VII | |
Generation VIII | The Pokémon's moves are unimpeded by the Ability of the target. |
Generation IX |
Effect[]
Effect | |
The Pokémon with this ability ignores the following abilities. | |
Ability | Effect |
Battle Armor | Protects from Critical Hits. |
Big Pecks | Defense Stat cannot be lowered. |
Clear Body | Stats cannot be lowered. |
Contrary | Reverses stat changes. |
Damp | Denies use of Explosion or Self-Destruct. |
Dry Skin | Fire-type moves/Sunlight damage while Water-type moves/Rain heals. |
Filter | Super effective damage is reduced by 25%. |
Flash Fire | Fire-type moves increase Fire-type damage by 1.5x. |
Flower Gift | Attack and Special Defense of self and allies is increased by 1.5x. |
Heatproof | Fire-type and BURN damage is halved. |
Heavy Metal | Weight is doubled. |
Hyper Cutter | Attack Stat cannot be lowered. |
Immunity | Cannot be POISONED. |
Inner Focus | Cannot flinch. |
Insomnia | Cannot SLEEP. |
Keen Eye | Accuracy Stat cannot be lowered. |
Leaf Guard | Prevents status problems in sunlight. |
Levitate | Protects from Ground-type moves. |
Light Metal | Weight is halved. |
Lightning Rod | Draws in all Electric-type moves. |
Limber | Cannot be PARALYZED. |
Magic Bounce | Reflects non-damaging moves onto the opponent. |
Magma Armor | Cannot be FROZEN. |
Marvel Scale | Boosts Defense by 50% when inflicted with a status condition. |
Motor Drive | Raises Speed by one stage if hit by an Electric-type move. |
Multiscale | Reduces damage taken by half when at full HP. |
Oblivious | Cannot be infatuated or taunted. |
Own Tempo | Cannot be Confused. |
Sand Veil | Raises evasiveness by one stage if in a Sandstorm. |
Shell Armor | Protects from Critical Hits. |
Shield Dust | Protects from additional effects. |
Simple | Doubles stat changes. |
Snow Cloak | Raises evasiveness by one stage if in Hail. |
Solid Rock | Super effective damage is reduced by 25%. |
Soundproof | Protects from sound-based moves. |
Sticky Hold | Protects from item theft. |
Storm Drain | Draws in all Water-type moves. |
Sturdy | Cannot be knocked out from full HP. |
Suction Cups | Cannot be forced to switch out. |
Tangled Feet | Raises evasiveness by one stage if confused. |
Telepathy | Prevents damage taken from allies. |
Thick Fat | Fire and Water-type damage is halved. |
Unaware | Ignores the opposing Pokémon's stat changes. |
Vital Spirit | Cannot SLEEP. |
Volt Absorb | Restores HP if hit by an Electric-type move. |
Water Absorb | Restores HP if hit by a Water-type move. |
Water Veil | Cannot be BURNED. |
White Smoke | Stats cannot be lowered. |
Wonder Guard | Cannot receive non-super effective damage. |
Wonder Skin | Non-damaging moves have 50% accuracy. |
Pokémon[]
Pokémon | Type | First Ability | Second Ability | Hidden Ability | |
---|---|---|---|---|---|
Zekrom | Dragon / Electric | Teravolt | — | — | |
Black Kyurem | Dragon / Ice | Teravolt | — | — |