Text's Coda is a World Quest in Simulanka.
Steps[]
- Wait until two days later
- Go to the Future Marquis' Abode-to-Be and return the great clockwork key
Dialogue[]
Quest Description
After everything has come to an end, it's time to spare a thought for how to deal with the great clockwork key. It's not like you can just hold onto it...
- (Talk to Albizzi, Boborano, and Cappet, optional)
- Cappet: Well, if it isn't the Marquis of Carabas, along with (hishis/
herher) cat and little fairy? - Kirara: Umm, I think we should probably stop this now. Surely it's time that (TravelerTraveler) and I dropped these roles?
- Boborano: In theory, it should all be over now. But I remember hearing that the point of the ceremony was to help people transition from one mental state to another.
- Boborano: To bid farewell to the title of Marquis of Carabas once and for all, you can bring things to a close with a touch of formality.
- Albizzi: "As the Nekomata bids farewell to her boots, through the reflection are we wiser to the nature of the truth."
- (Interact with the key base)
- Operate
- Use Great Clockwork Key ×1 to stop playing the part of the Marquis?
- (Quest ends)
- (Investigate the clockwork key)
-
- (The key doesn't budge an inch. You start to doubt if you used enough force...)
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Text's Coda | — |
Chinese (Simplified) | 正文的尾声 | |
Chinese (Traditional) | 正文的尾聲 | |
Japanese | エピローグ Epiroogu | |
Korean | 본문의 후일담 Bonmunui Hu'ildam | |
Spanish | El desenlace | The Outcome |
French | Conclusion du texte | Text's Conclusion |
Russian | Финал текста Final teksta | Text's Finale |
Thai | บทส่งท้ายเนื้อหา | |
Vietnamese | Đoạn Kết Của Phần Chính | |
German | Epilog des Textes | Text's Epilogue |
Indonesian | Kata Penutup | Closing Remarks |
Portuguese | Epílogo do Texto | |
Turkish | Metnin Sonu | |
Italian | Conclusione |
Change History[]
Released in Version 4.8