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Poison Collage

Poisons in Online.

For other uses, see Poisons.

Poisons are alchemy items in The Elder Scrolls Online that can be applied to weapons to cause detremental effects to their target. Poisons applied to weapons proc (programmed random occurrence) periodically, meaning that there is a 20% chance for a poison to be used each time a Heavy Attack, Light Attack or Weapon Ability is used; not all attacks will have a poison applied to them. Poisons have a 10 second cooldown between each proc. Poisons can be crafted at an alchemy station with reagents and poisonous solvents, purchased from merchants, looted from containers, Crown Crates and defeated characters and creatures, purchased from the Crown Store, or obtained as daily rewards.

A weapon can only be equipped with one poison at a time, and an equipped poison will disable any enchantment the weapon has. With the exception of Crown Store poisons, all poisons are leveled from level 1 to Champion System Icon160 and are designated I to IX according to what solvent is used to make it. A character cannot equip a poison to a weapon if the level of the poison exceeds the character's own level. Higher level poisons deal more damage, last longer, and are more expensive. A character will only ever loot general poisons that are appropriate to their level, but higher-level poisons can be purchased, traded or transferred to lower-level characters. Like potions, up to 200 of the same poison takes up a single inventory slot.

Generic poisons[]

Generic poisons can be found as loot from containers and creatures or bought from merchants. Cloudy Damage Health Poisons deal a high amount of Poison Damage over a short period of time, while Cloudy Gradual Health Poisons deal a low amount of Poison Damage over a long period of time. Cloudy Hindering Poisons do not deal any damage, but reduces the target's Movement Speed by 50% for the duration.

Show: Cloudy Damage Health Poison
Icon Rank Level Damage/second Duration (s) Total damage Value (Gold)
Damage Health Poison 1 I 1 42 0.3 13 0
2 59 0.4 24 1
3
4
5 0.5 30
6
7
8 0.6 35
9
II 10 76 46
11 0.7 53
12 2
13
14 0.8 61
15
Damage Health Poison 2 16
17 0.9 68
18
19 1.0 76
III 20 119 119
21
22 1.1 131
23
24
25 1.2 142 3
Damage Health Poison 3 26
27
28 1.3 155
29
IV 30 178 231
31 1.4 249
32
33
34 1.5 267
35
Damage Health Poison 4 36
37 1.6 285
38
39 1.7 303
V 40 255 434
41
42 1.8 459
43
44 4
45 1.9 485
46
47
48 2.0 510
49
50 328 656
Damage Health Poison 5 VI Champion System Icon10 2.1 689
Champion System Icon20 333 2.2 733
Champion System Icon30
Champion System Icon40 338 2.3 777
VII Champion System Icon50 417 959
Champion System Icon60 477 2.4 1,145
Champion System Icon70 532 1,277
Champion System Icon80 595 2.5 1,488 5
Champion System Icon90 650 1,625
VIII Champion System Icon100 766 2.6 1,992
Champion System Icon110 827 2,150
Champion System Icon120 899 2.7 2,427
Champion System Icon130 960 2,592
Champion System Icon140 973 2.8 2,724
IX Champion System Icon150 1076 3,013
Champion System Icon160 2.9 3,120
Show: Cloudy Gradual Health Poison
Icon Rank Level Damage/second Duration (s) Total damage Value (Gold)
Gradual Health Poison 1 I 1 25 1.6 40 0
2 35 1.7 60 1
3 1.8 63
4 1.9 67
5
6 2.0 70
7 2.1 74
8
9 2.2 77
II 10 45 2.3 104
11
12 2.4 108 2
13 2.5 113
14 2.6 117
15
Gradual Health Poison 2 16 2.7 122
17 2.8 126
18
19 2.9 131
III 20 70 3.0 210
21
22 3.1 217
23 3.2 224
24 3.3 231
25 3
Gradual Health Poison 3 26 3.4 238
27 3.5 245
28
29 3.6 252
IV 30 105 3.7 389
31
32 3.8 399
33 3.9 410
34 4.0 420
35
Gradual Health Poison 4 36 4.1 431
37 4.2 441
38
39 4.3 452
V 40 150 4.4 660
41
42 4.5 675
43 4.6 690
44 4.7 705 4
45
46 4.8 720
47 4.9 735
48
49 5.0 750
50 193 5.1 984
Gradual Health Poison 5 VI Champion System Icon10 5.2 1,004
Champion System Icon20 196 5.4 1,058
Champion System Icon30
Champion System Icon40 199 5.6 1,114
VII Champion System Icon50 245 1,372
Champion System Icon60 281 5.8 1,630
Champion System Icon70 313 1,815
Champion System Icon80 350 6.0 2,100 5
Champion System Icon90 382 6.1 2,330
VIII Champion System Icon100 451 6.2 2,796
Champion System Icon110 486 6.3 3,062
Champion System Icon120 529 6.4 3,386
Champion System Icon130 565 6.5 3,673
Champion System Icon140 572 6.6 3,775
IX Champion System Icon150 633 6.7 4,241
Champion System Icon160 6.8 4,304
Show: Cloudy Hindering Poison
Icon Rank Level Duration (s) Value (Gold)
Hindering Poison 1 I 1 0.6 0
2 0.7 1
3 0.8
4 0.9
5
6 1.0
7 1.1
8
9 1.2
II 10 1.3
11
12 1.4 2
13 1.5
14
15 1.6
Hindering Poison 2 16 1.7
17
18 1.8
19 1.9
III 20 2.0
21
22 2.1
23 2.2
24 2.3
25 3
Hindering Poison 3 26 2.4
27 2.5
28
29 2.6
IV 30 2.7
31
32 2.8
33 2.9
34 3.0
35
Hindering Poison 4 36 3.1
37 3.2
38
39 3.3
V 40 3.4
41
42 3.5
43 3.6
44 3.7 4
45
46 3.8
47 3.9
48
49 4.0
50 4.1
Hindering Poison 5 VI Champion System Icon10 4.2
Champion System Icon20 4.4
Champion System Icon30
Champion System Icon40 4.6
VII Champion System Icon50
Champion System Icon60 4.8
Champion System Icon70
Champion System Icon80 5.0 5
Champion System Icon90 5.1
VIII Champion System Icon100 5.2
Champion System Icon110 5.3
Champion System Icon120 5.4
Champion System Icon130 5.5
Champion System Icon140 5.6
IX Champion System Icon150 5.7
Champion System Icon160 5.8

Crown Store poisons[]

Crown Store poisons can be purchased from the Crown Store or found in Crown Crates. They are also given for free as daily rewards. Each Crown Store poison only has one level and can be used by any character regardless of level, making them particularly effective for low-level characters. Crown Store poisons cannot be sold to merchants and, because they are bound, cannot be traded between players. They can, however, be stored in a bank and moved between characters belonging to the same account. Crown Store poisons obtained from Crown Crates can be converted into Crown Gems.

Poison Effect Crowns Gems Seals Icon
Crown Lethal Poison Deals 1,266 Poison Damage per second for 3.5 second, and 822 Poison Damage per second for 6.4 seconds. 200 Crowns (x80) 3 Crown Store (x25) N/A Lethal Poison
Gold Coast Debilitating Poison Applies Creeping Ravage Health and Hiderance to your target, dealing 822 Poison Damage per second and reducing their Movement Speed by 40% fopr 6.4 seconds. N/A 3 Crown Store (x25) 360 Endeavors (x25) Debilitating Poison
Gold Coast Draining Poison Drains Stamina and Magicka from your target, increasing the coast of their Stamina and Magicka abilities by 10%, and restores 151 Stamina and Magicka to you per second for 3.5 seconds. N/A 3 Crown Store (x25) 360 Endeavors (x25) Draining Poison
Gold Coast Enfeebling Poison Applied Minor Maim and Minor Defile, reducing your victim's damage by 5% and reducing healing your victim takes and their Health Recovery by 8% for 3.5 seconds. N/A 3 Crown Store (x25) 360 Endeavors (x80) Enfeebling Poison
Gold Coast Trapping Poison Applied Hinderance and Immobilize to your target, immobilizing them for 3.5 seconds and reducing their Movement Speed by 40% for 6.4 seconds. N/A 3 Crown Store (x25) 360 Endeavors (x25) Trapping Poison

Crafted poisons[]

Main article: Alchemy (Online)

Poisons can be crafted the same way as potions at an alchemy station. At least two reagents and a poisonous solvent must be used to create a poison. With Laboratory Use, three reagents can be used. Two of the reagents must share a trait to produce a poison, otherwise the poison will be inert, consuming the materials. The solvent that is used defines the level of the poison, and each level requires the appropriate Solvent Proficiency rank (the first is unlocked for all characters). The maximum level for crafted poisons is Champion System Icon150. The appearance of the poison depends on its level and effects, similar to generic poisons. Unlike potions, poisons are create in batches of four at a time, i.e. one solvent and two reagents will create four poisons instead of one. Each rank of Chemistry adds an addition four poisons made per batch up to a maximum of 12.

The following are solvents are used to make poisons:

  • Grease (I) – Level 3
  • Ichor (II) – Level 10
  • Slime (III) – Level 20
  • Gall (IV) – Level 30
  • Terebinthine (V) – Level 40
  • Pitch-Bile (VI) – Champion System Icon10
  • Tarblack (VII) – Champion System Icon50
  • Night-Oil (VIII) – Champion System Icon100
  • Alkahest (IX) – Champion System Icon150

Appearances[]

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