- Main article: Item Sets
Arena sets are item sets dropped from Arenas. With the exception of Dragonstar Arena sets, all arena set items are bound upon pickup.
They are not to be confused with Weapon Sets, which are 2-piece sets dropped from a variety of arenas.
Dragonstar Arena[]
Archer's Mind[]
(Medium Armor set)
- 2 Items: Adds 11–967 Maximum Stamina
- 3 Items: Adds 8–688 Weapon Critical
- 4 Items: Adds 8–688 Weapon Critical
- 5 Items: Increases your Critical Damage done by 6%. Increases your Critical Damage done by an additional 10% when attacking from Sneak or Invisibility.
Footman's Fortune[]
(Heavy Armor set)
- 2 Items: Adds 12–1064 Maximum Health
- 3 Items: Adds 22–1935 Physical Resistance
- 4 Items: Adds 22–1935 Spell Resistance
- 5 Items: Increases the amount of damage you block by 8%.
Healer's Habit[]
(Light Armor set)
- 2 Items: Adds 11–967 Maximum Magicka
- 3 Items: Adds 1–129 Magicka Recovery
- 4 Items: Adds 1–129 Spell Damage
- 5 Items: Gain Minor Mending at all times, increasing your Healing done by 8%.
Robes of Destruction Mastery[]
- Light Armor set)
- 2 Items: Adds 11–967 Maximum Magicka
- 3 Items: Adds 8–688 Spell Critical
- 4 Items: Adds 1–129 Spell Damage
- 5 Items: While you have a Destruction Staff equipped, your Maximum Magicka is increased by 66–2840.
Maelstrom Arena[]
The Elder Scrolls Online: Orsinium
Elemental Succession[]
(Light Armor set)
- 2 Items: Adds 11–967 Maximum Magicka
- 3 Items: Adds 1–129 Spell Damage
- 4 Items: Adds 11–967 Maximum Magicka
- 5 Items: While you are in combat, you gain a rotating bonus to Flame, Shock, or Frost Damage. The active element changes every 4 seconds. Your attacks dealing damage with the active element gain 44–515 Spell Damage.
Glorious Defender[]
(Heavy Armor set)
- 2 Items: Adds 12–1064 Maximum Health
- 3 Items: Adds 12–1064 Maximum Health
- 4 Items: Adds 1–129 Weapon Damage
- 5 Items: When you deal damage with a Light or Heavy Attack, you have a 9% chance to gain 100% dodge chance against the next attack.
Hunt Leader[]
(Medium Armor set)
- 2 items: Adds 11–967 Maximum Stamina
- 3 items: Adds 11–967 Maximum Stamina
- 4 items: Adds 1–129 Weapon Damage
- 5 items: When your pets attack an enemy you have also attacked recently, you heal for 28–2433 Health and restore 14–1216 Stamina. This effect can occur once every 5 seconds.
Para Bellum[]
(Medium Armor set)
- 2 Items: Adds 11–967 Maximum Stamina
- 3 Items: Adds 12–1064 Maximum Health
- 4 Items: Adds 11–967 Maximum Stamina
- 5 Items: Gain a damage shield that absorbs 140–12040 damage if you have not taken any damage in the last 10 seconds.
Permafrost[]
(Heavy Armor set)
- 2 Items: Adds 12–1064 Maximum Health
- 3 Items: Adds 11–967 Maximum Magicka
- 4 Items: Adds 1–129 Magicka Recovery
- 5 Items: While you have a damage shield on you, your Health Recovery is increased by 10–885.
Winterborn[]
(Heavy Armor set)
- 2 Items: Adds 11–967 Maximum Magicka
- 3 Items: Adds 1–129 Magicka Recovery
- 4 Items: Adds 1–129 Spell Damage
- 5 Items: When you deal damage with a Cold Damage ability, you have a 8% chance to summon an ice pillar that deals 70–6020 Frost Damage to all enemies in a 3-meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 60%.