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For the Dark Souls II variant, see Long Bow.
For the Dark Souls III variant, see Longbow (Dark Souls III).

The Longbow is a bow in Dark Souls.

In-Game Description

Large bow. Projectile weapon for experienced hunters. Equip arrows to use.
Hold bow and press L1/RB to aim. Aim for heads of humanoid foes. Press L2/R2 to change type of arrows.

Availability[]

Characteristics[]

The Longbow has the same range as the Short Bow and deals slightly more damage. In exchange, it requires slightly higher Strength and Dexterity to wield. It is also of "Long Bow" category, giving it a slightly lower rate of fire.

While it has a lower scaling with dexterity than the Black Bow of Pharis, it will usually out damage it, thanks to its higher base damage and strength scaling.

Notes[]

  • The Longbow features an unusual bug where the animation for drawing the bowstring back does not occur.

Upgrades[]

Requires: Standard Longbow, Titanite and 200 souls per upgrade.

Standard Standard Variation Attack Values Parameter Bonus
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith
Longbow 36 D A
Longbow +1 (Titanite Shard ×1) 39 D S
Longbow +2 (Titanite Shard ×1) 43 D S
Longbow +3 (Titanite Shard ×2) 46 D S
Longbow +4 (Titanite Shard ×2) 50 D S
Longbow +5 (Titanite Shard ×3) 54 D S
Longbow +6 (L. Titanite Shard ×1) 57 D S
Longbow +7 (L. Titanite Shard ×1) 61 D S
Longbow +8 (L. Titanite Shard ×2) 64 D S
Longbow +9 (L. Titanite Shard ×2) 68 D S
Longbow +10 (L. Titanite Shard ×3) 72 D S
Longbow +11 (Titanite Chunk ×1) 75 D S
Longbow +12 (Titanite Chunk ×1) 79 D S
Longbow +13 (Titanite Chunk ×2) 82 D S
Longbow +14 (Titanite Chunk ×3) 86 D S
Longbow +15 (Titanite Slab ×1) 90 D S

Requires: Standard Longbow +5, Titanite and 200 souls per upgrade.

Raw Raw Variation Attack Values Parameter Bonus
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith
Raw Longbow (Large Titanite Shard ×1) 61 D A
Raw Longbow +1 (Large Titanite Shard ×1) 65 D A
Raw Longbow +2 (Large Titanite Shard ×1) 69 D A
Raw Longbow +3 (Large Titanite Shard ×2) 73 D A
Raw Longbow +4 (Large Titanite Shard ×2) 77 D A
Raw Longbow +5 (Large Titanite Shard ×3) 82 D A

Requires: Standard Longbow +10, Titanite and 200 souls per upgrade.

Crystal Crystal Variation Attack Values Parameter Bonus
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith
Crystal Longbow (Titanite Chunk ×1) 79 D S
Crystal Longbow +1 (Titanite Chunk ×1) 82 D S
Crystal Longbow +2 (Titanite Chunk ×1) 86 D S
Crystal Longbow +3 (Titanite Chunk ×2) 90 D S
Crystal Longbow +4 (Titanite Chunk ×3) 93 D S
Crystal Longbow +5 (Titanite Slab ×1) 97 D S

Requires: Standard Longbow +5, Green Titanite and 200 souls per upgrade.

Magic Magic Variation Attack Values Parameter Bonus
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith
Magic Longbow (Green Titanite Shard ×1) 40 43 E D A
Magic Longbow +1 (Green Titanite Shard ×1) 43 46 E D A
Magic Longbow +2 (Green Titanite Shard ×1) 45 49 E D A
Magic Longbow +3 (Green Titanite Shard ×2) 48 52 E D A
Magic Longbow +4 (Green Titanite Shard ×2) 51 55 E D A
Magic Longbow +5 (Green Titanite Shard ×3) 54 58 E D A
Magic Longbow +6 (Blue Titanite Chunk ×1) 56 60 E D S
Magic Longbow +7 (Blue Titanite Chunk ×1) 59 63 E D S
Magic Longbow +8 (Blue Titanite Chunk ×2) 62 66 E D S
Magic Longbow +9 (Blue Titanite Chunk ×3) 64 69 E D S
Magic Longbow +10 (Blue Titanite Slab ×1) 67 72 E D S

Requires: Magic Longbow +5, Blue Titanite and 200 souls per upgrade.

Enchanted Enchanted Variation Attack Values Parameter Bonus
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith
Enchanted Longbow (Blue Titanite Chunk ×1) 54 58 E D A
Enchanted Longbow +1 (Blue Titanite Chunk ×1) 56 59 E D A
Enchanted Longbow +2 (Blue Titanite Chunk ×1) 58 61 E D S
Enchanted Longbow +3 (Blue Titanite Chunk ×2) 60 63 E D S
Enchanted Longbow +4 (Blue Titanite Chunk ×3) 62 64 E D S
Enchanted Longbow +5 (Blue Titanite Slab ×1) 64 67 E D S

Requires: Standard Longbow +5, Green Titanite and 200 souls per upgrade.

Divine Divine Variation Attack Values Parameter Bonus
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith
Divine Longbow (Green Titanite Shard ×1) 36 45 E C A
Divine Longbow +1 (Green Titanite Shard ×1) 38 48 E C A
Divine Longbow +2 (Green Titanite Shard ×1) 40 51 E C A
Divine Longbow +3 (Green Titanite Shard ×2) 43 54 E C A
Divine Longbow +4 (Green Titanite Shard ×2) 45 57 E C A
Divine Longbow +5 (Green Titanite Shard ×3) 48 60 E C A
Divine Longbow +6 (White Titanite Chunk ×1) 50 62 E C S
Divine Longbow +7 (White Titanite Chunk ×1) 52 66 E C S
Divine Longbow +8 (White Titanite Chunk ×2) 55 69 E C S
Divine Longbow +9 (White Titanite Chunk ×3) 57 72 E C S
Divine Longbow +10 (White Titanite Slab ×1) 60 75 E C S

Requires: Divine Longbow +5, White Titanite and 200 souls per upgrade.

Occult Occult Variation Attack Values Parameter Bonus
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith
Occult Longbow (White Titanite Chunk ×1) 50 54 E C S
Occult Longbow +1 (White Titanite Chunk ×1) 52 56 E C S
Occult Longbow +2 (White Titanite Chunk ×1) 56 59 E C S
Occult Longbow +3 (White Titanite Chunk ×2) 58 62 E C S
Occult Longbow +4 (White Titanite Chunk ×3) 62 64 E C S
Occult Longbow +5 (White Titanite Slab ×1) 65 67 E C S

Requires: Standard Longbow +5, Green Titanite and 200 souls per upgrade.

Fire Fire Variation Attack Values Parameter Bonus
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith
Fire Longbow (Green Titanite Shard ×1) 64 64
Fire Longbow +1 (Green Titanite Shard ×1) 74 74
Fire Longbow +2 (Green Titanite Shard ×1) 84 84
Fire Longbow +3 (Green Titanite Shard ×2) 93 93
Fire Longbow +4 (Green Titanite Shard ×2) 103 103
Fire Longbow +5 (Green Titanite Shard ×3) 113 113
Fire Longbow +6 (Red Titanite Chunk ×1) 123 123
Fire Longbow +7 (Red Titanite Chunk ×1) 132 132
Fire Longbow +8 (Red Titanite Chunk ×2) 142 142
Fire Longbow +9 (Red Titanite Chunk ×3) 152 152
Fire Longbow +10 (Red Titanite Slab ×1) 162 162
The stats for the above upgrade path may be out of date. Efforts are currently underway to fix this issue. Thank you for your understanding.

Requires: Fire Longbow +5, Red Titanite and 200 souls per upgrade.

Chaos Chaos Variation Attack Values Parameter Bonus
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith
Chaos Longbow (Red Titanite Chunk ×1) 80 97
Chaos Longbow +1 (Red Titanite Chunk ×1) 89 109
Chaos Longbow +2 (Red Titanite Chunk ×1) 99 121
Chaos Longbow +3 (Red Titanite Chunk ×2) 108 133
Chaos Longbow +4 (Red Titanite Chunk ×3) 118 146
Chaos Longbow +5 (Red Titanite Slab ×1) 128 158
The stats for the above upgrade path may be out of date. Efforts are currently underway to fix this issue. Thank you for your understanding.

Requires: Standard Longbow +10, Titanite and 200 souls per upgrade.

Lightning Lightning Variation Attack Values Parameter Bonus
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith
Lightning Longbow (Titanite Chunk ×1) 133 147
Lightning Longbow +1 (Titanite Chunk ×1) 139 154
Lightning Longbow +2 (Titanite Chunk ×1) 146 160
Lightning Longbow +3 (Titanite Chunk ×2) 152 167
Lightning Longbow +4 (Titanite Chunk ×3) 159 173
Lightning Longbow +5 (Titanite Slab ×1) 165 180
The stats for the above upgrade path may be out of date. Efforts are currently underway to fix this issue. Thank you for your understanding.

Scaling Percentage Values[]

The following chart lists the scaling percentages when this weapon is fully upgraded. Be advised that:

  • Scaling letters are not an accurate indicator of how a weapon scales, players should look at the percentage scaling of a weapon.
  • Magic and Enchanted upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Intelligence scaling.
  • Divine and Occult upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Faith scaling. Divine adds Divine Auxiliary and Occult adds Occult Auxiliary secondary damage types.
  • Fire, Chaos, and Lightning upgrade paths remove all stat scaling and splits damage between two types. Chaos path adds Humanity Scaling.
  • Raw upgrade path caps at Weapon Level 10 while drastically reducing physical damage scaling and adding slightly more base damage.
  • Crystal upgrade path dramatically increases the base damage of weapons while rendering them unable to be repaired.
  • For PvE purposes all weapons will be better on the Standard Upgrade path to +15. This is because the Split Damage of elementally infused weapons is not added together. The values are reduced separately when going through enemy defenses leading to less damage in practice due to the values of each damage type being smaller.
  • To learn more about how damage is calculated visit the Damage Calculation page.
Upgrade Path Strength
Para str large
Dexterity
Para dex large
Intelligence
Para int large
Faith
Para faith large
Standard +15
Upgrade Standard+11
38% 140% - -
Raw +5
Upgrade Raw
29% 105% - -
Crystal +5
Upgrade Crystal
38% 140% - -
Magic +10
Upgrade Magic+6
11% 39% 128% -
Enchanted +5
Upgrade Enchanted
8% 28% 125% -
Divine +10
Upgrade Divine+6
15% 54% - 127%
Occult +5
Upgrade Occult
14% 50% - 150%
Fire +10
Upgrade Fire+6
All stat scaling bonuses removed, Fire Damage added
Chaos +5
Upgrade Chaos
All stat scaling bonuses removed, Fire Damage added, scales off held Humanity up to 10
Lightning +5
Upgrade Lightning
All stat scaling bonuses removed, Lightning Damage added


Gallery[]


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