“ | For every conscript who dies in this crusade, there are a thousand more who stand eager to replace him. - Zofia(src) |
” |
The conscript is the basic Soviet infantry unit in Command & Conquer: Red Alert 2 and Yuri's Revenge.
Background[]
“ | The counterpart to the Allied GI is the Soviet Conscript. Not able to deploy into a fortified position, Conscripts are cheaper to build than the Allied GI. - Red Alert 2 manual(src) |
” |
The USSR and their affiliated states preferred to use conscripted soldiers to comprise the bulk for their military. They were armed with a PPSh-41 sub-machine gun and a revolver, and protected by metal breastplates worn over brown greatcoats and bulky respiration equipment built into their suit.
Game unit[]
Conscripts are incredibly vulnerable in the open. While large hordes of them can overwhelm a tank, it is ill-advised to rely on large armies of concripts as they are very easily and cheaply countered, making them cost-ineffective. They are most useful when they garrison a structure, which removes their vulnerability and increases their firepower considerably to a point that they can stand a chance against groups of tanks and most ground targets. If maps are lacking in usable structures, then battle bunkers may be constructed (in Yuri's Revenge only) which are potentially more effective than any buildable base defenses. However, artillery units can attack them with impunity when garrisoned, especially prism tanks, which can outrange, outrun and fry conscripts by the dozen.
They also have uses on the attack. A group of accompanying conscripts will cheaply stop chrono legionnaire attacks. They can also garrison any key buildings they find along the way to form a fall-back position. Against Tesla coils and psychic towers or other psychic units, they serve as a very useful, expendable meat shield for tanks, especially since most advanced base defenses except the grand cannon can only attack one target at a time. Send them ahead as a bullet magnet: it is better for a few conscripts to fry or become mind-controlled than for your tank crews to suffer such a fate. If playing as Yuri, conscripts serve as a cheaper additional power source for bio reactors.
Conscripts are especially effective for overpowering stray prism towers as they only target one Conscript at a time and a single uncharged prism beam is not enough to kill individual conscripts in one shot. However, prism tanks can vaporize multiple conscripts at once.
In addition to the barracks, Commanders, upon capturing a Tech Airport, can call on some free conscript reinforcements from time to time via the Paradrop Support Power; nine conscript are dropped with every use of the power.
AI behavior[]
Conscripts controlled by the AI have the following attack patterns:
All difficulties[]
- 4x guarding Soviet Ore Refineries, accompanied by 4 Flak Troopers
Easy[]
- 8x occupying Battle Bunkers then targeting base defenses if Battle Bunker is occupied
Medium[]
- 10x occupying Battle Bunkers then targeting production structures if Battle Bunker is occupied
- 10x targeting production structures, accompanied by 2 Engineers
Hard[]
- 20x occupying Battle Bunkers then targeting production structures if Battle Bunker is occupied
- 10x targeting production structures, accompanied by 2 Flak Troopers and 3 Tesla Troopers
Quotes[]
When selected |
---|
|
When ordered to move |
|
When ordered to attack |
|
When suppressed |
|
Trivia[]
- Conscripts are played by Andrei Skorobogatov and Marlo Lewis in the cutscenes.
- The concept art of the conscript originally had the heavy shock trooper label. They are equipped with a breathing apparatus, a pair of iron plated shoulder pads, a revolver, a bandolier loaded with munitions, and (occasionally) an Uzi sub-machine gun.
- In-game, they use the PPSh-41, which is roughly 30 years old by the time of the Third World War. However, game's official website for some unknown reason listed them as being armed with M1 carbines.
Gallery[]
Concept art by TJ Frame
Cameos[]
English | French | German | Korean | Chinese |
---|---|---|---|---|
See also[]
References[]
- ↑ Yuri's Revenge Soviet campaign ending cutscene
- ↑ Westwood Studios, Red Alert 2 official site: Soviet Units page 1 (archived).
|