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Note: Please see main page at Dracula's Curse Bestiary.
Caution: Updating the enemy numbers can cause incorrect data to appear on enemy pages.
Enemy Data: Dracula's Curse Bestiary
Image Name - Game
Description
Statistics Items Location Notes
Cv3-bat 1. Bad Bat (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3
1. Town, 4. Swamp, 6S. Temple, 6A. Causeway, 6. Basement, 7. Mountains, 8. Main Hall, 9. Inner Halls, A. Final Clock Tower
Cv3-bonep 2. Pillar of Bones (jpn) - Dracula's Curse [ edit ]
' Atk: Japan (before/after block 8) 2, 3/4 (Head), 2/3 (Flame)
1. Town, 3. Forest, 5A. Tower, 6. Basement, 6A. Causeway, 7A. Courtyard, 9. Inner Halls, A. Final Clock Tower
Abil: Fireball
Cv3-raven 3. Crow (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3/4(block 8 or later)
3. Forest, 4A. Ghost Ship, 5A. Tower, 6A. Causeway, 7. Mountains, 7A. Courtyard, 9. Inner Halls, A. Final Clock Tower
Cv3-skele 4. Skeleton/Bone Chukkers (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3, 2(bones)
1. Town, 2. Clock Tower, 3. Forest, 4A. Ghost Ship, 6. Basement, 8. Main Hall, A. Final Clock Tower
Abil: Bone Throw
Cv3-axe 5. Axe Knight Guard (Axe Armor) - Dracula's Curse [ edit ]
' Atk: Japan (before/after block 8)3/4, 2/3(axe)
5A. Tower, 6. Basement, 6A. Causeway, 7. Mountains, 7A. Courtyard, 8. Main Hall, 9. Inner Halls
Weapons: Axe (Axe Boomerang (high/low)), Axe Knight Shield
Cv3-hbackCv3-jgremlin
(NA/JPN)
6. Hunchback/Gremlin (Ghoul Rabbit) (Ghoul Rabbit) - Dracula's Curse [ edit ]
' Atk: Japan 3
1. Town, 3. Forest, 6A. Causeway, 7. Mountains, 7A. Courtyard, 9. Inner Halls
Allies: Harpy
Cv3-sword 7. Skull Swordsman (Skull Knight) - Dracula's Curse [ edit ]
' 2. Clock Tower, 6S. Temple, 6. Basement, 7. Mountains, 7A. Courtyard, 9. Inner Halls
Cv3-knightCv3-armknight
(Easy/Hard Mode NA)
8. Knight (Soldier / Armor) - Dracula's Curse [ edit ]
' Atk: Japan 3
2. Clock Tower, 5A. Tower, 6. Basement, 7. Mountains, 8. Main Hall
Cv3-mhead 9. Medusa Head (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 2/3(block 8 and later)
1. Town, 2. Clock Tower, 7. Mountains, 9. Inner Halls, A. Final Clock Tower
Cv3-redwhip 10. Red Gates of Death (Red Shimon[alt] - Dracula's Curse [ edit ]
' 6. Basement, 7. Mountains, A. Final Clock Tower
Weapons: Bloody Whip
Cv3-redskele 11. Red Skeleton (jpn) - Dracula's Curse [ edit ]
' 3. Forest, 4A. Ghost Ship, 5. Underground Passage, 8. Main Hall
Cv3-whipskel 12. The Gates of Death (Shimon[alt] - Dracula's Curse [ edit ]
' 3. Forest, 4. Swamp, 7A. Courtyard, A. Final Clock Tower
Weapons: Bone Whip
Spiderc3 13. Giant Spider (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3, 2/3(small spider, before/after block 8)
3. Forest, 7. Mountains, 8. Main Hall, A. Final Clock Tower
Cv3-ghost 14. Ghost (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3/4(block 8 and later)
3. Forest, 4. Swamp, 4A. Ghost Ship, 5. Underground Passage
Cv3-bofd 15. Fuzz Buster (Kesaran Pasaran) - Dracula's Curse [ edit ]
' Atk: Japan 3/4(block 8 or later)
5. Underground Passage, 5A. Tower, 7A. Courtyard, 9. Inner Halls
Cv3-slime 16. Slime (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3
5. Underground Passage, 6. Basement, 7. Mountains, 8. Main Hall
Cv3-fman 17. Fishman (jpn) - Dracula's Curse [ edit ]
' Atk: Japan (before/after block 8) 3/4, 2/3 (Fireball)
6S. Temple, 6. Basement, 6A. Causeway, 9. Inner Halls
Abil: Fireball
Phantome 18. Headless Hunter (Fencing Zombie) - Dracula's Curse [ edit ]
' Atk: Japan 3
4A. Ghost Ship, 7. Mountains, 8. Main Hall
Cv3-guard 19. Flying Gargoyle (Flying Skeleton) - Dracula's Curse [ edit ]
' Atk: 3/4(block 8 and later)
5A. Tower, 7. Mountains, 9. Inner Halls
Lilmum-cv3Jcv3-mummy
(NA/JPN)
20. Mummy (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3, 2/3 (bandages, enemy/boss)
5. Underground Passage, 6. Basement, 7. Mountains
Cv3-zombCv3-robeCv3-jzombie
(NA Easy/NA Hard/JPN)
21. Zombie (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3
1. Town, 8. Main Hall
Cv3-ghosteye 22. Big Eye (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3, 2 (tears)
5. Underground Passage, 6. Basement
Cv3-harpy 23. Harpy (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3
7A. Courtyard, 9. Inner Halls
Allies: Hunchback
Owlcv3 24. Owl (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3
3. Forest
Jellyf 25. Spook Spores (Balloon) - Dracula's Curse [ edit ]
' Atk: Japan 2, 2/3 (spores, before/after block 8)
3. Forest
Cv3-mudmanMudman-jpn
(NA/JPN)
26. Mud Man  - Dracula's Curse [ edit ]
' 4. Swamp
MadfrogCv3-jfrog
(NA/JPN)
27. Frog  - Dracula's Curse [ edit ]
' 4. Swamp
Cv3-fireman 28. Fireman (jpn) - Dracula's Curse [ edit ]
' 5. Underground Passage
Cv3-skeldrag 29. Skeleton Dragon  (Bone Dragon) - Dracula's Curse [ edit ]
' 6S. Temple
Abil: Fireball
Cv3-skull 30. Skull Head  - Dracula's Curse (North American and European Hard Modes only) [ edit ]
' 1. Town, 2. Clock Tower, 7. Mountains, 9. Inner Halls, A. Final Clock Tower
Skulking 31. Skull Knight (Skeleton Knight / Skull King I) - Dracula's Curse [ edit ]
' 1. Town
Grantstill 32. Nasty Grant (Grant Danasty) - Dracula's Curse [ edit ]
' 2. Clock Tower
Cyclops 33. Cyclops  - Dracula's Curse [ edit ]
' 3. Forest, 4A. Ghost Ship, 7. Mountains, 7A. Courtyard
MummyMummy 34. Mummies [bosses] (Mummy Man) - Dracula's Curse [ edit ]
' 4A. Ghost Ship, 7. Mountains, 7A. Courtyard
VbatCv3-phantbat
(NA/JPN)
35. Giant Bat (jpn) - Dracula's Curse [ edit ]
' 4. Swamp, 7. Mountains
Abil: Bat Cloud
SentinelMedusa-jp
(NA/JPN)
36. Snake Man Sentinel (Medusa) (Medusa) - Dracula's Curse [ edit ]
' 4A. Ghost Ship
Allies: Snakes
Frankcv3 37. Frankenstein (Franken) - Dracula's Curse [ edit ]
' 5A. Tower, 6. Basement
Alucard cv3 38. Alucard (jpn) - Dracula's Curse [ edit ]
' 5. Underground Passage
Abil: Hellfire, Bat Cloud
Wdragcv3Wdrag-jp
(NA/JPN)
39. Water Dragons  - Dracula's Curse [ edit ]
' 6A. Causeway
Abil: Flame Breath
Cv3-skllkngking 40. Skull Knight King (Skeleton Knight King / Skull King II) - Dracula's Curse [ edit ]
' 5. Underground Passage
Dragking 41. Bone Dragon King (Bone Dragon) - Dracula's Curse [ edit ]
' 6S. Temple
LeviathonLeviathan-jpn
(NA/JPN)
42. Leviathan (Demon) - Dracula's Curse [ edit ]
' 7. Mountains, 7A. Courtyard
Abil: Hellfire
Repear2 43. Grim Reaper (jpn) - Dracula's Curse [ edit ]
' 8. Main Hall
Cv3-death2 44. Grim Reaper [Second Form] (jpn) - Dracula's Curse [ edit ]
' 8. Main Hall
Doppel 45. Doppelganger [Trevor] (jpn) - Dracula's Curse [ edit ]
' 9. Inner Halls
Weapons: Matches Trevor's Whip (Mystic Whip, Chain Whip, or Long Chain Whip), Banshee Boomerang
Cv3-dopgrant 46. Doppelganger [Grant] (jpn) - Dracula's Curse [ edit ]
' 9. Inner Halls
Weapons: Matches Grant's primary (Dagger (Dagger Throw for Japan version, Dagger Thrust for International), Axe (Arc Throw)
Cv3-dopsyph 47. Doppelganger [Sypha] (jpn) - Dracula's Curse [ edit ]
' 9. Inner Halls
Weapons: Warakiya Staff, Flames
Cv3-dopalu 48. Doppelganger [Alucard] (jpn) - Dracula's Curse [ edit ]
' 9. Inner Halls
Weapons: Ball of Destruction (same level as Alucard's)
Draccv3 49. Dracula (jpn) - Dracula's Curse [ edit ]
' A. Final Clock Tower
Abil: Flame Pillar
Draccv32 50. Dracula [2nd Form] (jpn) - Dracula's Curse [ edit ]
' A. Final Clock Tower
Draccv33 51. Dracula [3rd Form] (jpn) - Dracula's Curse [ edit ]
' A. Final Clock Tower

Usage[]

This template is used to enter a particular row into an Enemy Table (by passing its corresponding row number in this template as the first argument), which represents enemy data for a given enemy from the game Castlevania III: Dracula's Curse. If no row number is specified, all rows are entered. This template should be used in between an "Enemy Table Begin" and "Enemy Table End" template and can be used alongside and instead of an "Enemy Table Row" template or other Enemy Data template.