Cyborg is one of three races that can be obtained through a quest.
Cyborg's special abilities allow the player to fight and combo more effectively in close quarters, by disabling Instinct or by dealing extra damage and increasing their own defense. This race is mainly used against teamers due to its ability to deal extremely effective wide-area damage. In general, this race is great for grinding, PvP against Teamers and especially breaking combos. Additionally, it is also good for Instinct-Breaking and doing combos with Instinct-trickable attacks. This race is only weak when it creates conditions to activate Ken's bug, allowing temporary immortality or 0.5s with V4's electricity, this sometimes gives the enemy a chance to escape or counter
Obtainment
To obtain Cyborg, the player needs to complete the Cyborg Puzzle.
Stages
Stage | Method |
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Completing the Alchemist's Quest. To take this quest, the player has to have completed the Colosseum Quest. | |
Completing the Arowe's Quest, which varies depending on the race. Cyborg's V3 quest is:
The player must make sure to grab the quest every time they join the game as it will reset when you leave a server. | |
Completing the Race Awakening Puzzle, then completing Trial of The Machine and winning in the battle.
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Changes of Stages
Each stage will give additional buffs and make visual changes to the player's avatar.
Stage | Buffs | Visual changes | Image |
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No buffs. | Gives the user a metallic mask on the upper left part of their head. | ||
10% defense against melee, sword, and gun attacks. 15% of received damage passively converts to Energy. | No visual changes. | ||
Gives the user an ability called Energy Core, while activated:
It lasts 6.5 seconds, and has a 23.5 second cooldown. It does break Instinct unless the player is just on the range border of the attack. |
Removes the metallic mask and gives the user a pair of black and red, futuristic glasses. |
V4 unlocks different abilities depending on what "Gears" are put in. For more information, please refer to Race Awakening.
Ancient Powers:
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Energy Control:
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Upgraded version:
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Aftershock:
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Upgraded version:
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Visual changes:
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Overview
Pros |
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General
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Energy Core (V3)
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Energy Control (V4)
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Aftershock (V4)
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Cons |
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General
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Energy Core (V3)
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Energy Control (V4)
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Aftershock (V4)
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Change History
Released in Update 14
- Cyborg's V3 ability was reworked to create lightning that deals continuous AOE damage, burns enemies over time, causing them to take a large amount of total damage and breaks Instinct when near. It also reduces damage taken by up to 30%. But it was nerfed shortly after release:
- Lightning damage is now equal to 6.5% of the player's current level instead of 10%. Base damage before level-based bonus also reduced from 0.1 to 0 (reduces damage per tick by 35%).
- The number of tick dots was reduced from 44 to 33.
- Reduces the range of lightning damage, as well as the range of Instinct break. Lightning will now no longer break Instinct when the enemy is at the edge of the lightning AOE, meaning the enemy must be closer to break Instinct.
- Changed how the V1 and V3 accessory looks.
- Cyborg was released.
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