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Berserk is Minsc's exclusive ability.

Effects[]

Minsc becomes enraged for 2 turns. While enraged, he gains a +2 bonus to his Strength and Dexterity and becomes immune to charm, confusion, fear, feeblemind, hold, level drain, maze, stun, and sleep. He also gains 15 temporary Hit Points, which are taken away at the end of the berserk spree (possibly knocking him unconscious).

Gameplay[]

  • The Berserk status effect provides a +2 Damage and +2 THAC0 bonus, at the cost of losing control over the character: While under the Berserk effect, they will attack the closest creature, regardless of allegiance.
  • This status effect will not protect Minsc from Imprisonment
  • Once 2 turns are elapsed, Minsc will take 15 damage. Should he have less than 16 HP:
    • Enhanced Editions two letters logoBaldur's Gate I & II: Enhanced Editions
      This icon indicates content from all Enhanced Editions of the Baldur's Gate games. May situationally encompass Siege of Dragonspear and The Black Pits I & II content as well.
      He will fall unconscious for a round or so
    • Original games two letters logoBaldur's Gate I & II Classic
      This icon indicates content from all original Baldur's Gate games, extensions included.
      He will die
  • Berserk activates automatically when:
    • Dynaheir and Minsc are both in the party and Dynaheir is killed in combat  [verification needed]
    • Aerie has become Minsc's new witch through dialogue and is killed in combat
    • In those cases, Berserk lasts only for the duration of the battle  [verification needed]

See Also[]

Notes[]

References

  1. BARONP.CRE
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