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Main article: Physical damage

Piercing damage is one of the 10 main damage types of the game, typically inflicted by small swords, spears and halberds.

Resistance to a damage type works as a percentage value that can go from -128 to 127:

  • At -50% resistance, a creature takes 150% damage
  • At 0% resistance, a creature takes full damage
  • At 100% resistance, it takes no damage
  • At 110% resistance, it is healed by 10% of the damage

In Enhanced Editions, resistance to Physical and Poison damage is capped at 100%, and damage that you're immune to no longer interrupts spellcasting.[1]

Gameplay[]

Protection from piercing[]

Items[]

Damage by piercing[]

Items[]

Spells[]

Creatures, protected from piercing[]

Creatures, dealing piercing damage[]

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