- Main article: Physical damage
Piercing damage is one of the 10 main damage types of the game, typically inflicted by small swords, spears and halberds.
Resistance to a damage type works as a percentage value that can go from -128 to 127:
- At -50% resistance, a creature takes 150% damage
- At 0% resistance, a creature takes full damage
- At 100% resistance, it takes no damage
- At 110% resistance, it is healed by 10% of the damage
In Enhanced Editions, resistance to Physical and Poison damage is capped at 100%, and damage that you're immune to no longer interrupts spellcasting.[1]
Gameplay[]
Protection from piercing[]
- See also: Category:Piercing resistance
Items[]
Damage by piercing[]
- See also: Category:Piercing damage
Items[]
Spells[]
Creatures, protected from piercing[]
- See also: Category:Protected from piercing