Suppress is a Mod that reduces Noise Level on Secondary Weapons. At max rank, it renders any Secondaries completely silent and undetectable while firing.
Stats[]
Rank | Noise Reduction | Cost |
---|---|---|
0 | +25% | 2 |
1 | +50% | 3 |
2 | +75% | 4 |
3 | +100% | 5 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Corrupted Crewman | 3% | 32.47% | 0.9741% | 103 | 1 | 0.009741 |
Exploiter Orb | 100% | 38.72% | 38.72% | 3 | 1 | 0.3872 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Added in Update 10.0 (2013-09-13).
- This Mod only reduces or eliminates firing noise. Any corpses, returning fire, or enemies that are not killed quick enough will still cause an alert.
- Shooting a silent Weapon within 6 meters of an enemy or at the terrain near an enemy will cause them to stop and look around, but will not change their actual alert state.
- A rank 3 Suppress Mod (100% Noise reduction) will allow
Ivara to stay invisible while
Prowl is active.
Gallery[]
Patch History[]
Update 30.7 (2021-09-08)
- Fixed an issue with Silencing Mods not reducing some sounds properly.
Update 26.0 (2019-10-31)
- Now an Exilus Weapon mod.
Update 10.2 (2013-09-27)
- Hush and Suppress mods now lower the sound of weapons when equipped.
Update 10.0 (2013-09-13)
- Introduced.
See Also[]
Hush, the rifle counterpart of this mod.
Silent Battery, the shotgun counterpart of this mod.
- Mods
- Stealth
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)