Before challenging a chamber, the Benediction of the Abyss screen will pop up. Players can choose 1 of 3 buffs to take with them to challenge either the chamber or the floor. If the player chooses a benediction that is effective for the floor, it will remain active for the remaining chambers and stack with any benedictions chosen in later chambers. The selection of benedictions refreshes every day at server reset, provided that the player has abandoned any ongoing challenges from a previous day.
Benediction | Type | Duration |
---|---|---|
Character ATK +20% | Attack | Floor |
Character All Elemental RES +25% | Defense | Chamber |
Character Anemo RES +35% | Defense | Chamber |
Character CRIT Rate +8%, CRIT DMG +15% | Attack | Floor |
Character Charged Attack Stamina Consumption -50% | Attack | Chamber |
Character Cryo RES +35% | Defense | Chamber |
Character DEF +30% | Defense | Floor |
Character DEF -15%, ATK +40% | Attack | Chamber |
Character DMG within 8s of sprint +20%. Can occur only once every 15s. | Attack | Floor |
Character Dendro RES +35% | Defense | Chamber |
Character Electro RES +35% | Defense | Chamber |
Character Elemental Burst DMG +20% | Attack | Floor |
Character Elemental Bursts instantly restore 30% HP | Life | Chamber |
Character Elemental Mastery +80 | Attack | Floor |
Character Elemental Skill DMG +20% | Attack | Floor |
Character Elemental Skill and Burst CD -20% | Attack | Chamber |
Character Energy Recharge +20% | Attack | Floor |
Character Geo RES +35% | Defense | Chamber |
Character Healing Effectiveness is increased by 20%. | Life | Floor |
Character Hydro RES +35% | Defense | Chamber |
Character Max HP +25% | Life | Floor |
Character Movement SPD +30% | Defense | Chamber |
Character Normal Attack SPD +25% | Attack | Chamber |
Character Normal and Charged Attack DMG +20% | Attack | Floor |
Character Physical DMG +25% | Attack | Floor |
Character Physical RES +30% | Defense | Chamber |
Character Pyro RES +35% | Defense | Chamber |
Character Sprinting Stamina cost -30% | Defense | Chamber |
Defeating an opponent gives a 50% chance to end current Elemental Skill CD. Can only occur once every 20s. | Attack | Chamber |
Defeating an opponent instantly restores 8% HP for the current character | Life | Chamber |
Increases Character DMG dealt to opponents' weak points by 30%. | Attack | Floor |
Instantly restores 25% HP to all party members | Life | Immediate |
When Character HP is greater than 50%, ATK +30% | Attack | Chamber |
When Character HP is greater than 50%, DEF +40% | Defense | Chamber |
When Character HP is less than 50%, ATK +60% | Attack | Chamber |
When Character HP is less than 50%, DEF +80% | Defense | Chamber |