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Ice Blitz is a physical ability for Lightning in Lightning Returns: Final Fantasy XIII. It deals physical ice-elemental damage to targets within a radius.

Obtained[]

Ice Blitz can only be obtained as a drop from the Wendigo enemies found in the Temple of Light on the Final Day. The enemies has a 7.5% chance of dropping the attack.

Wendigos drop the different levels of the ability on the following days and difficulties:

Enemy Lv. 1 Lv. 2 Lv. 3 Lv. 4 Lv. 5
Wendigo Day 13 (Easy/Normal) N/A N/A Day 13 (Hard) N/A

Mechanics[]

Ice Blitz deals ice-elemental damage within a radius of effect around the selected target. It has an ATB cost of 25, an attack power of 3.35, Multiplexer of 0.75, Stagger Power of C, Stagger Time of E, and a Combo of 3. When fully upgraded, Ice Blitz Lv.5 can have an ATB cost of 20, an attack power of 4.45, a Stagger Power of C, and a Stagger Time of E.

Growth chart
Level Base Power Power Increment Synthesis Needed to Max Max Power Level Up Malistone
Lv. 1 0.75 0.10 4 1.15 Silver
Lv. 2 1.25 0.10 5 1.75 Silver
Lv. 3 1.85 0.10 5 2.35 Mythril
Lv. 4 2.45 0.10 8 3.25 Adamant
Lv. 5 3.35 0.10 11 4.45 N/A
Passives

Ice Blitz abilities can have the following passives:

Normal
  • Ice-Attribute Attacks +12%
  • Strength in Numbers +18%
  • Undaunted Lv.2
Rare
  • Strength +250 (Chaos variant drop)
  • Committal (Synthesis only)

Use[]

Ice Blitz is useful against enemies weak to both ice and physical oriented attacks. When used in conjunction with Magnet, the player can gather multiple enemies together to easily to have Ice Blitz attack all targets at once. If an Enfrost enhanced Ice Blitz is used with Magnet and Blizzara, the player can easily inflict stagger on multiple enemies weak to ice-elemental attacks. Due to its late game availability and only Neela enemies being weak to fire damage in the game's final dungeon, the ability cannot be as taken advantage of until later playthroughs.

Gallery[]

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