Season (game mechanic)

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This article is about the game mechanic. For the division of dubbed episodes in the animated series, see season. For the Pokémon GO mechanic, see Season (GO).

Seasons (Japanese: 季節 season) are a mechanic from the fifth generation of the Pokémon games.

Seasons will not change in-game automatically; they will change only upon exiting a cave or building, or crossing between two outdoor maps at a transition that involves a loading zone (such as by moving between the various sections of Castelia City or Nimbasa City, or moving from Driftveil City to Driftveil Drawbridge). Unlike in the real world, where each season lasts for approximately three sequential months (in the astronomical model) or exactly three sequential months (in the meteorological model), the seasons in Unova will change each month, going through the full cycle of spring, summer, autumn, and winter three times per year.

Generation V

December is winter

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Spring

Summer

Autumn

Winter

2 days until spring!

Spring

Spring (Japanese: spring) occurs in January, May, and September.

Effects

Summer

Summer (Japanese: summer) occurs in February, June, and October.

Effects

Autumn

Autumn: as normal, the slope is too steep to climb.

Autumn (Japanese: autumn), also known as fall in North America, occurs in March, July, and November.

Effects

Winter

Winter: due to snowfall the area uphill is now accessible.

Winter (Japanese: winter) occurs in April, August, and December.

Effects

Pokémon GO

Main article: Season (GO)

Seasons were introduced as a mechanic to Pokémon GO on December 1, 2020 as part of the GO Beyond update.[1] Each season lasts for three months (starting and ending on the first day of a month), with the Northern and Southern Hemispheres experiencing opposite seasons, based on the real-world meteorological season for that hemisphere.

Trivia

  • Because February is included among the months considered as summer in the games, summer is the shortest season on average. Whereas the other seasons each last a total of 92 days in a real-time year, summer lasts for a total of 89 days, or 90 days in case of a leap year. In the real world, this is true for astronomical summer in the southern hemisphere, as the Earth is near perihelion; astronomical summer lasts only approximately 89 days, while winter lasts closer to 94. The opposite is in effect for the Northern Hemisphere.
  • When summer and winter start in the Northern Hemisphere of the real world, the same season is in effect in-game. This is not true for spring and autumn: it is spring in-game when autumn starts in real life and vice versa. The opposite is true for the Southern Hemisphere: real-world spring and autumn start in months with their respective in-game seasons, while summer and winter start in in-game winter and summer respectively.
  • In the astronomical model of seasons (used in North America and parts of Europe), seasons start at solstices and equinoxes. In the game, seasons start at the start of the month, as is the case in the meteorological model of seasons (used by meteorologists and in countries such as Australia).
  • Pokémon Black and White, the first games to introduce this feature, were released during autumn in Japan, and the in-game season was spring. The international releases were released during spring in the Northern Hemisphere, and the in-game season was autumn.

In other languages

Language Title
Chinese Cantonese 季節 Gwaijit
Mandarin 季節 / 季节 Jìjié
France Flag.png French Saison
Germany Flag.png German Jahreszeit
Indonesia Flag.png Indonesian Musim
Italy Flag.png Italian Stagione
South Korea Flag.png Korean 계절 Gyejeol
Malaysia Flag.png Malaysian Musim
Portugal Flag.png Portuguese Estação
Spain Flag.png Spanish Estación
Thailand Flag.png Thai ฤดูกาล Ruedu Kan
Vietnam Flag.png Vietnamese Mùa

Spring

Language Title
Chinese Cantonese 春天 Chēuntīn
Mandarin 春天 Chūntiān
France Flag.png French Printemps
Germany Flag.png German Frühling
Indonesia Flag.png Indonesian Musim semi
Italy Flag.png Italian Primavera
South Korea Flag.png Korean �� Bom
Malaysia Flag.png Malaysian Musim bunga
Portugal Flag.png Portuguese Primavera
Spain Flag.png Spanish Primavera
Thailand Flag.png Thai ฤดูใบไม้ผลิ Ruedu Baimaiphli
Vietnam Flag.png Vietnamese Mùa xuân

Summer

Language Title
Chinese Cantonese 夏天 Hahtīn
Mandarin 夏天 Xiàtiān
France Flag.png French Été
Germany Flag.png German Sommer
Indonesia Flag.png Indonesian Musim panas
Italy Flag.png Italian Estate
South Korea Flag.png Korean 여름 Yeoreum
Malaysia Flag.png Malaysian Musim panas
Portugal Flag.png Portuguese Verão
Spain Flag.png Spanish Verano
Thailand Flag.png Thai ฤดูร้อน Ruedu Ron
Vietnam Flag.png Vietnamese Mùa hè

Autumn

Language Title
Chinese Cantonese 秋天 Chāutīn
Mandarin 秋天 Qiūtiān
France Flag.png French Automne
Germany Flag.png German Herbst
Indonesia Flag.png Indonesian Musim gugur
Italy Flag.png Italian Autunno
South Korea Flag.png Korean 가을 Ga-eul
Malaysia Flag.png Malaysian Musim luruh
Portugal Flag.png Portuguese Outono
Spain Flag.png Spanish Otoño
Thailand Flag.png Thai ฤดูใบไม้ร่วง Ruedu Baimairuang
Vietnam Flag.png Vietnamese Mùa thu

Winter

Language Title
Chinese Cantonese 冬天 Dūngtīn
Mandarin 冬天 Dōngtiān
France Flag.png French Hiver
Germany Flag.png German Winter
Indonesia Flag.png Indonesian Musim dingin
Italy Flag.png Italian Inverno
South Korea Flag.png Korean 겨울 Gyeo-ul
Malaysia Flag.png Malaysian Musim sejuk
Portugal Flag.png Portuguese Inverno
Spain Flag.png Spanish Invierno
Thailand Flag.png Thai ฤดูหนาว Ruedu Nao
Vietnam Flag.png Vietnamese Mùa đông
Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.