Zelda (SSB4)/Up aerial
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Update history[edit]
Up aerial's landing lag decreased: : 22 → 19.
Up air deals 2% more damage: (15% → 17%), without full compensation on its knockback scaling (90 → 84), and has a larger hitbox: 7u → 8u.
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 17% | 0 | ![]() |
30 | 84 | 0 | 8.0 | 0 | 0.0 | 23.0 | 0.5 | 1.0x | 1.0x | 0% | ![]() |
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Timing[edit]
Attack[edit]
Initial autocancel | 1-4 |
---|---|
Hitboxes | 14-16 |
Ending autocancel | 56- |
Animation length | 54 |
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Landing lag[edit]
Animation length | 19 |
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![]() Lag time |
![]() Hitbox |
![]() Autocancel |
![]() Interruptible |
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