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- This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Alolan Whip.
Hitbox visualization showing Incineroar's side special,
Alolan Whip, when grounded.
Hitbox visualization showing Incineroar's side special,
Alolan Whip, when aerial.
Hitbox visualization showing Incineroar's side special,
Alolan Whip, when failing.
Hitbox visualization showing Incineroar's side special,
Alolan Whip, when early.
Hitbox visualization showing Incineroar's side special,
Alolan Whip, when successful.
Overview[edit]
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Update history[edit]
8.0.0
- The move has faster startup (frame 18 → 16), with its total duration reduced as well (FAF 60 → 58).
- The lariat attack has more knockback scaling on both grabbed opponents (440 → 454) and bystanders (38 → 40).
Hitboxes[edit]
Grounded[edit]
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Early Windbox
|
0 |
0 |
0 |
0.0% |
0 |
|
Forward |
0 |
100 |
30 |
|
5.0 |
top |
0.0 |
5.0 |
2.0 to 5.0 |
0.0× |
0.0× |
0% |
|
|
|
|
|
|
None |
|
Fighter Only |
All |
|
|
|
|
|
|
Late Windbox
|
0 |
0 |
0 |
0.0% |
0 |
|
Forward |
0 |
100 |
30 |
|
5.0 |
top |
0.0 |
5.0 |
2.0 to 5.0 |
0.0× |
0.0× |
0% |
|
|
|
|
|
|
None |
|
Fighter, Enemy, Boss |
All |
|
|
|
|
|
|
ID |
Radius |
Bone |
Offset |
G |
A
|
0 |
4.0 |
top |
0.0 |
8.0 |
2.0 to 8.0 |
|
|
1 |
1.5 |
top |
0.0 |
8.0 |
2.0 to 10.5 |
|
|
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Early windbox
|
0 |
0 |
0 |
0.0% |
0 |
|
Forward |
0 |
100 |
30 |
|
5.0 |
top |
0.0 |
7.0 |
2.0 to 5.0 |
0.0× |
0.0× |
0% |
|
|
|
|
|
|
None |
|
Fighter Only |
All |
|
|
|
|
|
|
Late Windbox
|
0 |
0 |
0 |
0.0% |
0 |
|
Forward |
0 |
100 |
30 |
|
5.0 |
top |
0.0 |
7.0 |
2.0 to 5.0 |
0.0× |
0.0× |
0% |
|
|
|
|
|
|
None |
|
Fighter, Enemy, Boss |
All |
|
|
|
|
|
|
ID |
Radius |
Bone |
Offset |
G |
A
|
0 |
4.0 |
top |
0.0 |
8.0 |
2.0 to 8.0 |
|
|
1 |
2.5 |
top |
0.0 |
8.0 |
2.0 to 9.5 |
|
|
Failure[edit]
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
0 |
0 |
0 |
4.0% |
1.0 |
|
Standard |
0 |
100 |
70 |
|
7.0 |
top |
0.0 |
10.0 |
-5.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Kind |
ID |
Damage |
Angle |
Angle type |
BK |
KS |
FKV |
H× |
Effect |
Type |
Sound
|
Throw |
0 |
0.0% |
|
Backward |
30 |
50 |
0 |
0.0× |
|
|
None
|
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
0 |
0 |
0 |
12.0% |
1.0 |
|
Backward |
128 |
34 |
0 |
|
6.0 |
top |
0.0 |
6.0 |
0.0 |
0.4× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Kind |
ID |
Damage |
Angle |
Angle type |
BK |
KS |
FKV |
H× |
Effect |
Type |
Sound
|
Throw |
0 |
0.0% |
|
Backward |
70 |
280 |
0 |
0.0× |
|
|
None
|
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
0 |
0 |
0 |
20.0% |
2.0 |
|
Backward |
88 |
40 |
0 |
|
7.0 |
arml |
0.0 |
0.0 |
0.0 |
1.4× |
1.0× |
0% |
|
|
|
|
|
|
Heavy |
|
All |
All |
|
|
|
|
|
|
Kind |
ID |
Damage |
Angle |
Angle type |
BK |
KS |
FKV |
H× |
Effect |
Type |
Sound
|
Throw |
0 |
0.0% |
|
Backward |
20 |
454 |
0 |
0.0× |
|
|
None
|
Windbox (early, late)
|
13, 14-15
|
Grab
|
16-32
|
Interruptible
|
58
|
Animation length
|
109
|
Failure[edit]
Heavy Armor
|
1-3
|
Hitbox
|
1-2
|
Throw
|
6
|
Interruptible
|
33
|
Animation length
|
65
|
Heavy Armor
|
1-42
|
Hitbox
|
8-17
|
Throw
|
16
|
Interruptible
|
43
|
Animation length
|
75
|
Heavy Armor
|
1-57
|
Hitbox
|
9-19
|
Throw
|
14
|
Interruptible
|
48
|
Animation length
|
91
|
|
|
Incineroar's moveset
|
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