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Youngblood
Everybody thinks you're crazy. Now get back here and prove it!
~ Youngblood to Danny

Summary

Youngblood is a ghost child who likes dressing up as a pirate, cowboy, and astronaut. He first appeared in Amity Park as a pirate and took all the adults to power his ship. He later appears in the series as a cowboy and tries to make Danny's family think he was insane. The reason everyone calls him "Youngblood" is because only the young can see or hear him. Adults, or kids who "think" their adults are incapable of seeing or hearing him.

Powers and Stats

Tier: Varies, usually High 6-C, up to 2-A at his peak

Name: Youngblood

Origin: Danny Phantom

Gender: Male

Age: Unknown

Classification: Ghost, Pirate, Cowboy

Powers and Abilities: Superhuman Physical Characteristics, Ghost Physiology (Has all the standard powers and abilities of a ghost), Energy Manipulation and Technology Manipulation (Can use his energy to manipulate his mechanical hook hand and transform it into a slingshot that and project balls of energy or rapid fire the hook itself, and can fire beams of energy from his eyes[1]), Body Control and Natural Weaponry (Changed his peg leg into a cannon that fires cannonballs, changed his hook into a sword[1]), Fire Manipulation (Changed his weapons into cannons to that fires small blasts of fire[1]), Passive Invisibility (Youngblood is naturally invisible to everyone other than the young, however if the young believe themselves to be mature they will be unable to see him as well[2])

Attack Potency: Varies (Ghosts feed off of human emotions[3] to increase and sustain their power,[4] however, a sudden loss of these emotions can result in them becoming weaker, losing abilities, and even incapacitation.[4] Ghosts also have emotional drives, the loss of which can have the same effects as above,[3] however can grant them even greater power by gaining a new drive,[3] with their own emotions such as anger can also increase their power), usually Large Island level+ (Could harm and later match Danny Phantom[1][Note 1]), up to Multiverse level+ at his peak (Comparable to Danny Phantom[1], who is around 10 times weaker than base Pariah Dark, who is superior to all other ghosts, which would include the oldest ghosts who when alive, split the original world in two, creating the Ghost Zone and Human World in the process,[3] both of which are infinite in size and the Ghost Zone containing an infinite number of realms which included timestreams, as well as being superior to ghosts such as Clockwork)

Speed: Varies, usually Relativistic (Could keep up with Danny Phantom in combat[1][Note 2]), up to Massively FTL+ at his peak (Comparable to Danny Phantom, who is 10x slower than to base Pariah Dark, who performed this feat,[5][Note 3])

Lifting Strength: Varies, usually Class 5 (Superior to Pariah's Soldiers, who can lift and throw trucks[5][Note 4]), higher at his peak (Grows more powerful through emotions, and should be superior to Mr. Lancer, who is described as an old and out of shape individual yet could still move and lifted large stone blocks later in the series[6])

Striking Strength: Varies, usually Large Island level+, up to Multiverse level+ at his peak (Matched Danny Phantom in physical strength[1])

Durability: Varies, usually Large Island level+, up to Multiverse level+ at his peak (Took a blast from Danny Phantom and was only knocked back but not injured[1])

Stamina: Infinite (Ghosts lack biological functions and don't feel physical fatigue, their natural ectoplasmic energy can be used as a constantly replenishing fuel source.)

Range: Standard Melee Range, Several Meters with his ranged attacks (His various attacks have shown to reach these distances[1])

Standard Equipment: His Pirate Ship

Intelligence: Average (While Youngblood is a capable fighter, he has the mindset of a child)

Weaknesses: Standard ghost weaknesses. Youngblood is very childish.

Notable Attacks/Techniques:

  • Ectoplasm Manipulation: Youngblood can manipulate his own unique ectoplasmic energy and use it to beams of energy from his eyes.
  • Slingshot: Youngblood can use his energy to change his mechanical hook hand into slingshot to fire harmful balls of energy.
  • Leg Cannon: Youngblood can change his peg leg into a cannon that fires cannonballs and fire.

Notes:

  1. Youngblood's High 6-C rating scales to 420.696 Gigatons
  2. Youngblood's Relativistic speed rating scales to 0.19c
  3. Youngblood's Massively FTL+ speed rating scales to 3.3 Trillion c
  4. Youngblood's Class 5 lifting strength rating scales to 1080kg

Gallery

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Danny Phantom; Season 2; Episode 3; Pirate Radio
  2. Danny Phantom; Season 2; Episode 7; The Fenton Menace
  3. 3.0 3.1 3.2 3.3 Danny Phantom A Glitch in Time
  4. 4.0 4.1 Danny Phantom; Season 1; Episode 11; Fanning the Flames
  5. 5.0 5.1 Danny Phantom; Season 2; Episode 4 - 5; Reign Storm
  6. Danny Phantom; Season 2; Episode 15; King Tuck

Discussions

Discussion threads involving Youngblood
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