“ | We can overcome anything! | „ |
~ Webber |
Summary
Webber is another survivor in The Constant. Formerly a human boy, he was eaten by a spider. However instead of being digested, he merged with the spider, taking control of it. Now he wanders The Constant, surviving with the help of his spider friends as well as the many unfortunate souls trapped within
Powers and Stats
Tier: At least 9-B physically and with weaker items, 9-A with stronger equipment | At least 9-B physically and with weaker items, At least 9-A, possibly 8-B with stronger equipment
Key: Single-Player | Together
Name: Webber
Origin: Don't Starve
Gender: Male (The Human), Unknown (The Spider)
Age: Possibly 10 years old
Classification: Human Spider hybrid
Powers and Abilities:
Superhuman Physical Characteristics, Weapon Mastery, Preparation, Construction (The stations are constructs capable of teaching survivors how to create various items and structures. The knowledge of the first station, The Science Machine, is automatically ingrained into a survivor's head and they are able to continue making advance stations afterwards), Non-Physical Interaction, Extrasensory Perception (Even when completely sane, all survivors can see and attack ghosts. When insane, they are able to hit creatures they normally can't see or hit), Immortality (Type 4. When a survivor dies, they are teleported to another dimension where they are then sent back to different world), Dimensional Storage (Can bring large amounts of rocks, boats, axes, and large objects even without a backpack), Animal Manipulation (Can befriend Spiders), Stealth Mastery (Carries around a pair of goggles that allow him to disguise himself as a Pigman), Accelerated Development, Thread Manipulation, Adhesive Manipulation (Grows a beard made of silk at a worryingly fast rate. Can make Spider Dens), Resistance to Ice Manipulation, Animal Manipulation, possibly Empathic Manipulation (Is unaffected by Spider Queen's commanding screech despite being part spider)
Statistics Amplification, Damage Reduction, Preparation, Healing, Regeneration (Low), Resurrection, Forcefield Creation, Stealth Mastery, Summoning, Enhanced Senses, Teleportation, Intangibility, Energy Manipulation, Ice Manipulation, Fire Manipulation, Light Manipulation, Air Manipulation, Darkness Manipulation, Weather Manipulation, Poison Manipulation, Earth Manipulation, Explosion Manipulation, Empathic Manipulation, Sleep Manipulation, Minor Pocket Reality Manipulation, Resistance to Fear Manipulation, Madness Manipulation, Electricity Manipulation, Fire Manipulation, Temperature Manipulation, Fragrance Manipulation, Poison Manipulation, Minor Resistance to Water Manipulation, Air Manipulation, and Biological Manipulation
Superhuman Physical Characteristics, Weapon Mastery, Preparation, Construction (The stations are constructs capable of teaching survivors how to create various items and structures. The knowledge of the first station, The Science Machine, is automatically ingrained into a survivor's head and they are able to continue making advance stations afterwards), Non-Physical Interaction, Extrasensory Perception (Even when completely sane, all survivors can see and attack ghosts. When insane, they are able to hit creatures they normally can't see or hit), Immortality (Type 4. When a survivor dies, they are teleported to another dimension where they are then sent back to different world), Dimensional Storage (Can bring large amounts of rocks, boats, axes, and large objects even without a backpack), Animal Manipulation (Can befriend Spiders), Accelerated Development, Thread Manipulation, Adhesive Manipulation (Grows a beard made of silk at a worryingly fast rate. Can make Spider Dens), Resistance to Ice Manipulation, and Animal Manipulation, possibly Empathic Manipulation (Is unaffected by Spider Queen's commanding screech despite being part spider)
Statistics Amplification, Transmutation, Power Bestowal, Power Mimicry (Can change the species of Spiders with Switcherdoodles), Damage Reduction, Preparation, Healing, Regeneration (Low), Resurrection, Forcefield Creation, Stealth Mastery, Enhanced Senses, Teleportation, Ice Manipulation, Fire Manipulation, Light Manipulation, Air Manipulation, Darkness Manipulation, Electricity Manipulation,Explosion Manipulation, Empathic Manipulation, Sleep Manipulation, Limited Water Manipulation, Pocket Reality Manipulation, and Precognition, Resistance to Fear Manipulation, Madness Manipulation, Electricity Manipulation, Fire Manipulation, Temperature Manipulation, Minor Resistance to Water Manipulation and Biological Manipulation, Immunity to Fear Manipulation and Madness Manipulation (With certain equipment)
Attack Potency: At least Wall level (Able to break this boulder with 6 hits), Small Building Level with better equipment (Able to tank a considerable amount of hits from bosses capable of easily knocking down trees | Wall level (Able to perform the same feats as he did in the singleplayer version), Small Building Level, possibly City Block Level (Can fight off Toadstool which can cause minor cave ins by walking, comparable to a magnitude 4 earthquake) with better equipment
Speed: Athletic Human normally (Is in good physical condition. Can typically outrun most bosses and creatures), higher with certain speed boosting items and foods, Subsonic attack speeds with long ranged weapons (Most of them have the same speed as blow darts and cannot be dodged by most enemies) | Same as the singleplayer
Lifting Strength: Average Human | Class 5 (Able to carry marble statues the size of his body though is considerably slowed down in the process)
Striking Strength: At least Wall level normally, Small Building level with stronger weapons | At least Wall level normally, Small Building level, possibly City Block level with stronger weapons
Durability: At least Wall level normally (Able to take hits from comparable creatures), Small Building Level with better armor (Able to shrug off attacks from bosses) | At least Wall level normally, Small Building Level, possibly City Block Level with better armor
Stamina: Athletic, possibly Peak Human (Is never shown to tire from physical activity. Still requires food and is benefited by sleeping though the latter is not specifically needed)
Range: Standard Melee Range (With melee weapons), Several Meters (With staffs and projectiles)
Standard Equipment: Shamlet Mask, Spider Egg, and Monster Meat | Spider Egg and Monster Meat
Optional Equipment:
All items that can be crafted in the stations
- Tentacle Spike (One of the stronger weapons though its supply is quite limited)
- Bone Helm (Together only. Applies the same effects as a Nightmare Amulet though with the added bonus that it renders Shadow Creatures passive)
- Bee Queen Crown (Together only. Reverses insanity auras, causing them to give sanity instead)
- Switcherdoodles (Together only. Transforms Spiders into other Spider forms corresponding to the fed cookie)
Intelligence: Likely Average (Does not demonstrate any notable intelligence feats when compared to the rest of the characters) | Same as singleplayer
Weaknesses: None Notable
Notable Matchups
Victories:
Losses:
Fluttershy (Human World) (My Little Pony) Fluttershy's Profile (Speed equalized, Webber had prior knowledge and 2 days of preparation time, Together Webber and Base Fluttershy used, Webber had 2 stacks of monster jerky and 2 Lazy Explorers)
Inconclusive:
Discussions
Discussion threads involving Webber (Don't Starve) |