Summary
Keldeo is a dual-type Water/Fighting Mythical Pokémon.
Along with Cobalion, Terrakion, and Virizion, Keldeo is a member of the Swords of Justice. When it knows Secret Sword, it can transform into its Resolute Form.
Powers and Stats
Tier: At least Low 6-B | At least 3-C, possibly High 3-A
Key: Ordinary Forme | Resolute Forme
Name: Keldeo
Origin: Pokémon
Gender: Genderless, referred to as male in Gates to Infinity.
Age: Unknown
Classification: Mythical Pokémon, Colt Pokémon, Sword of Justice, Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Water Manipulation, Water Walking, Statistics Amplification, Durability Negation, Telepathy, Forcefield Projection, Energy Manipulation, Ice Manipulation, and Resistance to Rock, Bug, Steel, Fire, Water, Ice, and Dark Type moves, Damage Boost, Statistics Reduction, Non-Physical Interaction, Transformation, Flash Freezing
Attack Potency: At least Small Country level+ via powerscaling (Should be comparable to other Mythicals such as Shaymin) | At least Galaxy level, possibly High Universe level (Was able to match and almost defeat a full power Black Kyurem), Can ignore conventional durability with Secret Sword
Speed: At least FTL, likely higher (Comparable to other Mythicals) | At least Massively FTL+, possibly Infinite (Kept up with Black Kyurem)
Lifting Strength: At least Class T | At least Class Z, likely far higher (Comparable to Mega Mewtwo X/Y)
Striking Strength: At least Small Country level+ | At least Galaxy level, possibly High Universe level
Durability: At least Small Country level+ | At least Galaxy level, possibly High Universe level (Took hits from base Kyurem and survived Black Kyurem's best attack in the movie)
Stamina: Superhuman (Should be physically comparable to other Swords of Justice. Superior to the average Pokemon in terms of stamina)
Range: Standard Melee Range. Hundreds of Kilometers with water attacks. | Extended Melee Range. Planetary with water attacks
Standard Equipment: None
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Gifted in battle (Should be far superior to 3rd stage Pokémon who are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Weak to Flying, Grass, Electric, Psychic, and Fairy Type attacks
Notable Attacks/Techniques:
- Aqua Jet: The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
- Leer: The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
- Double Kick: The target is quickly kicked twice in succession using both feet.
- Bubble Beam: A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
- Take Down: A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
- Aqua Tail: The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
- Sacred Sword: The user attacks by slicing with its long horns. The target's stat changes don't affect this attack's damage.
- Swords Dance: A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
- Work Up: The user is roused, and its Attack and Sp. Atk stats increase.
- Hydro Pump: The target is blasted by a huge volume of water launched under great pressure.
- Close Combat: The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
- Justified: When hit by a Dark Type move, Keldeo's attack increases.
- Quick Guard: Keldeo protects itself and its allies from priority based attacks.
- Double Team: Keldeo creates illusory copies of itself. This also raises its evasiveness.
- Secret Sword: Resolute Forme only. Keldeo's signature move. Keldeo infuses energy into its horn before slashing at the opponent. It ignores special defense and instead targets defense.
- Focus Blast: Keldeo fires off a concentrated sphere of energy. It may also lower the opponent's special defense.
- Icy Wind: Keldeo fires off an icy beam of freezing energy to freeze the opponent. It can also be used to create ice in general and freeze water. It also lowers the opponent‘s speed.
- Helping Hand: Keldeo assists one of its allies by increasing the power of their next attack.
- Retaliate: Keldeo retaliates against the opponent. Its power doubles if an ally was knocked out beforehand.
Gallery
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Keldeo |