Summary
Cutting a burning swath through the darkest places of the world, Kassadin knows his days are numbered. A widely traveled Shuriman guide and adventurer, he had chosen to raise a family among the peaceful southern tribes—until the day his village was consumed by the Void. He vowed vengeance, combining a number of arcane artifacts and forbidden technologies for the struggle ahead. Finally, Kassadin set out for the wastelands of Icathia, ready to face any monstrous Void-construct in his search for their self-proclaimed prophet, Malzahar.
Born before the kindling of the stars, Kassadin stands alone in space’s vast void. He watches over all things, a sentinel awaiting the end of this universe… and the beginning of the next.
Powers and Stats
Tier: 7-B | Low 2-C
Key: Base | Cosmic Reaver
Name: Kassadin, The Void Walker
Origin: League of Legends
Gender: Male
Age: Unknown (Likely in his 40s) | Older than the universe
Classification: Void Altered Human (Physically), Leader of the Preservers of Valoran, Father of Kai'Sa | Cosmic Entity
Powers and Abilities:
Superhuman Physical Characteristics, Skilled swordsman, Flight, Void Energy Projection (Utilizes Void Energy in his attacks, which grants Mind Manipulation, Memory Manipulation, Madness Manipulation, Perception Manipulation, Reality Warping, Spatial Manipulation, Time Manipulation, Gravity Manipulation, Existence Erasure, Biological Manipulation, Absorption (Life Force, Matter, Magic, and Information), Corruption, and Soul Manipulation), Can nullify channeled attacks (Via Null Sphere), Forcefield Creation, Homing Attack, Damage Boost (Via Nether Blade), Magic/Energy Manipulation and Absorption, Statistics Reduction (Via Force Pulse), Teleportation, Dimensional Travel (Via Riftwlk), Resistance to Mind Manipulation, Memory Manipulation, Madness Manipulation, Perception Manipulation, Reality Warping, Spatial Manipulation, Time Manipulation, Gravity Manipulation, Existence Erasure, Biological Manipulation, Corruption, Absorption (Life force, matter, magic, and information), and Soul Manipulation (Able to resist the full effects of The Void), and Magic-based attacks
All powers as base plus Immortality (Type 1), Self-Sustenance (Types 1, 2, and 3), Large Size (Type 7), Flight/Spaceflight, Light Manipulation, Creation (Creates constellations as a byproduct of his attacks and general movement), Gravity Manipulation (Cosmics are able to create gravitational waves with their breath alone)
Attack Potency: City level (Likely comparable to Malzahar, Has fought and killed hundreds of Voidborn, which should be at least comparable to the likes of Cho'Gath, Kog'Maw, Kha'Zix, Rek'Sai, and Vel'Koz, and some of which can be this large) | Universe level+ (Cosmics are the equal and opposite of the Dark Stars, such as Karma and Thresh)
Speed: Subsonic reactions and combat speed (Superior to newborn Voidborn that are capable of tagging Ascendants, Targonian Aspects, and Iceborn. Has fought and killed hundreds of Voidborn, which should be at least comparable to the likes of Cho'Gath, Kog'Maw, Kha'Zix, Rek'Sai, and Vel'Koz) | Massively FTL+ (Should be comparable to Dark Star Thresh)
Lifting Strength: At least Peak Human | At least Galaxy level (Should be comparable to the Dark Stars)
Striking Strength: City level | Universe level+
Durability: City level, Higher against magic-based attacks (Naturally takes reduced damage against magic attacks, Able to absorb attacks and use his own excess energy to create barriers that mitigate magical attacks) | Universe level+
Stamina: Superhuman
Range: Extended Melee Range with Nether Blade, Tens of Meters with powers, Tens of Kilometers with Void Energy, Unknown with Riftwalk | Likely Galactic
Standard Equipment: Void Stone, Nether Blade of Horok
Intelligence: Very High (Highly skilled in combat, Has gathered an extensive amount of forbidden knowledge over his lifetime, His metal fortitude was strong enough to resist the influence of the Void, while the only other human being--Malzahar--to survive being touched by the void was quickly brain-washed and turned into a servant of the void.)
Weaknesses: None notable
Notable Attacks/Techniques:
- Void Stone: Kassadin perpetually ignores unit collision and takes reduced magic damage.
- Null Sphere: Kassadin fires an orb of void energy at the target enemy, dealing magic damage and interrupting channeled abilities. The excess energy forms around Kassadin granting him a shield that absorbs incoming magic damage.
- Nether Blade: Kassadin's next basic attack gains range, deals additional magic damage, and causes his basic attacks to deal bonus magic damage.
- Force Pulse: Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a nearby champion, including himself, uses an ability, capping at 6. Upon reaching 6 charges, Kassadin gains the ability to cast Force Pulse. Kassadin then emits a pulse of void energy, dealing magic damage to all enemies in a cone and slowing them.
- Riftwalk: Kassadin blinks to the target location, dealing magic damage all to nearby enemies on arrival. The damage of each subsequent Riftwalk within 15 seconds is doubled.
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Kassadin |