VS Battles Wiki

We have moved to an external forum hosted at https://vsbattles.com/

For information regarding the procedure that needs to be exactly followed to register there, please click here.

READ MORE

VS Battles Wiki
VS Battles Wiki
Advertisement
VS Battles Wiki
Jagar Than by Yacrical

Credit to Yacrical

I do not know who you are, but you have made a fatal mistake. Ria Silmane and her feeble powers are no protection for you. I should have discorporated her when I had the chance. I will not make the same mistake again. I will use the same dream bridge that she uses, sending my minions across time and space. Already they arrive, ones worthy of the attention you deserve. They will relieve you of the burden of the staff piece you now hold. Give it to them, and I will order your death painless and quick. Resist and I shall see you in such suffering that you will grovel for the sweet release of death.

Summary

Jagar Tharn is the primary antagonist of The Elder Scrolls: Arena. He is a mage of mixed ancestry that hails from the Tharn lineage, which had served the emperors of Cyrodiil for millennia as advisers and Imperial battlemages. However, unlike his ancestors, Jagar had a lust for power for decades, and strove to discover and wield the magic of the Staff of Chaos, which would grant him immutable control over the Empire to rule it as he saw fit.

After finally discovering it, he overthrew Uriel Septim VII, banishing him to a dimension of his own creation. He then suffused the power of the Staff into the Jewel of Fire and broke it, spreading its pieces across the entire continent of Tamriel. However, he did not take into account the ghost of Ria Silmane and a mysterious prisoner, a mistake that would cost him all the power he had striven to achieve.

Powers and Stats

Tier: 8-B

Name: Jagar Tharn

Origin: The Elder Scrolls

Gender: Male

Age: Likely several centuries. An 'old' Bosmer/Dunmer would easily be 200 years of age

Classification: Mixed Race (Bosmer, Dunmer, Altmer, and Imperial) Mage, 'Emperor' of Cyrodiil, Former Imperial Battlemage/Advisor to Uriel Septim VII

Powers and Abilities: Superhuman Physical Characteristics, Longevity (Altmer/Bosmer/Dunmer can live up to three centuries), Possibly Immortality (Type 1. Casually offered the Eternal Champion eternal life), Magic (Considered a mage of high-standing even before he absorbed the power of the Staff of Chaos), Reality Warping (All magic brings changes into reality by accordance of the will of the user), Fire Manipulation, Ice Manipulation, Electricity Manipulation, Poison Manipulation, Power Nullification (Can cast far silence, which disables magic-casting of those it affects), Attack Reflection (A certain portion of the spells cast at him are reflected back at the attacker), Invisibility Negation (Can see the Eternal Champion while they are invisible), Non-Physical Interaction (Claimed he could have discorporated Ria Silmane's ghost), Dream Manipulation (Regularly threatened the Eternal Champion in their dreams), Pocket Reality Manipulation, Time Manipulation (Created a pocket dimension where time ran 100 times slower), BFR, Illusion Creation, Forcefield Creation, Energy Projection, Necromancy, Clairvoyance, Summoning (Claimed he could do this across space and time), Resistance to Magic, Fire/Frost/Shock Damage, Poison Manipulation, Acid Manipulation, Reality Warping and likely Curse Manipulation

Attack Potency: City Block level+ (Fought against the Eternal Champion at the end of Arena)

Speed: At least Subsonic (Fought against the Eternal Champion) with Massively Hypersonic+ attack speed and shock spells (Like other well-accomplished mages, he should be capable of casting Shock spells, which are identical in form and function to natural lightning)

Lifting Strength: Unknown

Striking Strength: City Block level (Can harm an endgame Eternal Champion with his physical strikes, who can also survive attacks from his magic)

Durability: City Block level+ (Can exchange blows with the Eternal Champion), higher with forcefields (Completely impenetrable to the likes of the Eternal Champion, who was forced to snuff out Tharn's lifeforce through indirect means instead)

Stamina: Presumably extremely high, as his forcefields can outlast the Eternal Champion, forcing them to find the Jewel of Fire.

Range: Tens of Meters with most magic, Hundreds of Kilometers with summons and dream manipulation, Interdimensional with pocket reality creation/BFR (Created and locked Uriel Septim inside of a pocket reality in the higher-dimensional Oblivion)

Standard Equipment: The Staff of Chaos (Formerly), His Staff

Intelligence: Genius. Has studied his entire life in the mystic arts, ultimately discovering the Staff of Chaos. Enacted a plan to dethrone Uriel Septim VII that took place over a number of decades, slowly gaining his trust as an adviser. Considered himself more intelligent than the Eternal Champion for the majority of the game, only calling them a 'peer' in intellect by the rear end of the game.

Weaknesses: His lifeforce and power is locked within the Jewel of Fire, which if destroyed or reunited with the Staff of Chaos would cause him to disintegrate.

Notable Matchups

Victories:

Losses:

Inconclusive:

Discussions

Discussion threads involving Jagar Tharn
Advertisement