“ | This brutal Pokémon travels the skies on its six wings. Anything that moves seems like a foe to it, triggering its attack. | „ |
~ Hydreigon's Pokédex entry |
“ | The heads on their arms do not have brains. They use all three heads to consume and destroy everything. | „ |
~ Hydreigon's Pokédex entry |
“ | It responds to movement by attacking. This scary, three-headed Pokémon devours everything in its path! | „ |
~ Hydreigon's Pokédex entry |
“ | It tends to bite everything, and it is not a picky eater. Approaching it carelessly is dangerous. | „ |
~ Deino's Pokédex entry |
“ | They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds. | „ |
~ Deino's Pokédex entry |
“ | Lacking sight, it's unaware of its surroundings, so it bumps into things and eats anything that moves. | „ |
~ Deino's Pokédex entry |
“ | After it has eaten up all the food in its territory, it moves to another area. Its two heads do not get along | „ |
~ Pokémon Black |
“ | Since their two heads do not get along and compete with each other for food, they always eat too much. | „ |
~ Pokémon White |
“ | The two heads do not get along. Whichever head eats more than the other gets to be the leader. | „ |
~ Pokémon Black 2/White 2 |
“ | This brutal Pokémon travels the skies on its six wings. Anything that moves seems like a foe to it, triggering its attack. | „ |
~ Hydreigon's Pokédex entry |
“ | The heads on their arms do not have brains. They use all three heads to consume and destroy everything. | „ |
~ Hydreigon's Pokédex entry |
“ | It responds to movement by attacking. This scary, three-headed Pokémon devours everything in its path! | „ |
~ Hydreigon's Pokédex entry |
“ | It tends to bite everything, and it is not a picky eater. Approaching it carelessly is dangerous. | „ |
~ Deino's Pokédex entry |
“ | They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds. | „ |
~ Deino's Pokédex entry |
“ | Lacking sight, it's unaware of its surroundings, so it bumps into things and eats anything that moves. | „ |
~ Deino's Pokédex entry |
“ | After it has eaten up all the food in its territory, it moves to another area. Its two heads do not get along | „ |
~ Pokémon Black |
“ | Since their two heads do not get along and compete with each other for food, they always eat too much. | „ |
~ Pokémon White |
“ | The two heads do not get along. Whichever head eats more than the other gets to be the leader. | „ |
~ Pokémon Black 2/White 2 |
Summary
Hydreigon is a dual-type Dark/Dragon pseudo-legendary Pokémon introduced in Generation V, based on the mythological hydra. It evolves from Zweilous at level 64, who evolves from Deino at level 50. Its most notable trait is its three heads, hence the "drei" in its name, which is German for 3.
Powers and Stats
Tier: At most Low 7-B | 7-B | High 7-A
Name: Deino (モノズ Monozu) | Zweilous (ジヘッド Dihead) | Hydreigon (サザンドラ Sazandora)
Origin: Pokémon
Gender: Varies
Age: Varies
Classification: Pseudo-Legendary, Brutal Pokémon, Final Form Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Darkness Manipulation (Via Bite and Crunch), Non-Physical Interaction (Can interact with as well as harm Ghost types), Status Effect Inducement (Via Flinching and Paralysis), Breath Attack (Via Dragon Breath and Dragon Rage), Durability Negation (Dragon Rage does set damage), AP and Crit Ratio Augmentation (Via Hustle, Work Up, Nasty Plot and Focus Energy), Sound Manipulation (Via Hyper Voice and Roar), Statistics Reduction (Via Scary Face and Crunch), Fear Manipulation (Via Scary Face and Roar), Damage Boost (Via Assurance), Earth Manipulation (Via Head Smash), Poison Manipulation (Only with a berry via Belch), Rage Power/Berserk Mode (Via Outrage) and Dynamax.
Resistance to Psychic/Mind Abilities, Darkness, Shadow, Fire, Grass, Electricity and Water Manipulation.
Same as before to a greater extent, Multiple Selves (Type 3; each head has its own consciousness).
Same as before to a far greater extent minus Hustle and the Multiple Selves (The two extra heads on its arms don't have a brain), Flight, Elemental Manipulation (Fire and Ice varieties), Energy Manipulation/Projection (Via Tri-Attack and Hyper Beam) and additional Status Effect Inducement (Can now inflict Burns and Frozen).
Resistance to Earth Manipulation (Via Levitate).
Attack Potency: At most Small City level (Should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains. Can go to toe to toe with the likes of Piplup) | City level (Is comparable, if not superior to a mid-level Dragonair, who can obliterate a city. Should be far superior to the likes of Rhyhorn, who can shatter mountains and should be comparable to Pupitar) | Large Mountain level+ (Should be at least as strong, if not stronger than other 3rd Stage Pokémon like Alakazam).
Speed: Massively Hypersonic+ (Can dodge attacks from Magnemite and other electric Pokémon) | Massively Hypersonic+ (Faster than before) | FTL (Much faster than its previous forms, can keep up with Poliwrath and Dragonite).
Lifting Strength: Class K (Can learn the HM Strength and should be comparable to Charmander and Gible) | Class K (Stronger than before) | Class M (Should be stronger than Brock's Happiny and is comparable to Garchomp).
Striking Strength: At most Small City level | City level (Should be comparable to other powerful mid-stage Pokémon such as Gabite and Machoke) | Large Mountain level+ (Can harm other pseudo-legendaries such as Dragonite).
Durability: At most Small City level | City level | Large Mountain level+ (Can withstand blows from other pseudo-legendaries like Dragonite).
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Standard melee range, up to hundreds of meters with range attacks | Standard melee range, up to hundreds of meters with range attacks | Standard melee range, up to hundreds of meters with range attack, Tens of kilometers with certain range attacks and Dynamax.
Standard Equipment: None notable
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Deino and Zweilous (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Hydreigon (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Ice, Bug, Dragon and Fighting attacks. Crippled by Fairy attacks. As a Deino, it is blind.
Notable Attacks/Techniques:
See here for the list of all of Hydreigon's naturally learned moves.
Gallery
Notable Matchups
Victories:
Losses:
Inconclusive: