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Articles about Doctor Fate
Comics ClassicPost-Flashpoint
Movies DC Extended Universe
Shows DCAUYoung Justice
Games Injustice
I am Doctor Fate, sorcerer, agent of the Lords of Order, defender against darkness and chaos.
~ Doctor Fate

Summary

Kent Nelson was a kind academic and one of the founding members of the Justice Society, with his magical abilities and the Helmet of Fate, he used to transform into the powerful mystical sorcerer known as Doctor Fate. After the team disbanded, Kent went into exile in the Tower of Fate to try to find inner peace. However, many years later, Kent decided to return to action after a premonition, saving a group of children in danger and facing a demon which possessed Carrie's body. During the confrontation, Nelson saw a vision in which the Justice Society was killed, so after defeating the demon, Kent contacted Hawkman to return to the team and avoid his nightmare.

Powers and Stats

Tier: At least 7-A, likely High 6-A, far higher at his prime

Name: Doctor Fate, Kent Nelson (Host), Nabu (Lord of Order), Vengeance Incarnate

Origin: DC Extended Universe

Gender: Male

Age: Over 100 years old for Kent Nelson, As old as the universe for Nabu

Classification: Human Archeologist (Kent Nelson), Sorcerer, Founding Member of the Justice Society, Lord of Order (Nabu)

Powers and Abilities: Superhuman Physical Characteristics, Longevity (Has been alive for more than 100 years old), Magic (Advanced), Energy Manipulation and Projection, Creation (Can create objects made of magical energy), Forcefield Creation (Can create shields of magical energy), Electricity Manipulation (Can generate and project lightning), Fire Manipulation (Can generate blue fire), Sealing (Trapped Black Adam into a sphere of energy), Duplication (Can create clones of himself), Illusion Creation (Created a massive illusion of ancient Kahndaq to distract and fool Black Adam during their fight), Invisibility (For himself and others with illusions), Telepathy (Telepathically communicated with Adam to wake him up), Summoning and BFR (Can make objects appear out of nowhere and make them vanish with a gesture), Mind Manipulation (Stated he would be able to obtain answers from an Intergang soldier by affecting his mind with Magic), Resurrection (Brought Carrie back to life with a spell), Sleep Inducement (Put Adrianna's brother to sleep with a touch), Technology Manipulation (Unlocked Black Adam's cell and deactivated his handcuffs), Cloth Manipulation (Can summon his suit by putting on the Helmet of Fate), Precognition (Can receive visions from the future), Astral Projection, Enhanced Senses (Able to see his external environment despite the fact that the Helmet has no eyes), Extrasensory Perception (Could sense demons being summoned by a group of children on Earth), Flight (With the Cloak of Destiny), Teleportation (Of himself and others), Vast Occult Knowledge

Attack Potency: At least Mountain level+, likely Multi-Continent level (Able to harm Black Adam and Sabbac with his Magic, with his duplicates being able to restrain them and harm them physically, and his spells causing them great pain to the point of bringing Sabbac to his knees during their battle. Would have potentially defeated Sabbac by himself if he didn't split his powers to save Hawkman), far higher at his prime (Had Fate been in his prime, he would have bullied Sabbac without moving a finger as he is supposed to deal with cosmic threats and planetary threats such as Sabacc would have been trivial to him)

Speed: Massively Hypersonic+, likely Relativistic (Can react to Black Adam's attacks)

Lifting Strength: At least Class M, likely Class T (His clones were able to physically restrain Black Adam and Sabbac, albeit with great efforts, and make them struggle to get free)

Striking Strength: At least Mountain level+, likely Multi-Continent level, far higher at his his prime

Durability: At least Mountain level+, likely Multi-Continent level (His shields could block Adam's lightning and Sabbac's fire. Hawkman, who could put up a fight with Adam, was unable to break though Fate's largest shield with his mace, even over time), far higher at his prime

Stamina: Superhuman (Can fight against opponents like Sabbac for an extended period of time and take multiple hits from them without much trouble)

Range: Standard Melee Range. At least Tens of Meters via Magic, much higher via Teleportation

Standard Equipment: The Helmet of Fate, The Cloak of Destiny

Intelligence: Gifted (He is an extremely knowledgeable practitioner of Magic with extended mastery over it, as well as an experienced hero, and possesses a high level of mastery over the mystic arts thanks to his training under Nabu, enabling him to expertly use powerful spells even when he's not wearing the Helmet of Fate.)

Weaknesses: Gets most of his powers from the Helmet of Fate and will lose them without it. His powers are stated to have dampened over time and he's now past his prime.

Notable Matchups

Victories:

Losses:

Inconclusive:

Discussions

Discussion threads involving Doctor Fate
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