“ | I want to cry. When I think about how in the past, you were together with Alice, I want to cry. When I think about how I waited for you for ten years, I want to cry. |
„ |
~ Delia to Linley |
Summary
Delia is the wife of Linley and a HighGod. They meet at the Ernest Institute. From a young age, she was mesmerized by him. During her stay at the Institute, Delia feeling grows from him from just a crush to love. After the founding of the Baruch Empire, they got married and had two kids.
Many years later Delia with Linley and Bebe went to the Higher Plane named Infernal Realm, leaving behind the Yulan Plane.
Powers and Stats
Tier: At least High 7-A, likely higher
Name: Delia Leon
Origin: Coiling Dragon
Gender: Female
Age: Around 15000 years old
Classification: Human, Magus, Saint, Grand Magus, God
Powers and Abilities:
Superhuman Physical Characteristics, Martial Arts, Enhanced Senses, Extrasensory Perception (All mages from the Third-Rank and above can use the Windscout Spell which will grant them the ability to discern the aura and life-scent of any living creature; All Wind mages can feel The Flow of the Wind and sense disturbances in air to sense movements; A Saint-level being can send the power of their soul outside the body to sense the movements of another being by sensing their soul; Upon reaching the ninth-rank one will have the ability to sense lies), Self-Sustenance (Type 1 - as Gods are made of Divinee Energy not physical matter; Type 2 - as Saint-level beings don't need to eat; Type 3 - Gods never showed the need to sleep), Immortality (Type 1 - a Saint level being can live eternally, Type 2, 3 thanks to his regeneration), Regeneration (Low-Godly - Gods can regenerate as long as their soul is not destroyed), Inorganic Physiology (God-level beings are made from Divine Energy), Non-Physical Interaction (Can interact with souls), Flight (Upon reaching the Fifth-level, a magus can fly through the use of Floating Technique; Saint-level beings can fly), Magic, Telepathy (From the Saint realm, one gain the ability to talk through telepathy), Energy Manipulation (Mages and Warriors have their separate energy which is Mageforce or Battle-Qi; Divine Energy as she's a God), Absorption (Mages and Warriors absorb from nature their corresponding element(s) to train themselves), Empowerment (A God can draw upon the power of Faith), Shapeshifting (God-level beings can change their appearances), Expert Spearman, Dimensional Storage (Via InterSpatial Ring), Afterimage Creation, Wind Manipulation (Is a Wind Mage), Avatar Creation (The Doppelganger Aspect let's one to create bodies that have the aura of the original making hard to distinguish which is true and which is false - each doppelganger are far inferior to the main body), Sound Manipulation, Vibration Manipulation, and Soul Manipulation (They can attack the spiritual side after learning a bit of law; Sound Profound Truh is made from Profound Truth of Music and Profound Truth of Soundwaves which can attack at the same time the material and the soul), Law Manipulation (To become a God one has to master an elemental law and A Highgod-being has completely mastered their Law; The Wind Law is made of 9 aspects: Essence, Doppelganger, Sound Waves, Music, Windwalking, Spatial Wind, Dimensional, Fast and Slow), Spatial Manipulation, Sound Manipulation, Body Control, Stealth Mastery, Surface Scaling (Someone who has reached the level of 'Imposing' can impose their will on the Heaven and Earth for a variety of effects such as: compressing space itself making hard to move, blocking sound from escaping form the area, moving without disturbing the air, standing on water without sinking, one can unleash 100% of their power, to unleash more power than what one is capable physically; Through the use of Godrealm it will suppress/restrict one's speed if resisted to its spatial freezing; Mages who have reached the peak of the Ninth-Rank can use Dimensional Edge Spell which can hack apart the dimensional walls; With Spatial Wind Profound Truth they can use Dimensional Attacks and create a spatial maze/castle. The Dimensional Space Profound Truth let one to control countless thin threads made from space which can restrict one's movements. The Slow Profound Truth of the Wind Law will grant the ability to freeze space while the Fast Profound Truth to distort it into multiple layers and both aspects combined make the Profound Truth of Velocity), Pocket Reality Manipulation (Highgod-beings can create small pocket dimensions), Statistics Reduction (Through the use of Godrealm it will suppress/restrict one's speed if resisted to its spatial freezing), Power Nullification (Via GodRealm), Information Analysis (Via Divine Sense), Conceptual Manipulation (Type 1, as she had grasped and can controll one of the Five Elements)
Temperature Manipulation (By controlling their energy they can resist in freezing winters and walking on the top of lava without being harmed by its heat), Soul Manipulation (The soul continuously transform as the mages/warriors train and reach higher levels; A Highgod' soul is qualitatively superior to even a Demigod as powerful as Linley), Possession (The higher one's soul is, the harder to possess it will be), Gravity Manipulation (Saint-level beings can resist in the Infernal Plane where the gravity is a hundred times higher than that of the material plane), Corrosion Inducement (Using Battle-Qi one can resist to the darkness-style spell know as Corrosive Fog), Sleep Manipulation (Using Battle-Qi one can resist against sleep inducing spells if they are at least a seventh-rank being), Disease Manipulation (Upon reaching a seventh-rank one will be resistant to diseases possible immune to the common ones), Body Puppetry (Upon reaching the rank of a grand-magus one will have the ability to resist to the Power of Evil spell that can control one's body for a period of time), Spatial Manipulation (With Godrealm one can resist against spatial manipulation), Law Manipulation (Via Wind Law and Divine Spark), Wind Manipulation (Via Wind Law)
Attack Potency: At least Large Mountain level, likely higher (As she is a HighGod making her stronger in raw attack potency than any Saint/Demigod-level combatants; scales from Linley at God-level)
Speed: At least Massively Hypersonic+, likely higher (As she is a Wind HighGod, her speed is greater thanks to her Law making her faster than any other Saint/Demigod), with FTL combat speed and reactions (As she is a HighGod making her just by his comprehension of Laws faster than any Saint and Demigod)
Lifting Strength: Class G (Can "Impose" her weapon to have the weight of a mountain - scales above Haydson and other comparable beings such as Linley Baruch)
Striking Strength: At least Large Mountain level, likely higher
Durability: At least Large Mountain level, likely higher
Stamina: Limitless (As a HighGod, she doesn't need to eat/sleep/breath)
Range: A few kilometers
Standard Equipment: Spear of Cortez, InterSpatial Ring (Dimensional storage)
Intelligence: Average
Weaknesses: No notable one
Notable Attacks/Techniques:
Rank 2
- Wind blade: A disc-shaped wind spell projectile. Can create a high number of them at the same time.
- Airwings: A wind-style spell that is the higher-level form of the Soaring Technique, it creates two wings of air which allows the user to fly at high speeds.
- Decomposing wind: Decompose dead body to dust to be swept away.
Rank 5
- Floating Technique: A wind-style spell of the fifth rank which allows a wind user to float in the air. Not quite as useful as true flight.
- Windhowl: A wind-style spell that creates a wind javelin that can be throw.
- Windscout: A wind-style scouting spell.
Rank 7
- Soaring Technique: A wind-style spell of the seventh rank that allows the caster to truly fly in the air.
- Supersonic: A scaling wind-magic spell that can dramatically increase one’s speed.
Rank 9
- Windshadow: A wind-style spell of the ninth rank that combines the best parts of the Airwings spell and the Supersonic spell.
- Void Extermination: A wind-style attack spell of the ninth rank, stated to be the most powerful rank 9 spell in existence.
Forbidden Spells
- Annihilating Tempest: A forbidden-level wind-style spell that can fill the entire sky with blade-like gusts of wind.
- Dimensional Edge: A forbidden Saint-level wind-style attacking spell, supposedly the most powerful 1 vs 1 spell in existence. Can slice through space, dimension, and the walls of reality itself.
GodRealm: A divine ability of those that have reached the level of Deities which will restrict and suppress the movement of anything within its range. Those who don't have a GodRealm of their own to counteract it will find themselves frozen in space while those that resist it will only be affected by slowing their speed.
Explanations
Powers and Resistances by Realms - a blog where each power/resistance for general use (shared between the realms of cultivation) is shown/stated in-verse. Must be noted that they only get abilities/resistances if they meet the requirements on realm of cultivation and depending if they have comprehended one or more elements.
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Delia Leon |