Summary
Cherrim, the Blossom Pokémon, is sensible to sunlight to a notable degree, to the point it may change to it's Sunshine Form if exposed enough.
Cherubi, the prevolved form of Cherrim, is more often than not fighting Starly due to their love for its small tasty fruit it hangs around while it waits to evolve.
Powers and Stats
Tier: At most Low 7-B | High 7-A, higher during intense sunlight
Key: Cherubi | Cherrim
Name: Cherubi | Cherrim
Origin: Pokémon
Gender: Varies
Age: Varies
Classification: Cherry Pokémon, National Pokédex #420, Grass-Type Pokémon | Blossom Pokémon, National Pokédex #421, Grass-Type Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Plant Manipulation, Healing, Weather Manipulation (Via Sunny Day), Power Bestowal (Via Worry Seed), Energy Projection (Via Solar Beam), Statistics Amplification, Statistics Reduction, Homing Attack (Via Magic Leaf), Forcefield Creation (Via Lucky Chant), Explosion Manipulation (Via Seed Bomb), Possible Ice Manipulation, Water Manipulation or Fire Manipulation depending on the weather (Via Weather Ball), Sleep Manipulation, Sound Manipulation (Via Grass Whistle), Transformation, Dynamax, Resistance to Water, Plant, Ground and Electric-type moves
Attack Potency: At most Small City level (should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains. Can go to toe to toe with the likes of Piplup) | Large Mountain level+ (Comparable to Empoleon), higher during intense sunlight (Flower Gift changes it to its Sunshine Form and grants to itself and allies a notable boost in strength)
Speed: Massively Hypersonic+ (Can react to attacks from Starly), higher when in a sunny day (Its ability, Chlorophyll, raises its speed by a notable degree in this scenario) | FTL (Can keep up with Staraptor and Lycanroc)
Lifting Strength: Class 25 (Comparable to Mantyke) | Class M (Superior to Brock's Happiny)
Striking Strength: At most Small City level | Large Mountain level+
Durability: At most Small City level | Large Mountain level+
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Standard Melee Range, Hundreds of Meters with most attacks | Standard Melee Range, Tens of Kilometers with most attacks
Standard Equipment: Miracle Seed (Boosts the wielder´s power of plant-based attacks)
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Cherubi (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Cherrim (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Is weak to Fire, Ice, Bug, Air, and Poison-type moves.
Notable Matchups
Victories:
Losses:
Inconclusive: