Summary
Aries is is one of The Twelve Heavenly Stars. He is a rainbow sheep, a legendary but extremely weak type of monster that only appears once every few centuries that was discovered and strengthened by Ruphas Mafahl.
Powers and Stats
Tier: Varies, normally High 6-A | Varies, normally Low 5-B
Key: Base | Level 1000
Name: Aries
Origin: A Wild Last Boss Appeared
Gender: Male
Age: 200+
Classification: Rainbow Sheep
Powers and Abilities:
- Superhuman Physical Characteristics
- Vibration Manipulation (Can cause earthquakes[1])
- Aura (Overwhelming; His presence can be felt on the skin of others [1])
- Law Manipulation (Levels are a law unto themselves which lets the cast ignore the laws of physics[2]. Residents of Alovenus world inherited her power[3], and thus like her they can do the unthinkable ignoring laws such as the laws of physics. Once you get to the level of the Conquering Twelve Heavenly Stars, you can ignore not only common sense, but also divine providence[1]. In a fight between people who defy common sense, the winner is determined by who defies common sense the most[4]. The higher leveled you are the more common sense you can ignore)
- Regeneration (Low; Has a recovery skill that recovers his HP[1])
- Air Manipulation (Can generate air pressure with his attacks[5])
- Fire Manipulation & Breath Attack (Can breath fire hot enough to melt the ground itself[1])
- Large Size (Type 2; Aries is over a 100m in length[1])
- Acrobatics (Hypermobility & Self-Momentum; Aries can flip through the air[6] and land on his feet. Hopped around a city acrobatically, grabbing a devilfolk in mid-air[7])
- Longevity
- Shapeshifting (Can take a humanoid form[1])
- Extrasensory Perception (Aries can sense the presence of others[6])
- Flight (Can fly by blowing flames[6] out of his hands)
- Resistance Negation (Can bypass elemental defenses[8])
- Durability Negation (Aries will always deal a percentile damage[9] to his target, regardless of how high their defenses are)
- Reactive Power Level (The higher the enemy’s maximum HP, the stronger Aries’s attacks become), Can survive in space for a while[10])
Resistance to:
- Paralysis Inducement (Those on the level of the Heavenly Stars can move despite Ruphas Breidablik which applies a debuff that prevents movement from monsters and beastfolk[11])
- Fear Manipulation (Should be able to resist Ruphas Coercion)
- Madness Manipulation (Type 3; Can resist Aigokeros madness manipulation that affected an entire country)
- Fire Manipulation (Has high resistance to fire[12])
- Heat Manipulation (Those on the level of the Heavenly Stars are fine being in heat which can vaporize others[13]. High level individuals can withstand -100 degrees Celsius with no issues[14])
- Water Manipulation & Ice Manipulation (The Coat of Aurgelmir reduces the damage inflicted by water and fire attributes by 70%[15])
All previous abilities but greatly enhanced plus :
- Underground Mobility (Can dig through the ground[16] as if he is swimming)
Resistance to:
- Electricity Manipulation (Level 1000's such as Ruphas has no issues being electrocuted by a billion volts and five hundred thousand amperes[17])
- Sleep Manipulation (Level 1000's have resistance to sleep magic[18])
Attack Potency: Varies (Due to levels which allows the characters to ignore common sense, the damage they can do to others depends on the difference in levels between them, with even the weakest characters such as a baby being able to -1 damage to an adult[19], and even killing them in a 100 hits. Level 150's can deal fatal injuries to level 300's[20] if they are unguarded, and a 400-500 level difference results in slight bruising[21]. With Mesaltim the higher the enemy’s maximum HP, the stronger Aries’s attacks become, though he is limited to doing 99,999 damage), normally Multi-Continent (Comparable to Pisces) | Varies, normally Small Planet level (Comparable to Terra)
Speed: Sub-Relativistic (Comparable to Thulu) | Sub-Relativistic+ (Comparable to Terra)
Lifting Strength: Class M (Weighs 45608846kg) | Class M
Striking Strength: Varies, normally Multi-Continent | Small Planet level
Durability: Multi-Continent | Small Planet level
Stamina: Superhuman
Range: Kilometers
- The Coat of Aurgelmir: A defensive equipment that Ruphas crafted in the past for times where she would have to battle against a Water attribute boss. Overall, it drops the wearer’s status a little, nevertheless, it was a piece of defensive equipment which was strong against Water and Fire attribute enemies as it reduces the damage inflicted by those two elemental attributes by 70%.
- Gloves: Equipment which increases the STR of the wearer by 1200 and has the special effect of being able to penetrate the enemy’s elemental defense.
Intelligence: Above Average (Ares is mentioned to be sly, as he has been taught in military tactics by Ruphas. He is skilled combatant capable of dodging a rain of magical light[6], which had narrow gaps between the spells)
Weaknesses: None notable
Notable Attacks/Techniques:
- Mesaltim: A skill given to Aries by Ruphas. Its effect is to continuously inflict a percent damage while contact was maintained.
- Hamal: Aries offensive skill which boasts the highest damage and, when allowed to activate, can potentially serve as a trump card which can flip the tide of the battle. However, there is a restriction to the activation of this skill. As such, ordinarily, even if he wants to use it, he is unable to do so. The restriction is that the user has to be level 1000. Furthermore, its usage limit is once every 24 hours. Nevertheless, in exchange for having stringent prerequisites, its damage is monumental. With a single use of the skill, it deals damage equivalent to half of the enemy’s maximum HP, regardless of how much HP was remaining.
- Earthquake: A skill which allows Aries to cause earthquakes.
Notable Matchups
Victories:
Losses:
Inconclusive:
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Volume 1, Main Story
- ↑ Volume 4, Part 20
- ↑ Volume 9, Part 7
- ↑ Volume 5, Part 6
- ↑ Volume 4, Part 17
- ↑ 6.0 6.1 6.2 6.3 Volume 2, Main Story
- ↑ Volume 3, Part 21
- ↑ Volume 7, Part 1
- ↑ Volume 3, Part 1
- ↑ Volume 5, Part 16
- ↑ Volume 4, Part 21
- ↑ Volume 6, Part 18
- ↑ Volume 6, Part 15
- ↑ Volume 7, Part 3
- ↑ Volume 7, Part 1
- ↑ Volume 6, Part 13
- ↑ Volume 7, Part 16
- ↑ Volume 9, A Wild Ex Boss Appeared, Ex 4
- ↑ A Wild Ex Boss Appeared, Ex 7
- ↑ Volume 4, Part 23
- ↑ Volume 8, Part 1
Discussions
Discussion threads involving Aries of the Ram |