One of the major or Minot antagonist in the Revenge of the Iron-Blooded Sword Hound. He is born as a Rokoko Tribes but was later adopted to the Ballak Tribes after he was enslaved. He gained the position of a Shaman after he stop the attempted coup d'etat of the former shaman trying to plot the whole Ballak Tribe and was known for his forbidden knowledge of spells and magic even resurrection. As a conservative and harsh elder, he frequently enforces tribe rules and dismisses anyone who challenge his authority. Ah'Heman's ultimate desire and warped allegiance to his clan push him to extreme means, like summoning Death Knights, to safeguard Ballak Clan.
Personality[]
His personality is often not tolerant to disobedience on traditional and severe sense. He has a strong sense of authority and is revealed that he often clashes with the younger members of the Ballak Clan often to discipline and Chastice in Brutal and Harsher Methods.
Biography[]
Early Life:[]
His origins:[]
Despite he was born in the Rokoko Tribes, known for their dark magic and shaman rituals, was raised in the Ballak Clan, which sets his magical pursuits apart.
Isolation:[]
In the physically orientated Ballak culture, his scholastic and magical hobbies were sometimes mocked. This separation fuelled his bitterness and prompted him to use his skills for selfish gain.
His Role in the Ballak Tribe Clan[]
Ahueman has gained influence employing his forbidden magic to manipulate the situations such as:
- Colluding with the Leviathan Clan in order to conduct experiments on the tribe to use toxins and uses remedies while he maintained the position as a healer.
- He played a deadly role for spreading deadly plague called "The Red Death" to leverage his showcase of healing powers to continue his influence (with deception and political influence) to the Ballak Tribe.
Traits[]
Aheuman desires for power and recognition to his tribe leading to his decisions on unethical actions. He has harbored deep resentment to Vikir and the rest of the Ballak tribe as he often viewed them as his rivals symbolizing his inadequacies. Its also revealed that hes the master in manipulation especially in strategy and tactics which shows that he orchestrates to exploit the gaps on his own allies even his enemies for his personal gain and benefit.
Powers[]
Abilities:[]
Dark magic:[]
It is specialized to use necromancy by resurrecting the dead creatures on his bidding. It is considered a forbidden spell used on resurrecting dead knights and grotesque golems. This also includes the resurrection of Adonais, the legendary archer.
Traps and Ambushes:[]
He is very skilled in laying traps like poisoned arrows, and deadly environmental toxic chemics especially in hidden spots.
Skills:[]
Necromancy:[]
Ah'Heman is adept in summoning and controlling Death Knights, even legendary figures like Adonai. His evil abilities enable him to resurrect the dead as servants, devoting a piece of his life power to keep control over them.
Curses:[]
Ah'Heman has the ability to curse whomever he considers betrayers of the clan. His black magic abilities make him a feared and powerful figure, although one whose actions are ethically problematic.
Unfortunately he was killed by Vikir but was later resurrected by the 8th Corpse of the Ten Demons, Seere, which he later do her bidden work designs