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ForgottenRealm T7 f

Forgotten Realm is a stage in Tekken 7.

Description[]

The stage takes place in the ruins of an ancient structure with decaying pillars and fragile floors, it has multiple Floor Breaks. The Floor Breaks can be triggered anywhere and will drop the fighters down a maximum of three times during the fight. The lowest level is a dimly lit chamber with several statues and blue flames lighting the room, similar to the Tekken 6 stage, Azazel's Chamber (although with walls). The final Floor Break also features a longer drop than the previous two.

Background Music[]

The BGM is titled "Ruin 65".

First Round[]

TEKKEN_7_-_Taku_Inoue_-_Ruin_65_1st

TEKKEN 7 - Taku Inoue - Ruin 65 1st

Final Round[]

TEKKEN_7_-_Taku_Inoue_-_Ruin_65_2nd

TEKKEN 7 - Taku Inoue - Ruin 65 2nd

Gallery[]

Trivia[]

  • Forgotten Realm was one of three stages available to play in early location tests of Tekken 7. The other two stages were Jungle Outpost and Mishima Dojo.[1]
  • During the Tekken 7 location tests, Forgotten Realm had only three floors (two floor breaks). In the final version, a third floor break was added that takes the fighters into the sacred chamber below the ruins.[1]
    • Early test footage also showcases a change in the background and lighting of the stage. The final stage lighting is much darker, with the background outside of the playable area more populated with buildings.[1]
  • In the early versions of Tekken 7, if an opponent were to be spiked after a combo reset and a floor break, it would still be possible to trigger a second floor break for a longer combo. This was later removed in Fated Retribution, and spiking an opponent after a floor break during a combo reset will not trigger the second floor break.[2]
  • On the bottom floor, multiple statues of what appear to be the elephant-headed Hindu god Ganesha can be seen, suggesting that this stage is likely set somewhere in or around India or Southeast Asia, which would also fit the architectural style and background music of the stage.
  • Leo's Character Episode prologue takes place in this stage.
  • When Patch 1.10 came out, there was a bug which resets the scaling, air distance and wall count of the combo after the wall break. As a result, it is possible to do wall carry combos from wall to wall (at the longer perimeter), and it is possible to do combos after more than 3 wall hits.[3] This was fixed in patch 1.11.
  • Forgotten Realm was originally the only stage in Tekken 7 that featured the Floor Break stage gimmick, and the first stage introduced to repeat a specific stage interaction. In Season 3 of Tekken 7, Cave of Enlightenment was added alongside newcomer Fahkumram, and this stage also features a floor break.

References[]

Navigation[]

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