Welcome to the fourth edition of Hurt and Heal: APM Edition! I just love how APMs enhance the amazingness of episodes. The catchiness, the dramaticness, the overall amaze.
For newcomers, this game is called 'Hurt and Heal'. The objective of the game is to hurt episodes and heal your favorites. As mentioned, we will be doing APMs this time. Last APM standing wins! (by the way, why not search YouTube if you are not familiar with the APM(s)?).
Note: APMs with quotation marks are unknown tracks that I have assigned names for.
And for the rules...
Rules
- You may only vote every 3 hours.
- After 10 eliminations, this will go down to 2.
- After 20 eliminations, this will go down to 1.
- All APMs start at 10 HP.
- The max amount of HP an APM can have is 25.
- After 10 eliminations, this will go up to 40.
- After 20 eliminations, this will go up to 60.
- If I give you a kudo, that means your vote has been entered.
- Voting:
- You have 3 HP at your disposal to hurt and/or heal APMs with
- After 10 eliminations, this will go up to 4
- After 20 eliminations, this will go up to 5
- Examples:
- +3 Danger Zone
- -3 Flop and Go
- +2 Sneaking Around You, -1 "Demolition Doofus"
- -2 "Demolition Doofus" (with jingles), +1 "Oral Report"
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