Information in this article may not be canonical to the storyline of the games or any other Sonic continuity. |
The World of Ghosts 'n Goblins[1] is a location that appears in the Worlds Unite crossover published by Archie Comics. It is an alternate Zone connected to the multiverses hosting Sonic's World and Mega Man's World. This world was among the many to come under threat from Sigma, forcing its inhabitants to rise up alongside the heroes of the Unified Army.
History[]
Worlds Unite[]
In the world of Ghost 'n Goblins, Arthur and Astaroth alongside the latter's right hand Firebrand prepared to duel, only to be interrupted by the opening of a Genesis Portal, with Zain and Geemel emerging with a Unity Engine. Arthur, mistaking them for knights, requested their assistance in stopping Asatroth, only for them to blast his armor off. Bunnie D'Coolette and Zero then emerged and fought them. Astaroth then expressed annoyance and confusion at the events, with Bunnie explaining that Sigma was about to steal their world's energy via those robots. After the two Mavericks were pulverized, the dark lord called a truce to deal with Sigma, and sent Firebrand to ally with Arthur.[1]
Locations[]
- Demon Realm
- Astaroth's Castle
Trivia[]
- This is the reality where the Ghosts 'n Goblins video game franchise published by Capcom takes place.
- Princess Prin Prin appeared on the variant cover for Mega Man #51 despite not appearing in the Worlds Unite crossover.
Gallery[]
Inhabitants[]
Gallery |
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Locations[]
References[]
- ↑ 1.0 1.1 Sonic Universe #78, "Worlds Unite Part Nine: Infinite Possibilities"
External links[]
- Ghosts 'n Goblins Wiki
- Ghosts 'n Goblins at Mobius Encyclopaedia, the Archie Sonic wiki.