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This is a container category. Due to its scope, it should contain only subcategories.

The subcategories of this category classify experiences by their genre. All Roblox genres can be found in the auto-generated table below.

Genre Subgenres Experiences Description
Action ActionThe Action genre without a subgenre specified. 3 (Random) Experiences that emphasize physical challenges and quick reflexes. They normally involve combat or other fast-paced gameplay.
Battlegrounds & Fighting 79 (Random) Experiences focused on combat between two or more characters. They often feature a variety of different combat mechanics.
Music & Rhythm 6 (Random) Experiences that challenge a player's sense of rhythm. They most often require players to press buttons in sequence to the beat of music.
Open World Action 16 (Random) Experiences where players can freely explore large worlds with an emphasis on action-oriented gameplay such as fighting and other combat.
Adventure AdventureThe Adventure genre without a subgenre specified. 98 (Random) Experiences focused on elements such as exploration, solving challenges, and/or interacting with characters to progress through a story or to complete a goal.
Exploration 12 (Random) Experiences where players freely explore worlds. They often involve players uncovering hidden secrets, landmarks, or other unique details at their own pace.
Scavenger Hunt 10 (Random) Experiences where the objective is to find and collect a series of objects.
Story 33 (Random) Experiences focused on providing players a narrative experience. They often tell a story through a series of levels, puzzles, and challenges.
Education N/A 1 (Random) Experiences focused on learning specific skills or subjects.
Entertainment EntertainmentThe Entertainment genre without a subgenre specified. 7 (Random) Experiences meant to entertain through consumption or creation of content, including audio, visual, or other forms of media.
Music & Audio 3 (Random) Experiences for listening, discovering, or creating music and audio.
Showcase & Hub 8 (Random) Experiences that act as a demo, show off an immersive environment, or highlight and portal to other experiences.
Video 4 (Random) Experiences for watching or creating video content.
Obby & Platformer Obby & PlatformerThe Obby & Platformer genre without a subgenre specified. 36 (Random) Experiences where players navigate surfaces and obstacles to progress. Player actions often involve jumping, climbing, or changing directions.
Classic Obby 10 (Random) Experiences where players jump between platforms to progress.
Runner 8 (Random) Experiences where players automatically move and must avoid obstacles to continue.
Tower Obby 10 (Random) Experiences where players climb upwards through a series of platforms and obstacles.
Party & Casual Party & CasualThe Party & Casual genre without a subgenre specified. 11 (Random) Experiences focused on casual social play with other players.
Childhood Game 8 (Random) Experiences recreating classic childhood games like tag or hide-and-seek.
Coloring & Drawing 5 (Random) Experiences that focus on coloring or drawing as the primary gameplay mechanic.
Minigame 23 (Random) Experiences made up of short round-based games.
Quiz 2 (Random) Experiences centered around trivia or quizzes.
Puzzle PuzzleThe Puzzle genre without a subgenre specified. 2 (Random) Experiences focused on problem-solving challenges to progress.
Escape Room 2 (Random) Experiences focused on solving puzzles to escape a room or building.
Match & Merge 0 (Random) Experiences where players combine items to create new ones.
Word 1 (Random) Experiences where players create, guess, or find words.
RPG RPGThe RPG genre without a subgenre specified. 31 (Random) Experiences where players embody characters in a fictional world, making choices that affect their journey. Players progress through a system of rules, like stats and abilities.
Action RPG 22 (Random) RPG experiences focused on real-time combat.
Open World & Survival RPG 6 (Random) RPG experiences where players traverse an open world, often challenging the player to survive.
Turn-based RPG 4 (Random) RPG experiences involving turn-based combat.
Roleplay & Avatar Sim Roleplay & Avatar SimThe Roleplay & Avatar Sim genre without a subgenre specified. 39 (Random) Experiences where players immerse themselves in various roles, often with avatar customization. They emphasize creativity, social interaction, and personal expression.
Animal Sim 23 (Random) Experiences where players take on the role of an animal in a virtual world.
Dress Up 11 (Random) Experiences centered around dressing up avatars.
Life 28 (Random) Experiences where players create and live out scenarios that mimic everyday life.
Morph Roleplay 18 (Random) Experiences focused on unstructured roleplay where players take on predefined characters that don't resemble their avatars.
Pet Care 7 (Random) Experiences where players raise or take care of a pet.
Shooter ShooterThe Shooter genre without a subgenre specified. 13 (Random) Experiences where players shoot ranged weapons to defeat other players or enemy units.
Battle Royale 1 (Random) Shooter experiences where many players all fight each other. The last player or team standing wins.
Deathmatch Shooter 34 (Random) Shooter experiences where the primary objective is eliminating the other players or team.
PvE Shooter 12 (Random) Shooter experiences where players primarily battle against computer-controlled enemies.
Shopping ShoppingThe Shopping genre without a subgenre specified. 0 (Random) Experiences that support online shopping for users to purchase digital or real-life goods.
Avatar Shopping 3 (Random) Experiences that help users browse and purchase avatar items.
Simulation SimulationThe Simulation genre without a subgenre specified. 53 (Random) Experiences simulating real-world systems, processes, and activities. The focus is on performing specific activities like managing businesses or operating vehicles.
Idle 1 (Random) Experiences with little to no player input or interaction.
Incremental Simulator 92 (Random) Experiences where progression involves simple repetitive actions to increase a counter. As players progress, they often unlock new capabilities, levels, and characters.
Physics Sim 16 (Random) Experiences focused on physics and interactions within the environment to simulate reactions.
Sandbox 17 (Random) Experiences providing players with tools and resources to build and customize an environment.
Tycoon 50 (Random) Experiences simulating the management of a business or base. They often involve collecting money from "droppers" used to upgrade the base.
Vehicle Sim 27 (Random) Experiences centered around driving or operating vehicles. This often includes cars, planes, boats, or other vehicles.
Social N/A 33 (Random) Experiences that primarily serve to connect people through hanging out, communication, or sharing.
Sports & Racing Sports & RacingThe Sports & Racing genre without a subgenre specified. 5 (Random) Experiences focused on sports or racing related competition.
Racing 9 (Random) Experiences featuring a racing competition, where the objective is to achieve the fastest time.
Sports 36 (Random) Experiences focused on the practice of real-life sports.
Strategy StrategyThe Strategy genre without a subgenre specified. 4 (Random) Experiences that emphasize the use of skillful thinking or strategic planning.
Board & Card Games 5 (Random) Experiences inspired by traditional board and card games in real life. They typically involve a combination of luck and/or skillful thinking.
Tower Defense 18 (Random) Experiences where players strategically position defensive units along a path to prevent waves of enemies from reaching the end of the path.
Survival SurvivalThe Survival genre without a subgenre specified. 71 (Random) Experiences where the objective is for players to survive, escape, or defeat something that is threatening them.
1 vs All 23 (Random) Experiences where players have different roles and a win condition. Typically one player is "it" and the others need to escape or defeat them.
Escape 39 (Random) Experiences challenging players to make a successful escape in order to survive a threat.
Utility & Other N/A 3 (Random) Experiences that don't fit into the other genres, including utility experiences that provide value to users in some way.

All items (61)

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