The power to gain powers through a symbiotic relationship with a living weapon. Variation of Object Symbiosis. Not to be confused with Weapon Companionship or Symbiotic Weaponry.
Also Called[]
- Living Weapon Symbiosis
Capabilities[]
The user can gain powers by symbiotically hosting or linking to a living weapons. While there are instances where individuals possess a strong bond to certain inanimate weapons, in this type of connection, one is able to form a link to an object that is actually alive. Though it may exhibit aspects similar to those of an organic entity, the being is, at its core, a non-biological presence. The bond between living weapon and host can grant potent supernatural abilities based on its inherent characteristics, but as with most forms of Symbiosis, it can come with a price.
Applications[]
Variations[]
Associations[]
Limitations[]
- The weapon entity may take over the host’s mind and/or body (Possession).
- The power wielded may be dangerous to the user.
- Powerful weapon entity may harm or even destroy host’s body.
- Bond Destruction/Weapon Negation could defeat the user.
- May only be able to control one type of living weapon.
Known Users[]
- Grass Sword users (Adventure Time)
- The Sword Users (Cardcaptor Sakura)
- Necrosword users (Marvel Comics)
- Kenshi Takahashi (Mortal Kombat); via Sento
- Samehada Users (Naruto)
- Soul Calibur Users (Soul Calibur series)
- Soul Edge Users (Soul Calibur series)
- The Blood Sword Hosts (Top Cow Comics)