The power to use object-based super science. Form of Supernatural Science. Variation of Object Manipulation. Scientific counterpart of Object Magic.
Also Called[]
- Item Science
Capabilities[]
The user is able use a form of super science that allows them to manipulate objects and cast formulas related to object-based power. Unlike general object manipulation, this is specifically scientific. This means it can be achieved through advanced technology (even a high tech objects) or via enhancements (artificial based).
Applications[]
Variations[]
Associations[]
Limitations[]
- Object Negation/Science Negation
- Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic.
- Distance, mass, precision, max power, etc., depend upon of the knowledge, skill, and strength of the user.
- Without the knowledge or proper skill, the intended use of such science can create unpredictable or potentially dangerous results.
Known Users[]
- Various Characters (Sonic the Hedgehog)
- The Gas Masked Researcher (Hero Killer)
- Vector (Hero Killer); formerly
- Dr. Finitevus (Archie's Sonic the Hedgehog)
- Seto Kaiba (Yu-Gi-Oh!)
Known Objects[]
- Shards (Hero Killer)
- Various types of dueling equipment (Yu-Gi-Oh!)