The power to be a master of grappling, either innately or through training. Sub-power of Martial Arts Mastery and Fighting Instinct. Real-world version of Binding Combat. Not to be confused with Grapnel Proficiency.
Also Called[]
- Grappling Aptitude/Expertise/Intuition
Capabilities[]
The user, either innately or through training, is a master of grappling, any system of techniques that involves gripping or seizing the opponent. Grappling is used at close range to gain a physical advantage over an opponent, either by imposing a position or causing injury, and includes clinch fighting, takedowns and throws, submission holds and pinning or controlling techniques, and sweeps, reversals, turnovers, and escapes.
Users have an intuitive mastery of all the associated grappling skills and techniques granting them major leverage in any grappling situation. Users can perfectly and without a single flaw or mistake use any and every type of grappling move there is, was and will ever be, whenever they want with zero effort by themselves in a short amount of time.
The user is so good at playing grappling, they can grapple perfectly. User can easily grapple so flawlessly that it instantly hooks everyone that’s sees it and every person that’s sees it instantly thinks it’s the very peak of grappling. Each grappling move the user does will be objectively and unanimously perfect in every facet aspect and detail. Each move the user makes will have be an immediate unmatched success in every way.
This is the ultimate grappling mechanism, since the user will automatically grapple with perfect skill, technique and timing. The users full and complete mastery in grappling and anything related to grappling makes the user the ultimate grappler.
This also allows the user to dominate any and every grappling-based competition on any and every competition level at any time in all aspects easily.
Applications[]
- Blocking Mastery
- Binding - using one's limbs to perform joint locks and pins to restrain an opponent.
- Countering Mastery
- Disarming Mastery
- Enhanced Proprioception
- Enhanced Repositioning
- Escapology Mastery
- Evading Mastery
- Footwork Mastery
- Freeing
- Laying Maneuverability
- Parrying Mastery
- Peak Human/Enhanced/Supernatural Balance
- Peak Human/Enhanced/Supernatural Catch
- Peak Human/Enhanced/Supernatural Grip
- Peak Human/Enhanced/Supernatural Lifting
- Peak Human/Enhanced/Supernatural Throwing
Associations[]
- Aikido Mastery
- Binding Combat
- Brazilian Jiu-Jitsu Mastery
- Fighting Instinct
- Judo Mastery
- Jujutsu Mastery
- Lucha Libre Mastery
- Martial Arts Mastery
- Pankration Mastery
- Sambo Mastery
- Sumo Wrestling Mastery
- Vale Tudo Mastery
- Wrestling Mastery
Limitations[]
- May require a degree of training or exposure.
- May take time to achieve mastery.
Known Users[]
See also: The Grappler.
Anime/Manga/Manhwa[]
- Baki Hanma (Baki the Grappler)
- Yuujiro Hanma (Baki the Grappler)
- Various Characters (Dragon Ball series)
- Users of Nadashinkage-ryuu (Tough series)
- Kim Suho/Lloyd Frontera (The Greatest Estate Developer)
- Various Characters (Gintama)
- Kagura
- Kamui
- Housen
- Cheon Yeo Woon (Nano Machine)
- Imai Cosmo (Kenganverse)
- Kyou Kai (Kingdom)
- Kyou Rei (Kingdom)
- Kou (Kingdom)
- Mash Burnedead (Mashle: Magic and Muscles)
- Nito Asumi (Martial Master Asumi)
- Akisame Koetsuji (Kenichi: The Mightiest Disciple)
- Imai Cosmo (Kengan Ashura)
- Various Characters (Kinnikuman)
- Various Characters (Medaka Box)
- Lee Jaha (Return of the Mad Demon)
Comics[]
- Practitioners of the Hercules Method (The Strange Talent of Luther Strode)
- Bruce Wayne/Batman (DC Comics)
- Slade Wilson/Deathstroke (DC Comics)
- Black Canary (DC Comics)
Literature[]
- Chris Gordon (Demon Accords)
- Keill Randor (Last Legionary)
Video Games[]
- Tina Armstrong (Dead or Alive)
- Bass Armstrong (Dead or Alive)
- Lisa Hamilton (Dead or Alive)
- Ryu Hayabusa (Dead or Alive/Ninja Gaiden)
- Geese Howard (Fatal Fury)
- Mike Haggar (Final Fight)
- Grapplers (Fire Emblem: Three Houses)
- Kratos (God of War)
- CQC practitioners (Metal Gear)
- Zangief (Street Fighter)
- Wolf Hawkfield (Virtua Fighter)
- Kutaro (Puppeteer); via The Pirate's Powers