- "Things just always work out for me. Which I take for granted."
- ― Sterling Archer to Sato Kentaro (Archer S6E1: The Holdout)
- "PocoLoco is the lucky guy after all luck"
- ― Pocoloco (JoJo's Bizarre Adventure Part 7: Steel Ball Run)
- "As bad as this looks, he has a way of pulling things out of his ass."
- ― Doraleous on Neebs (Doraleous And Associates)
- "Do you know why they call me "Lucky", I never lose"
- ― Lucky The Rabbit (Dark Deception)
The supernatural power to be constantly lucky. Sub-power of Luck Manipulation and Rule Bending. Opposite to Jinxed.
Also Called[]
- Fortune Self-Inducement
- Good Luck Inducement
- Self-Induced Positive Consequences
- Subconscious Probability Manipulation
Capabilities[]
The user is gifted with an automatic and continuous supply of good luck; most have no control over this power as things considered "lucky" randomly and unexpectedly happen to them despite any predestined fate or logical reason. Ergo, nothing bad will happen or if it does, their power will sort it out no matter how impossible the situation is or how high the odds are against them, allowing the user to always be in complete context in whatever situation they are, be free to do as they please without consequences, and be untouched and ineffective to the laws of causality.
All aspects of the user's life is ideal and flawless: work, social, romantic, personal, financial, school, travel, economic and basically life as a whole would become easier, happier, and would excel altogether.
Applications[]
- Bio-Causality Manipulation can alter their bio-field’s causality to make them have near infinite luck.(passive)
- Personal Probability Manipulation (passive)
- Near Boundless Success Inducement (passive) users always finds success.
- Consequence Removal (passive)
- Enhanced guessing (passive) possesses an unnaturally high guess rate. They have a higher chance at picking the correct answer/option than most other people. This is the ultimate guessing mechanism, since the user will automatically guess with perfect skill, technique and timing.
- Combative Luck (passive) - The user has luck that is applicable to combative situations, meaning that someone in a fight is always fortunate, causing good luck to themselves and their companions who fight alongside them while also bringing bad luck to their enemies at the right and specific circumstances.
- Game Luck (passive) - The user possesses an extraordinary and inherent ability to be blessed with remarkably good luck when engaging in games. In the realm of gaming, chance and fortune consistently smile upon them, bestowing an uncanny propensity for favorable outcomes and serendipitous events. Whether it's rolling dice, drawing cards, or navigating through virtual worlds, their gaming endeavors are often met with an abundance of fortuitous occurrences.
- Golden Luck (passive) - The user is fated to a life filled with riches, continuously attracting wealth. It will make them incredibly wealthy to the point where money troubles will be unknown, allowing them to live a life unfettered by cost.
- Healing Luck (passive) - The user has luck that is applicable in healing situations; meaning that if the user or someone else is need of healing, their medical chances is always fortunate. The user can improve the speed and quality of the healing process either for oneself or another by bending luck to achieve the greatest possible outcome turning a dire prognosis into a medical miracle.
- Heroic Luck (passive) have luck that is applicable to heroic situations, meaning that heroic figures are always fortunate in heroic circumstances, causing good luck to themselves and their companions because of a shared heroic quest while also bringing bad luck to their enemies at the right and specific circumstances.
- Intuitive Luck (passive) have limitless flawless and perfect luck that is applicable to all proficiency situations, meaning that they are always flawlessly and perfectly fortunate in any action despite a potential lack of proficiency in specific situations.
- Reality Warping (passive) - The user’s luck bends reality to their benefit.
- Situational Luck (passive) context with whatever situation they find themselves in, in other words being in the right place at exactly the right time. This grants them unnaturally high degrees of luck in whatever they attempt.
- Social Luck (passive) have luck that is applicable to social-only situations, meaning that good social related things happen to them. They can always be the first to choose their seat at a restaurant no matter what, nothing goes wrong for them, everyone is nice to the user no matter what, the user always gets to be the first to do something, is always chosen for a particular thing, etc.
- Survival Luck (passive) - The user has luck that is applicable in survival situations; they are always fortunate to live/exist unharmed in spite of accidents, ordeals, difficult circumstances and horrific encounters; walking away virtually unharmed. Allowing them to live a life unfettered by danger.
- Successful Activity - Users can successfully and perfectly perform any and every type of action whenever they want with ease.
- Causality Negation (passive)
- Chain Reaction Activity
- Danger Defiance
- Fate Immunity
- Luck Augmentation
- Luck Energy Manipulation (passive)
- Logic Independence
- Logic Distortion
- Opportunity Sense
- Path to Victory
Techniques[]
Variations[]
- Meta Luck
- Situational Synchronicity (Situational Luck)
Level[]
- Basic Level: The user is marginally luckier than an average person. While they aren’t immune to bad luck, minor good things tend to happen more often than not. Random chance slightly bends in their favor, such as finding small amounts of money, always catching a green light, or having minor inconveniences avoided. However, it isn’t consistent enough to be considered supernatural by others.
- Advanced Level: The user is noticeably luckier than others, often experiencing beneficial outcomes with greater frequency. Situations that could go wrong typically don’t, and random chance tilts in their favor more often than not. While not invincible, the user tends to avoid most major misfortunes and sees positive coincidences at an unusual rate. Their luck might start to feel supernatural to those observing.
- Master Level: The user is extraordinarily lucky, to the point where they seem to be untouchable by most forms of misfortune. Almost everything falls into place for them, whether through improbable coincidences or events shifting to their advantage. Attempting to harm or sabotage them is likely to fail unless under near-impossible circumstances. The user’s luck borders on defying expectations and starts bending the rules of probability in their favor on a regular basis.
- Ultimate Level: The user’s luck transcends normal probability, warping reality to benefit them. Events that should be impossible or astronomically unlikely consistently occur in their favor. The laws of physics and reality itself seem to shift to ensure the user’s success. They are capable of achieving anything with minimal effort, defying logical explanations. Their luck is so pervasive that they succeed even in situations where failure should be inevitable.
- Absolute Level: The user’s luck is no longer bound by any constraints of reality or probability. They exist in a state where everything goes their way without exception, regardless of any opposing force. The user can bend or rewrite the very fabric of the universe to ensure that every event, no matter how absurd or improbable, always benefits them. Reality reshapes itself around their will, and even the concept of failure or misfortune becomes meaningless. They are truly unbeatable in all facets of life, capable of controlling fate and destiny itself.
Associations[]
Limitations[]
- Continuously pressing the user's luck may tax this ability to the point of failure.
- Depending on the nature/origin of this ability the user may be unable to actively use/control this power.
- Coincidence Nullification is the perfect counter.
- Jinx may be able to lessen or remove their luck.
- Luck Nullification can fully negate the user's luck completely while Luck Erasure can completely remove the user's luck.
- May apply to the laws of "Positive and Negative Outcomes", meaning it may benefit the user but could backfire on others/themselves.
- User needs to remember that one's luck never always give them a guarantee of success.
- May only activate in certain events, such as gambling.
- Most users have literally no control over this power, so what happens is just random.
- May lead to developing various emotional problems or mental issues, such as letting luck go to user's head.
- The user may not even realize how lucky they are, thinking that it's normal for all people to be so lucky .
- The user may go into total denial about their own luck, ending up obsessed with proving that they got where they got by their efforts and not by luck, leading to reckless decisions from which your luck cannot save you.
Known Users[]
See Also: Born Lucky.
- Shigeru Akagi (Akagi)
- Lucky (101 Dalmatians)
- Gomez Addams (Addams Family)
- Pubert Addams (Addams Family)
- Nell (Advance Wars)
- Sterling Archer (Archer)
- Takahata Shun (As The God of Death Dictates/Kamisama no Iutoori)
- Various Characters (Akame Ga Kill)
- Akame (Akame Ga Kill)
- Tatsumi (Akame Ga Kill)
- Mine (Akame Ga Kill)
- Wave (Akame Ga Kill)
- Kurome (Akame Ga Kill)
- Hinata (Akame Ga Kill)
- Iroha (Akame Ga Kill)
- Tobari (Akame Ga Kill)
- Nemuri (Akame Ga Kill)
- Bennington 'Baby Bink' Cotwell Jr. (Baby's Day Out)
- Dead End (Bad Ass)
- Guts (Berserk)
- Moe Shishigawara (Bleach)
- Aleph (Cardfight!! Vanguard)
- Aoi Futaba (Cat Planet Cuties)
- Kobeni Higashiyama (Chainsaw Man)
- Cook (Charlie Bone)
- Pearl (Charlie Bone)
- Neil (Class of the Titans)
- The Baker (Cookie Clicker)
- Makoto Naegi (Danganronpa)
- Celestia Ludenberg (Danganronpa)
- Nagito Komaeda (Danganronpa)
- Utsuro (Danganronpa Another)
- Akane Taira (Danganronpa Another)
- Sora (Danganronpa Another)
- Yuki Maeda (Danganronpa Another)
- Hajime Hinata/Izuru Kamakura (Danganronpa); via Ultimate Hope talent
- Ichiko Sakura ("Binbougami Ga!")
- Ben (Dani's House); one-off via his medallion
- Lucky The Rabbit (Dark Deception)
- Sutton siblings (Demon Accords)
- Jetta Sutton
- Mack Sutton
- Johnny Thunder (DC Comics)
- Gladstone Gander (Disney Comics/Disney's Donald Duck/Duck Tales)
- The Doctor (Doctor Who)
- Neebs (Doraleous and Associates)
- Mr. Satan (Dragon Ball Z)
- All Protagonists (The Elder Scrolls)
- Last Dragonborn (Skyrim)
- Drew (Everybody Hates Chris)
- All Protagonists (Fallout)
- Percy (Fire Emblem Fates)
- Milfeulle Sakuraba (Galaxy Angel)
- Maxwell Smart (Get Smart)
- Gintoki Sakata (Gintama)
- Oe Kintaro (Golden Boy)
- Charlie Logan (Good Luck Chuck)
- Master Chief Petty Officer John-117 (Halo universe)
- Hardcore Leveling Warrior (Hardcore Leveling Warrior); via Absolute Luck
- Yukariko Sanzenin (Hayate no Gotoku)
- Henry Stickmin (Henry Stickmin)
- Vriska Serket (Homestuck)
- Bestowa (Heart of Luck)
- Preston Bailey/LuckyBoy (Heart of Luck)
- Samuel "The Jew" Berg (Intacto)
- Tomás (Intacto)
- Justy Ueki Tylor (The Irresponsible Captain Tylor)
- Joseph Joestar (JoJo's Bizarre Adventure)
- Pocoloco (JoJo's Bizarre Adventure Part VII: Steel Ball Run)
- Tetora Bouhatei (Joshiraku)
- Haruta Shigemo (Jujutsu Kaisen)
- Ashley Albright (Just My Luck)
- Jake (Just My Luck)
- Katie (Just My Luck)
- Ikki Takeda (Kenichi: The Mightiest Disciple)
- Heki (Kingdom)
- Ri Shin (Kingdom)
- So Sui (Kingdom)
- Asuna (Kishiryu Sentai Ryusoulger)
- Kazuma Satou (KonoSuba)
- Lute Hende (Kyonyuu Fantasy)
- Hwang-Cheol (Legend of the Northern Blade)
- Bugs Bunny (Looney Tunes)
- Luckyman (Luckyman)
- Shiina Sakurako (Mahou Sensei Negima!)
- Oswell Orlas (Mairimashita! Iruma-kun)
- Longshot (Marvel Comics)
- Neena Thurman/Domino (Marvel Comics)
- Remy LeBeau/Gambit (Marvel Comics)
- Eddie Gunnam/The Swell (Marvel Comics)
- Molly Fitzgerald/Shamrock (Marvel Comics)
- All Abnormals (Medaka Box)
- Marinette Dupain-Cheng/Ladybug (Miraculous: Tales of Ladybug & Cat Noir)
- Mr. Magoo (Mr. Magoo)
- Olivia "Via" Pereira/Ella Peralta (Mula Sa Puso)
- Selina Pereira-Matias (Mula Sa Puso)
- Baccarat (One Piece Film: Gold); via the Raki Raki no Mi
- Kin'emon (One Piece)
- Monkey D. Luffy (One Piece)
- Roronoa Zoro (One Piece)
- Usopp (One Piece)
- King (One Punch Man)
- Ferb Fletcher (Phineas and Ferb)
- Phineas Flynn (Phineas and Ferb)
- Lucky (Pound Puppies)
- Teela Brown (Ringworld)
- Zee Captain (Romantically Apocalyptic)
- Clover Ebi (RWBY)
- Lucky Seven Samson (Schoolhouse Rock!)
- John Herbert Dillinger (SCP Foundation)
- Shamrock (Marvel Comics)
- Medaka Kurokami (Medaka Box)
- Lucky Leo (The Secret Show)
- Tuff Luck (Skylanders)
- E-77 Lucky (Sonic X)
- Freesia Kami (Spirits Excel!); via Fortune Stack
- Dean Winchester (Supernatural)
- Sam Winchester (Supernatural)
- Saints (To Aru Majutsu No Index)
- Food Luck users (Toriko)
- Komatsu (Toriko)
- Zonge (Toriko)
- Princess Sakura (Tsubasa: Reservoir Chronicle)
- Lucky/Shishi Red (Uchuu Sentai Kyuranger)
- Nathan Drake (Uncharted)
- Glenn Rhee (The Walking Dead)
- Matrim "Mat" Cauthon (The Wheel of Time)
- Ta'veren (The Wheel of Time)
- Henry Weems (X-Files)
- Protagonists (Yu-Gi-Oh!)
- Charlie McCoy/Charlie McCay (Yu-Gi-Oh! Zexal)
- Number 7: Lucky Stripe (Yu-Gi-Oh! Zexal)
- C.T. Smith (Zombiepowder)
- Yu Le (I Just Want To Be Killed)
- Venerable White (Cultivation Chat Group)
- Ichinose Asuna (Blue Archive)
- Patrick Colasour (Mobile Suit Gundam 00)
- Clover ("Inanimate Insanity Invitational")
- Watatsuki no Toyohime (Touhou Project)
- John Constantine ("DC/Vertigo Comics")
Known Objects[]
See Also: Good Luck Charm.
- Lucky Helmet (The Amazing World of Gumball)
- Charm of Luck and Probability (Ben 10)
- Chancemaker (Cookie Clicker)
- Luck Blade (Dungeons & Dragons)
- Felix Felicis (Harry Potter)
- Lucky Rabbit's Foot (Magical Girl Raising Project)
- Swell's Stick (Marvel Comics)
- Brings Us Luck penny (Moville Mysteries)
- Raki Raki no Mi/Luck Luck Fruit (One Piece)
- Rabbit's Foot (Supernatural)