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"It is the abbreviation for close quarters combat. In actual battle, it is used in the jungle, bushes, and indoors when you cannot use a gun. It is also used when terrorists with hostages are in a facility or an airplane. The technique has been developed for when you have to fight multiple enemies that are very close to you, or when you don't know from where you will be attacked. It is a total combat technique used when you are close to enemies and you have to be able to fight with your bare hands, knife, and gun accordingly."
― Motosada Mori
"Good. Now we can fight as warriors. Hand to hand. It is the basis of all combat. Only a fool trusts his life to a weapon."
― Gray Fox (Metal Gear Solid)
"Snake, try to remember the basics of CQC..."
― The Boss (Metal Gear Solid 3)

The power to be a master of CQC, either innately or through training. Sub-power of Military Mastery and Police Mastery. Variation of Martial Arts Mastery.

Also Called[]

  • Close-Quarters Combat Intuition
  • CQC Intuition/Mastery
  • Combative Intuition/Mastery
  • Melee Combat Mastery

Capabilities[]

The user, either innately or through training, is a master of CQC (Close-quarters combat), combat techniques and tactics used by military personnel and law enforcement officers, which generally consist of rapid alternation between armed and unarmed combat while engaging enemy personnel.

In close-quarters combat, the emphasis is on small infantry units using light, compact weapons that one person can carry and use easily in tight spaces, such as carbines, submachine guns, shotguns, pistols, knives, and bayonets.

Users have an intuitive mastery of all the associated CQC skills and techniques granting them major leverage in any CQC situation. Users can perfectly and without a single flaw or mistake use any and every type of CQC technique there is, was and will ever be, whenever they want with zero effort by themselves in a short amount of time. Users can perfectly and without a single flaw or mistake fight any and every type of CQC situation there is, was and will ever be, whenever they want with zero effort by themselves in a short amount of time.

The user is so good at CQC, they can dominate in any CQC situation perfectly. User can use CQC so flawlessly that it instantly hooks everyone that’s sees it and every person that’s sees it instantly thinks it’s the very peak of CQC. Each move the user makes in a CQC situation will be objectively and unanimously perfect in every facet aspect and detail. Each move the user makes will have been an immediate unmatched success in every way.

This is the ultimate CQC mechanism, since the user will automatically fight with perfect skill, technique and timing. The users full and complete mastery in CQC and anything related to CQC makes the user the ultimate close-quarters combatant.

This also allows the user to dominate any and every CQC-based competition on any and every competition level at any time in all aspects easily.

Applications[]

Variations[]

Associations[]

Limitations[]

  • May require a certain amount of training or exposure.
  • May take time to achieve such mastery.

Known Users[]

  • Various Characters (Baki the Grappler)
    • Yuujiro Hanma
    • Gaia
    • Gerry Strydum
  • Slade Wilson/Deathstroke (DC Comics)
  • Midnighter (DC Comics/Wildstorm)
  • Bayman (Dead or Alive)
  • Leon (Dead or Alive)
  • Members of the JSDF (Gate)
  • Keill Randor (Last Legionary)
  • CQC users (Metal Gear series)
  • Cassie Cage (Mortal Kombat)
  • Jax (Mortal Kombat)
  • Sonya Blade (Mortal Kombat)
  • Lauren Sinclair (Purple Hyacinth)
  • Chris Redfield (Resident Evil)
  • Leon S. Kennedy (Resident
  • Taro Sakamoto (Sakamoto Days)
  • Loid Forger/Twilight (Spy x Family)
  • Yor Forger/Thorn Princess (Spy x Family)
  • Various Characters (Teenage Mercenary)

Gallery[]

Videos[]

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